Dungeon Crawl Stone Soup version 0.34-a0-924-g48bd0ad4f3 (webtiles) character file. Game seed: 13431547714241764327 44 trajan the Conjurer (level 3, -2/18 HPs) Began as a Vine Stalker Conjurer on Oct 10, 2025. Slain by an ice beast (9 damage) ... on level 6 of the Dungeon. The game lasted 00:05:22 (695 turns). trajan the Conjurer (Vine Stalker Conjurer) Turns: 695, Time: 00:05:23 Health: -2/18 AC: 0 Str: 9 XL: 3 Next: 60% Magic: 0/14 EV: 17 Int: 20 God: Gold: 86 SH: 0 Dex: 12 Spells: 3/6 levels left rFire x . . (150%) d - melded +0 dagger rCold . . . (100%) b - melded orb {Stardust} rNeg . . . (100%) a - melded +0 robe rPois ∞ (0%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) e - melded +0 pair of gloves SInv . (boots unavailable) Will ..... i - amulet of wildshape Stlth ++ (no ring) HPRegen 1.03/turn (no ring) MPRegen 0.14/turn j - inkwell talisman %: guardian spirit @: scroll-form A: scribal knowledge, magic absorption, novice magic, weak attacks, tiny, (fangs 2), regeneration 1, magic shield, (antimagic bite), no potion heal 2 a: no special abilities You were on level 6 of the Dungeon. You were a walking scroll. You visited 1 branch of the dungeon, and saw 7 of its levels. You collected 86 gold pieces. Inventory: Hand Weapons d - a +0 dagger (melded) g - a +0 spear Missiles f - 4 datura-tipped darts Armour a - a +0 robe (melded) b - an orb of stardust (melded) c - a +0 ring mail e - a +0 pair of gloves (melded) Magical Staves h - a staff of earth Jewellery i - an amulet of wildshape (worn) Talismans j - an inkwell talisman (worn) Scrolls c - a scroll of teleportation {unknown} d - 2 scrolls of identify {unknown} e - a scroll of poison {unknown} h - a scroll of blinking {unknown} Potions g - a potion of magic f - 3 potions of curing {unknown} j - a potion of brilliance {unknown} Skills: - Level 1.0 Fighting - Level 1.5 Dodging - Level 3.0 Stealth - Level 2.1 Spellcasting + Level 4.8(7.8) Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Maxwell's Portable Pile Tloc 14% (3-9)d3 14% 3 Vampiric Draining Necr 14% 2d7 14% 3 Fulminant Prism Conj/Alch 11% 3d9 17% 4 Iskenderun's Mystic Bla Conj/Tloc 23% 2d6 (+2d3 17% 4 Rending Blade Conj/Frge 23% 2d7 17% 4 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple: D:4-7 Altars: Nemelex Xobeh Annotations: D:2 Robin D:5 exclusion: ice beast Innate Abilities, Weirdness & Mutations You are a walking scroll. You have increased skill with all magical schools. Your melee attacks sometimes restore your MP. You cannot cast spells above level 4. Your melee attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. (You have extremely sharp teeth.) Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. (Your bite disrupts and absorbs the magic of your enemies.) Potions cannot restore your health. Message History An ice beast comes into view. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ice beast (81% to hit) You miscast Searing Ray. Nothing appears to happen. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ice beast (81% to hit) You focus your ray upon the ice beast. The searing ray hits the ice beast. The ice beast is lightly wounded. (Press . to maintain the ray.) The searing ray hits the ice beast but does no damage. The ice beast is lightly wounded. The searing ray hits the ice beast! The ice beast is heavily wounded. The ice beast completely misses you. The searing ray hits the ice beast. The ice beast is severely wounded. You finish channelling your searing ray. The ice beast hits you. The ice beast freezes you! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ice beast (severely wounded, 81% to hit) You focus your ray upon the ice beast. The searing ray hits the ice beast. The ice beast is almost dead. (Press . to maintain the ray.) The ice beast hits you. The ice beast freezes you! Ouch! That really hurt! You die... .. ##.. #.#Y......## ... ..## #.##;......# ..... #..# ##..#.#.....# .#..###..# #...#.......# ###..#...###..#...###### ..............#...# ......>......##..## ..................# .................## ...<.........[...# ................## ........#.....#.# ......###.....### ......##....### ............# ........#..## ........#.## You could see an ice beast. Vanquished Creatures A hound (D:4) A hobgoblin (D:2) A quokka (D:4) A ball python (D:1) A bat (D:1) 3 endoplasms A frilled lizard (D:1) 6 goblins 4 rats 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | trajan the Vine Stalker Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 30 | D:2 | Noticed Robin 250 | D:2 | Reached XP level 2. HP: 14/14 MP: 6/6 253 | D:2 | Learned a level 2 spell: Searing Ray 256 | D:2 | Reached skill level 1 in Fighting 416 | D:3 | Found a sparkling altar of Nemelex Xobeh. 532 | D:4 | Reached XP level 3. HP: 18/18 MP: 3/7 560 | D:5 | Entered Level 5 of the Dungeon 648 | D:5 | Noticed an ice beast 688 | D:6 | Noticed an ice beast 695 | D:6 | Slain by an ice beast Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shrine, layout_rooms, serial_corexii_hall, corexii_hall_statues_x, corexii_hall_statues_x D:2: layout_basic, serial_shops, nicolae_shop_back_alley_shop, uniq_robin, uniq_sigmund D:3: layout_loops_ring, regret_index_xom_buried_treasure, nicolae_overflow_crystal_walls D:4: dreamdust_elfheim, layout_loops_ring, serial_shops, nicolae_shop_hallway_plus, nicolae_shop_peninsula, nicolae_shop_tiny_statue_garden, shop D:5: layout_basic, temple_doors_cd, serial_shops, shop D:6: nicolae_whirlpool, layout_cave_pools, minmay_puff D:7: minmay_the_grid_triangle_9x9_recursive_2 [minmay_the_grid_triangle_9x9_prize_center, minmay_the_grid_triangle_9x9_subtriangle, minmay_the_grid_triangle_9x9_from_above, minmay_the_grid_triangle_9x9_intruding_spiral], layout_basic Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.0 Stealth | 3 | 3.0 Dodging | | 1.5 Spellcasting | | 2.1 Conjurations | | 4.8 Action || total ---------------------------++------- Attack: Normal || 20 Melee: Dagger || 20 Bite || 6 Cast: Magic Dart || 5 Searing Ray || 4 Stab: Sleeping || 4 Armour: Robe || 6 None || 2 Dodge: Dodged || 6 Form: Scroll || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 695 | 635 | 60 | 0 | 0 | 7 | 99.3 | Dungeon | 695 | 635 | 60 | 0 | 0 | 7 | 99.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 249 daAuts D:2: 150 daAuts D:3: 123 daAuts D:5: 75 daAuts D:6: 52 daAuts D:4: 42 daAuts D:7: 1 daAuts