Dungeon Crawl Stone Soup version 0.34-a0-925-g2c4840ae45 (webtiles) character file. Game seed: 5758861656997271418 3 trajan the Conjurer (level 1, 0/9 HPs) Began as a Vine Stalker Conjurer on Oct 10, 2025. Frozen to death by an endoplasm (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:37 (96 turns). trajan the Conjurer (Vine Stalker Conjurer) Turns: 96, Time: 00:00:38 Health: 0/9 AC: 2 Str: 9 XL: 1 Next: 50% Magic: 0/4 EV: 11 Int: 18 God: Gold: 9 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 1.01/turn (no ring) MPRegen 0.09/turn %: guardian spirit @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions g - a potion of magic Skills: + Level 0.4 Fighting - Level 1.5 Dodging + Level 2.7 Stealth - Level 2.1 Spellcasting - Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 5% 2 Fulminant Prism Conj/Alch 4% 3d5 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (almost dead, 100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! You hit the ball python. The ball python is severely wounded. The ball python bites you. The ball python grabs you. The ball python constricts you. You hit the ball python but do no damage. The ball python is severely wounded. The ball python bites you. The ball python constricts you. The endoplasm hits you. You hit the ball python but do no damage. The ball python is severely wounded. The ball python bites you. The ball python constricts you. The endoplasm freezes you. You are frozen. The ball python completely misses you. The ball python constricts you. You barely miss the ball python. The ball python is severely wounded. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You closely miss the ball python. You bite the ball python. You kill the ball python! The endoplasm closely misses you. You hit the endoplasm. You bite the endoplasm, but do no damage. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. You die... #........##...# ...≈.≈....@.†≈.# .≈.....≈.J†≈....# ..w.≈....≈....≈.# §§...§§≈...≈..§..# §§.≈.≈.......≈.≈.# ...§...§.≈...§§§. ≈...≈.....≈§..≈. .≈....≈...§≈... You could see an endoplasm. Vanquished Creatures A ball python (D:1) A frilled lizard (D:1) 2 hobgoblins (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | trajan the Vine Stalker Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 96 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_chamrin_arrival_tetris, layout_rooms, serial_shops, nicolae_shop_swords_in_saltire, nicolae_kite_square_tiling_tiny Action || total ---------------------------++------- Attack: Normal || 11 Melee: Unarmed || 11 Bite || 3 Cast: Magic Dart || 7 Armour: Robe || 13 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 96 | 96 | 0 | 0 | 0 | 1 | 96.0 | Dungeon | 96 | 96 | 0 | 0 | 0 | 1 | 96.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 96 daAuts