Dungeon Crawl Stone Soup version 0.34-a0-953-g637f7d0b85 (webtiles) character file. Game seed: 9200850261895582690 93 trajan the Conjurer (level 4, -3/22 HPs) Began as a Vine Stalker Conjurer on Oct 16, 2025. Slain by an iguana (8 damage) ... on level 4 of the Dungeon. The game lasted 00:04:48 (563 turns). trajan the Conjurer (Vine Stalker Conjurer) Turns: 563, Time: 00:04:48 Health: -3/22 AC: 3 Str: 10 XL: 4 Next: 61% Magic: 0/8 EV: 10 Int: 20 God: Gold: 105 SH: 0 Dex: 12 Spells: 4/7 levels left rFire . . . (100%) c - +0 quarterstaff rCold . . . (100%) [offhand occupied] rNeg . . . (100%) d - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 1.03/turn (no ring) MPRegen 0.11/turn %: guardian spirit @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 105 gold pieces. Inventory: Hand Weapons b - a +0 dagger c - a +0 quarterstaff (weapon) Armour a - a +0 robe d - a +0 leather armour (worn) Wands c - a wand of roots (5) Scrolls c - 2 scrolls of brand weapon {unknown} e - 2 scrolls of revelation {unknown} h - a scroll of amnesia {unknown} Potions g - a potion of magic d - a potion of attraction {unknown} f - 2 potions of curing {unknown} j - a potion of heal wounds {unknown} k - a potion of lignification {unknown} l - a potion of invisibility {unknown} n - a potion of mutation {unknown} Skills: - Level 1.0 Fighting - Level 1.5 Dodging - Level 3.0 Stealth - Level 2.1 Spellcasting + Level 5.5 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 2% 1 b - Searing Ray Conj 48% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Ice Beast Ice/Summ 2% N/A 54% 3 Volatile Blastmotes Fire/Tloc 4% 2d10 54% 3 Fulminant Prism Conj/Alch 6% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Fedhas Uskayaw Xom Annotations: D:3 Sigmund D:5 exclusion: iguana Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History The searing ray hits the iguana. The iguana is lightly wounded. The searing ray hits the plant! The plant is lightly damaged. A nearby plant withers and dies. The iguana bites you. The searing ray hits the iguana but does no damage. The iguana is lightly wounded. You finish channelling your searing ray. The iguana closely misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an iguana (lightly wounded, 82% to hit) You focus your ray upon the iguana. The searing ray misses the iguana. (Press . to maintain the ray.) The iguana bites you. Without enough magic to sustain it, your Searing Ray dissipates. The iguana closely misses you. You hit the iguana. Your bite misses the iguana. The iguana is moderately wounded. The iguana bites you! You barely miss the iguana. The iguana is moderately wounded. The iguana bites you. * * * LOW HITPOINT WARNING * * * You hit the iguana. You bite the iguana, but do no damage. The iguana is heavily wounded. The iguana bites you. * * * LOW HITPOINT WARNING * * * The iguana bites you. * * * LOW HITPOINT WARNING * * * You closely miss the iguana. The iguana is heavily wounded. The iguana bites you! You die... #.P...####..## ##.## ..._..l@...#.###.### ..P.P.#####........# # ..... #.##.###.##### ...# #.##....^..... #. #.######.###.# # #.# #.. #.. ### ### You could see an iguana. Vanquished Creatures A bombardier beetle (D:3) Ijyb (D:3) 2 adders A dart slug (D:2) A ribbon worm (D:2) 3 endoplasms 4 hobgoblins A ball python (D:3) 2 goblins (D:2) A kobold (D:2) 2 rats (D:2) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | trajan the Vine Stalker Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 66 | D:2 | Reached skill level 1 in Fighting 66 | D:2 | Reached XP level 2. HP: 14/14 MP: 0/6 72 | D:2 | Learned a level 2 spell: Searing Ray 185 | D:3 | Noticed Sigmund 371 | D:3 | Reached XP level 3. HP: 11/18 MP: 0/7 388 | D:3 | Noticed Ijyb 402 | D:3 | Killed Ijyb 403 | D:3 | Reached skill level 5 in Conjurations 403 | D:3 | Reached XP level 4. HP: 20/22 MP: 2/8 439 | D:3 | Found a shimmering altar of Xom. 449 | D:3 | Found a hide-covered altar of Uskayaw. 469 | D:5 | Entered Level 5 of the Dungeon 550 | D:4 | Found a blossoming altar of Fedhas. 563 | D:4 | Slain by an iguana Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_underground_garden, layout_basic, shapermc_ecumenical_altar_totnotflames D:2: layout_basic D:3: layout_rooms, mainiacjoe_overflow_cross_hatched, mainiacjoe_overflow_chevrons, nicolae_overflow_crystal_walls, serial_glass, glass_columns_b, glass_columns_b, glass_columns_a, glass_columns_c, glass_columns_a, glass_columns_b, glass_columns_a, glass_columns_c, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_b, glass_columns_c, glass_columns_c, uniq_sigmund, uniq_ijyb D:4: layout_loops_corners, fedhas_altar_1, palyth_stone_intersect D:5: layout_basic, general_overflow_altar, nicolae_overflow_quartered_altars, minmay_temple_entry_gardened_gates, kennysheep_generic_room_7 Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.0 Stealth | 3 | 3.0 Conjurations | 5 | 5.5 Dodging | | 1.5 Spellcasting | | 2.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 30 | 10 || 40 Melee: Unarmed | 8 | || 8 Dagger | 11 | || 11 Bite | 10 | 3 || 13 Quarterstaff | 11 | 10 || 21 Cast: Magic Dart | 9 | || 9 Searing Ray | 8 | 2 || 10 Stab: Sleeping | 1 | 1 || 2 Armour: Robe | 33 | 2 || 35 Leather armour | | 8 || 8 Dodge: Dodged | 20 | 5 || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 567 | 545 | 22 | 0 | 0 | 5 | 113.4 | Dungeon | 567 | 545 | 22 | 0 | 0 | 5 | 113.4 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 307 daAuts D:3: 113 daAuts D:4: 96 daAuts D:1: 48 daAuts D:5: 1 daAuts