Dungeon Crawl Stone Soup version 0.34-a0-963-g9630a171c0 (webtiles) character file. Game seed: 5989925180692608719 40 trajan the Conjurer (level 3, -8/18 HPs) Began as a Vine Stalker Conjurer on Oct 18, 2025. Mangled by a sleepcap (15 damage) ... while put to sleep by a sleepcap... on level 4 of the Dungeon. The game lasted 00:03:26 (369 turns). trajan the Conjurer (Vine Stalker Conjurer) Turns: 369, Time: 00:03:27 Health: -8/18 AC: 3 Str: 9 XL: 3 Next: 50% Magic: 0/7 EV: 2 Int: 20 God: Gold: 11 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . (100%) b - +0 short sword rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 1.03/turn (no ring) MPRegen 0.10/turn %: guardian spirit @: sleeping A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons b - a +0 short sword (weapon) Armour a - a +0 robe (worn) c - a +0 helmet (worn) Scrolls c - a scroll of acquirement {unknown} e - a scroll of revelation {unknown} h - a scroll of amnesia {unknown} l - a scroll of enchant weapon {unknown} m - a scroll of teleportation {unknown} Potions g - a potion of magic d - a potion of invisibility {unknown} f - a potion of attraction {unknown} j - a potion of moonshine {unknown} k - a potion of might {unknown} n - a potion of berserk rage {unknown} o - a potion of curing {unknown} Skills: - Level 1.0 Fighting - Level 1.5 Dodging - Level 3.0 Stealth - Level 2.1 Spellcasting + Level 4.8 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 50% 4 Passage of Golubria Tloc 2% N/A 83% 4 Sculpt Simulacrum Ice/Alch 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:2 exclusion: gnoll Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History A sleepcap comes into view. The sleepcap moves out of view. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sleepcap (100% to hit) You focus your ray upon the sleepcap. The searing ray hits the sleepcap! The sleepcap is moderately damaged. (Press . to maintain the ray.) The searing ray hits the sleepcap! The sleepcap is severely damaged. The searing ray hits the sleepcap. The sleepcap is severely damaged. The searing ray hits the sleepcap. The sleepcap is almost destroyed. You finish channelling your searing ray. The sleepcap releases spores at you. The sleepcap attacks as it pursues you! The sleepcap releases spores at you. You are engulfed in a cloud of soporific spores! You fall asleep. The sleepcap releases spores at you! You wake up. Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are engulfed in a cloud of soporific spores! You are unaffected. The sleepcap attacks as it pursues you! The sleepcap barely misses you. You hit the sleepcap but do no damage. You bite the sleepcap, but do no damage. The sleepcap is almost destroyed. The sleepcap releases spores at you. You are engulfed in a cloud of soporific spores! You fall asleep. The sleepcap releases spores at you! Ouch! That really hurt! You die... #........#...# #....@##.##### #.....f......# #......#.###.# #......#.# .# ######.#.# .# #..........# #.....###### #...... #.....# ....... ...#### ... You could see a sleepcap. Vanquished Creatures 3 adders 3 endoplasms 2 hobgoblins (D:3) 4 jackals A kobold (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | trajan the Vine Stalker Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 89 | D:2 | Reached skill level 1 in Fighting 89 | D:2 | Reached XP level 2. HP: 9/14 MP: 0/6 92 | D:2 | Learned a level 2 spell: Searing Ray 288 | D:3 | Reached XP level 3. HP: 18/18 MP: 1/7 369 | D:4 | Mangled by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_4, layout_loops_ring, ebering_ecumenical_altar_abandoned D:2: layout_basic, uniq_jessica D:3: layout_rooms, uniq_grinder D:4: layout_basic, mainiacjoe_overflow_brackets, serial_shops, kennysheep_mini_moat Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.0 Stealth | 3 | 3.0 Dodging | | 1.5 Spellcasting | | 2.1 Conjurations | | 4.8 Action || total ---------------------------++------- Attack: Normal || 18 Melee: Short sword || 18 Bite || 6 Cast: Magic Dart || 18 Searing Ray || 5 Stab: Sleeping || 3 Armour: Robe || 20 Dodge: Dodged || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 368 | 361 | 7 | 0 | 0 | 4 | 92.0 | Dungeon | 368 | 361 | 7 | 0 | 0 | 4 | 92.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 149 daAuts D:4: 77 daAuts D:3: 74 daAuts D:1: 67 daAuts