Dungeon Crawl Stone Soup version 0.34-a0-1045-gc2f504d12d (webtiles) character file. Game seed: 17864816381961724291 88 trajan the Conjurer (level 4, -6/22 HPs) Began as a Vine Stalker Conjurer on Oct 29, 2025. Mangled by a sleepcap (21 damage) ... while put to sleep by a sleepcap... on level 4 of the Dungeon. The game lasted 00:04:51 (391 turns). trajan the Conjurer (Vine Stalker Conjurer) Turns: 391, Time: 00:04:51 Health: -6/22 AC: 2 Str: 15 XL: 4 Next: 53% Magic: 0/9 EV: 2 Int: 20 God: Gold: 35 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . (100%) a - +5 trident "Caim" {venom, *Noise rPois rC- Str+6} rCold x . . (150%) (no offhand) rNeg . . . (100%) c - +0 robe rPois + (33%) (no helmet) rElec . (100%) (no cloak) rCorr + (50%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ e - ring of resist corrosion HPRegen 1.03/turn (no ring) MPRegen 0.11/turn %: guardian spirit @: sleeping A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 35 gold pieces. Inventory: Hand Weapons a - the +5 trident "Caim" (weapon) {venom, *Noise rPois rC- Str+6} (You found it on level 2 of the Dungeon) *Noise: It may make a loud noise when swung. rPois: It protects you from poison. rC-: It makes you vulnerable to cold. Str+6: It affects your strength (+6). It cannot be enchanted further. b - a +2 mace of venom d - a +0 short sword Armour c - a +0 robe (worn) Jewellery e - a ring of resist corrosion (worn) Scrolls c - 2 scrolls of enchant weapon {unknown} d - a scroll of identify {unknown} e - a scroll of teleportation {unknown} Potions g - a potion of magic f - a potion of enlightenment {unknown} Skills: - Level 1.0 Fighting - Level 1.5 Dodging - Level 3.0 Stealth + Level 3.1 Spellcasting - Level 5.0 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 26% 3-5/arc 8% 2 Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Annotations: D:5 exclusion: orc warrior Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History You puncture the iguana! You kill the iguana! Your Spellcasting skill increases to level 3! A kobold comes into view. It is wielding a +0 trident. You open the door. The kobold shouts! There is an open door here. There is an open door here. The kobold hits you from afar with a +0 trident. You reach to attack! You puncture the kobold! You kill the kobold! Found a fuming purple potion. Things that are here: a +0 trident; a kobold corpse Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sleepcap (wandering, hasn't noticed you, 100% to hit) You miscast Searing Ray. Nothing appears to happen. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sleepcap (100% to hit) The magic dart hits the sleepcap but does no damage. You reach to attack! You hit the sleepcap. The sleepcap is poisoned. The sleepcap is lightly damaged. You hit the sleepcap. The sleepcap is moderately damaged. The sleepcap releases spores at you! You are engulfed in a cloud of soporific spores! You fall asleep. The sleepcap releases spores at you!! Ouch! That really hurt! You die... #.......#### ####@#### #....f....# #.........# #.........# ...........# .##.........# ####..#.### #!.... You could see a sleepcap (very poisoned). Vanquished Creatures An iguana (D:4) A sleepcap (D:4) 2 adders 2 dart slugs 2 orcs (D:4) 2 endoplasms A hobgoblin (D:1) 2 ball pythons (D:3) 3 bats A frilled lizard (D:1) 4 kobolds A rat (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | trajan the Vine Stalker Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 85 | D:1 | Reached XP level 2. HP: 12/14 MP: 1/6 88 | D:1 | Learned a level 2 spell: Searing Ray 104 | D:2 | Reached skill level 1 in Fighting 121 | D:2 | Identified the +5 trident "Caim" {venom, *Noise rPois rC- | Str+6} 280 | D:4 | Reached XP level 3. HP: 18/18 MP: 4/7 320 | D:4 | Reached skill level 5 in Conjurations 327 | D:4 | Reached XP level 4. HP: 22/22 MP: 0/8 356 | D:5 | Entered Level 5 of the Dungeon 356 | D:5 | Noticed an orc warrior 391 | D:4 | Mangled by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_a, layout_basic, ebering_ecumenical_altar_petrified D:2: layout_rooms D:3: layout_basic, serial_shops, nicolae_shop_overgrown_old_shop D:4: layout_basic D:5: layout_loops_cross, serial_park_tiny_pond, st_stairs_12, uniq_crazy_yiuf_cottage, uniq_eustachio Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 | 1.0 Stealth | 3 | 3.0 Conjurations | 5 | 5.0 Spellcasting | 3 | 3.1 Dodging | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 25 | 6 || 31 Melee: Short sword | 13 | || 13 Trident | 12 | 6 || 18 Bite | 7 | || 7 Cast: Magic Dart | 14 | 1 || 15 Searing Ray | 4 | 1 || 5 Armour: Robe | 19 | 4 || 23 Dodge: Dodged | 22 | || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 397 | 314 | 83 | 0 | 0 | 5 | 79.4 | Dungeon | 397 | 314 | 83 | 0 | 0 | 5 | 79.4 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 123 daAuts D:1: 99 daAuts D:2: 92 daAuts D:3: 80 daAuts D:5: 1 daAuts