Dungeon Crawl Stone Soup version 0.34-a0-1078-gbaffcba723 (webtiles) character file. Game seed: 4597030541698565057 136 trajan the Conjurer (level 5, -13/25 HPs) Began as a Vine Stalker Conjurer on Nov 3, 2025. Mangled by an ogre ... wielding a +0 giant spiked club (28 damage) ... on level 4 of the Dungeon. The game lasted 00:06:41 (488 turns). trajan the Conjurer (Vine Stalker Conjurer) Turns: 488, Time: 00:06:42 Health: -13/25 AC: 5 Str: 9 XL: 5 Next: 19% Magic: 0/11 EV: 9 Int: 20 God: Gold: 50 SH: 0 Dex: 13 Spells: 8/11 levels left rFire . . . (100%) e - +0 short sword (drain) rCold . . . (100%) (no offhand) rNeg . . . (100%) f - +0 ring mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 1.04/turn (no ring) MPRegen 0.12/turn %: guardian spirit @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 50 gold pieces. Inventory: Hand Weapons b - a +0 whip d - a +0 flail e - a +0 short sword of draining (weapon) Missiles c - 7 poisoned darts j - 2 throwing nets Armour a - a +0 robe f - a +0 ring mail (worn) g - a +0 leather armour h - the +3 helmet "Deavicwofo" {rElec Will++ MP-7 Str-5} (You found it on level 3 of the Dungeon) rElec: It insulates you from electricity. Will++: It greatly increases your willpower. MP-7: It affects your magic capacity (-7). Str-5: It affects your strength (-5). It cannot be enchanted further. Jewellery i - a ring of see invisible Scrolls c - a scroll of identify {unknown} d - 2 scrolls of amnesia {unknown} e - a scroll of enchant armour {unknown} Potions g - a potion of magic f - a potion of invisibility {unknown} j - a potion of might {unknown} k - 3 potions of curing {unknown} Skills: - Level 1.0 Fighting - Level 1.5 Dodging - Level 3.0 Stealth + Level 3.9 Spellcasting - Level 5.0 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 4% 1 b - Searing Ray Conj 46% 2d6 7% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Volatile Blastmotes Fire/Tloc 6% 2d10 73% 3 Fulminant Prism Conj/Alch 6% 3d6 78% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 78% 4 Vhi's Electric Charge Tloc/Air 6% N/A 98% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Yredelemnul Annotations: D:4 Dowan D:5 exclusion: ogre Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History An endoplasm comes into view. An adder and an ogre come into view. The adder hisses angrily. Found a book of the Dragon. The ogre shouts! The adder attacks as it pursues you! The adder barely misses you. The adder barely misses you. The adder bites you. You hit the adder. The adder is moderately wounded. The adder bites you but does no damage. Casting: Searing Ray (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (lightly wounded, 63% to hit) You focus your ray upon the adder. The searing ray hits the adder. The adder is heavily wounded. The searing ray misses the ogre. (Press . to maintain the ray.) The adder bites you. The adder bites you but does no damage. The searing ray hits the adder! You kill the adder! The searing ray hits the ogre! The ogre is moderately wounded. The searing ray hits the ogre! The ogre is heavily wounded. The searing ray hits the ogre. The ogre is severely wounded. You finish channelling your searing ray. The ogre hits you with a +0 giant spiked club! You hit the ogre. Your bite misses the ogre. The ogre is almost dead. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... ..... ##[..###......†#......## ......##.....O@......)#....#.# ......#...#####............#.# ..........# ##.####.#....#.# #...##...# #.####.#....#.. .## #.O## #.....<#....### #..# #.######....# ...# ##.# ..# ß#..# #..# #.# .##..# #..# J..# #### ...# You could see an ogre. Vanquished Creatures A kobold brigand (D:4) An iguana (D:4) 2 adders (D:4) 5 orcs (D:3) A hobgoblin (D:3) A quokka (D:1) 2 ball pythons A bat (D:2) 4 frilled lizards A goblin (D:3) 7 kobolds 3 rats 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | trajan the Vine Stalker Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 135 | D:3 | Reached XP level 2. HP: 14/14 MP: 1/6 137 | D:3 | Reached skill level 1 in Fighting 140 | D:3 | Learned a level 2 spell: Searing Ray 141 | D:3 | Found a basalt altar of Yredelemnul. 297 | D:3 | Identified the +3 helmet "Deavicwofo" {rElec Will++ MP-7 | Str-5} 323 | D:4 | Noticed Dowan 356 | D:4 | Noticed a kobold brigand 377 | D:4 | Killed a kobold brigand 378 | D:4 | Reached skill level 5 in Conjurations 378 | D:4 | Reached XP level 3. HP: 11/18 MP: 1/8 378 | D:4 | Reached XP level 4. HP: 14/22 MP: 1/9 421 | D:4 | Reached XP level 5. HP: 15/25 MP: 2/11 430 | D:5 | Entered Level 5 of the Dungeon 430 | D:5 | Noticed an ogre 474 | D:4 | Noticed an ogre 488 | D:4 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: ms813_arrival_door_cone_small, layout_loops_corners, shapermc_ecumenical_altar_gd D:2: layout_rooms, nicolae_elevator_lobby_asterisk D:3: layout_rooms, mainiacjoe_overflow_catwalk, mainiacjoe_overflow_surrounded_room, grunt_qazlal_clouds D:4: layout_rooms, nicolae_uskayaw_murder_on_the_dancefloor, mainiacjoe_overflow_alcove_1, small_statue_intersection, roderic_lattice_a, lexackson_kobold_supper, uniq_duvessa, uniq_natasha D:5: layout_cave_pools, nicolae_overflow_hidden_temple, minmay_temple_entry_sparse_star Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.0 Stealth | 3 | 3.0 Conjurations | 5 | 5.0 Spellcasting | 3 | 3.9 Dodging | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 37 | 10 || 47 Melee: Short sword | 28 | 10 || 38 Flail | 9 | || 9 Bite | 5 | 2 || 7 Throw: Dart | | 1 || 1 Cast: Magic Dart | 13 | || 13 Searing Ray | 5 | 4 || 9 Armour: Robe | 18 | || 18 Ring mail | 7 | 9 || 16 Dodge: Dodged | 18 | 5 || 23 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 491 | 468 | 23 | 0 | 0 | 5 | 98.2 | Dungeon | 491 | 468 | 23 | 0 | 0 | 5 | 98.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 191 daAuts D:4: 167 daAuts D:2: 70 daAuts D:1: 60 daAuts D:5: 1 daAuts