Dungeon Crawl Stone Soup version 0.34-a0-1306-g782cd2de26 (webtiles) character file. Game seed: 1144044229180586973 8 trajan the Conjurer (level 2, 0/14 HPs) Began as a Vine Stalker Conjurer on Nov 23, 2025. Slain by a ribbon worm (8 damage) ... on level 2 of the Dungeon. The game lasted 00:01:36 (188 turns). trajan the Conjurer (Vine Stalker Conjurer) Turns: 188, Time: 00:01:37 Health: 0/14 AC: 3 Str: 9 XL: 2 Next: 8% Magic: 0/6 EV: 10 Int: 18 God: Gold: 53 SH: 0 Dex: 12 Spells: 2/5 levels left rFire . . . (100%) b - staff of air rCold . . . (100%) (no offhand) rNeg . . . (100%) c - +0 leather armour rPois . (100%) (no helmet) rElec + (33%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 1.02/turn (no ring) MPRegen 0.10/turn %: guardian spirit @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 53 gold pieces. Inventory: Hand Weapons d - a +0 dagger Armour a - a +0 robe c - a +0 leather armour (worn) Magical Staves b - a staff of air (weapon) Scrolls c - a scroll of butterflies {unknown} e - a scroll of teleportation {unknown} Potions g - a potion of magic d - a potion of might {unknown} Skills: - Level 1.0 Fighting - Level 1.5 Dodging - Level 3.0 Stealth - Level 2.1 Spellcasting + Level 4.0 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 4% 1 b - Searing Ray Conj 32% 2d5 8% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 4% 3d5 73% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 73% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History A hobgoblin comes into view. The hobgoblin shouts! Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (78% to hit) You focus your ray upon the hobgoblin. The searing ray hits the hobgoblin. The hobgoblin is almost dead. (Press . to maintain the ray.) The searing ray hits the hobgoblin. You kill the hobgoblin! Training target 3.0 for Stealth reached! Training target 1.0 for Fighting reached! Your Fighting skill increases to level 1! Your Stealth skill increases to level 3! You need to enable at least one skill for training. You stop channelling your searing ray. A ribbon worm comes into view. You hit the ribbon worm but do no damage. The ribbon worm closely misses you. Casting: Searing Ray (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (92% to hit) You focus your ray upon the ribbon worm. The searing ray hits the ribbon worm. The ribbon worm is moderately wounded. (Press . to maintain the ray.) The ribbon worm bites you! Ouch! That really hurt! You hit the ribbon worm but do no damage. Your bite misses the ribbon worm. The ribbon worm is moderately wounded. You stop channelling your searing ray. The ribbon worm bites you! Ouch! That really hurt! You die... ##.#.#####.###...#### #.#.@.# #.# ##.###### #.###w# #.# #.#..... #. .# #.# #.#.#... #. .. <.# ##'#..... ## .#######.....#.. .# ##......... .# #........#. .# #.........†. +..........# #........... ##........#. ##......... ##.....#.. ##+#..... .. .. You could see a ribbon worm. Vanquished Creatures A dart slug (D:1) An endoplasm (D:2) A hobgoblin (D:2) A ball python (D:1) 2 goblins A kobold (D:1) A rat (D:2) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | trajan the Vine Stalker Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 149 | D:2 | Reached XP level 2. HP: 14/14 MP: 1/6 152 | D:2 | Learned a level 2 spell: Searing Ray 184 | D:2 | Reached skill level 1 in Fighting 188 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_gate, layout_basic, serial_co_window_serial, co_window_paths_a, co_window_paths_a, co_window_corner_a, co_window_paths_a, co_window_corner_a, co_window_corner_b, co_window_broadway_b, co_window_cross_2, co_window_4corner_b, co_window_paths_e, minmay_hexomino_f4 D:2: layout_loops_corners, minmay_misc_feat_more_columns, corexii_hall_statues_t Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.0 Stealth | 3 | 3.0 Dodging | | 1.5 Spellcasting | | 2.1 Conjurations | | 4.0 Action || total ---------------------------++------- Attack: Normal || 10 Melee: Staff || 10 Bite || 3 Cast: Magic Dart || 10 Searing Ray || 2 Armour: Robe || 11 Leather armour || 2 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 188 | 188 | 0 | 0 | 0 | 2 | 94.0 | Dungeon | 188 | 188 | 0 | 0 | 0 | 2 | 94.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 96 daAuts D:1: 92 daAuts