Dungeon Crawl Stone Soup version 0.34-a0-1462-g98b02a6f55 (webtiles) character file. Game seed: 12240981566303252887 28 trajan the Conjurer (level 3, 0/18 HPs) Began as a Vine Stalker Conjurer on Nov 27, 2025. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:02:20 (225 turns). trajan the Conjurer (Vine Stalker Conjurer) Turns: 225, Time: 00:02:20 Health: 0/18 AC: 2 Str: 9 XL: 3 Next: 12% Magic: 2/7 EV: 11 Int: 20 God: Gold: 94 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . (100%) c - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ (no ring) HPRegen 1.03/turn (no ring) MPRegen 0.10/turn %: guardian spirit @: lethally poisoned (0 -> -1), enlightened, flying A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 94 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Missiles b - a throwing net Armour a - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} e - a scroll of teleportation {unknown} Potions g - a potion of magic Skills: - Level 1.0 Fighting - Level 1.5 Dodging - Level 3.0 Stealth - Level 2.1 Spellcasting + Level 4.5 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 2% N/A 43% 3 Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History The adder bites you. You are poisoned. The adder poisons you! You hit the adder but do no damage. You bite the adder. You drain its power. You feel invigorated. The adder is moderately wounded. You stop channelling your searing ray. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You hit the adder. The adder is heavily wounded. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! Unknown command. It was a potion of enlightenment. You feel very buoyant. You fly up into the air. * * * LOW HITPOINT WARNING * * * You feel very sick. The adder barely misses you. The adder barely misses you. It was a potion of heal wounds. That seemed strangely inert. * * * LOW HITPOINT WARNING * * * You feel sick. The adder barely misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (moderately wounded, 100% to hit) The magic dart hits the adder! The adder is almost dead. You die... #.## #.# #.#.## # #.#.####@.# #.# #....# # .......S#.# #.###....### #.#.###.#.# #.##.......# #.#.# #........... #.... ####........ ...#. ......).#.. #....# #####...##. #.#.## ##.#### #.#.# #..... ###### # # # # # You could see an adder. Vanquished Creatures An adder (D:2) A ribbon worm (D:2) 2 hobgoblins 3 jackals (D:1) A ball python (D:2) 2 endoplasms A frilled lizard (D:2) 2 goblins A kobold (D:1) 2 quokkas (D:2) 3 rats 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | trajan the Vine Stalker Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 88 | D:1 | Found a faded altar of an unknown god. 92 | D:1 | Reached XP level 2. HP: 14/14 MP: 1/6 95 | D:1 | Learned a level 2 spell: Searing Ray 101 | D:1 | Reached skill level 1 in Fighting 168 | D:2 | Reached XP level 3. HP: 18/18 MP: 0/7 225 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_glass_houses, layout_basic, basic_ecumenical_altar, minmay_hedge_maze D:2: layout_loops_ring Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.0 Stealth | 3 | 3.0 Dodging | | 1.5 Spellcasting | | 2.1 Conjurations | | 4.5 Action || total ---------------------------++------- Attack: Normal || 63 Melee: Unarmed || 26 Bite || 16 Punch || 1 Dagger || 37 Cast: Magic Dart || 9 Searing Ray || 6 Drink: Heal wounds || 1 Enlightenment || 1 Armour: Robe || 36 Dodge: Dodged || 38 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 225 | 225 | 0 | 0 | 0 | 2 | 112.5 | Dungeon | 225 | 225 | 0 | 0 | 0 | 2 | 112.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 112 daAuts D:1: 112 daAuts