Dungeon Crawl Stone Soup version 0.34-a0-1551-ge87b8e010b (webtiles) character file. Game seed: 74580901033839235 27 trajan the Conjurer (level 3, -1/18 HPs) Began as a Vine Stalker Conjurer on Nov 30, 2025. Slain by a hound (5 damage) ... on level 5 of the Dungeon. The game lasted 00:04:09 (415 turns). trajan the Conjurer (Vine Stalker Conjurer) Turns: 415, Time: 00:04:09 Health: -1/18 AC: 2 Str: 9 XL: 3 Next: 10% Magic: 0/7 EV: 11 Int: 20 God: Gold: 58 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . (100%) b - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 1.03/turn (no ring) MPRegen 0.10/turn %: guardian spirit @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 58 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Missiles c - 8 poisoned darts Armour a - a +0 robe (worn) Scrolls c - a scroll of fog {unknown} e - a scroll of summoning {unknown} h - a scroll of fear {unknown} k - a scroll of poison {unknown} Potions g - a potion of magic d - a potion of enlightenment {unknown} f - 2 potions of resistance {unknown} j - a potion of moonshine {unknown} Skills: - Level 1.0 Fighting - Level 1.5 Dodging - Level 3.0 Stealth - Level 2.1 Spellcasting + Level 4.5 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fugue of the Fallen Necr 2% N/A 43% 3 Ozocubu's Armour Ice 2% N/A 43% 3 Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Platinum Paragon Frge 1% 4d10 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History You barely miss the hound. Your bite misses the hound. The hound is heavily wounded. The hound bites you. You barely miss the hound. You bite the hound, but do no damage. The hound is heavily wounded. The hound bites you. The hound bites you. * * * LOW HITPOINT WARNING * * * You barely miss the hound. You bite the hound. You drain its power. You feel invigorated. The hound is severely wounded. The hound closely misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hound (severely wounded, 69% to hit) You focus your ray upon the hound. The searing ray hits the hound but does no damage. The hound is severely wounded. (Press . to maintain the ray.) The hound bites you. * * * LOW HITPOINT WARNING * * * The hound bites you. * * * LOW HITPOINT WARNING * * * You hit the hound but do no damage. The hound is severely wounded. You stop channelling your searing ray. The hound bites you. * * * LOW HITPOINT WARNING * * * You hit the hound. Your bite misses the hound. The hound is severely wounded. The hound barely misses you. The hound bites you. You die... #.....# #@....# ##h#### ... ....# ....# ....# ....# ##### You could see a hound. Vanquished Creatures An adder (D:4) A ribbon worm (D:3) A hobgoblin (D:1) A jackal (D:1) 2 quokkas (D:2) A ball python (D:3) 2 endoplasms 5 goblins 4 kobolds 2 rats (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | trajan the Vine Stalker Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 120 | D:2 | Reached XP level 2. HP: 14/14 MP: 3/6 123 | D:2 | Reached skill level 1 in Fighting 137 | D:2 | Learned a level 2 spell: Searing Ray 310 | D:4 | Reached XP level 3. HP: 18/18 MP: 3/7 399 | D:5 | Entered Level 5 of the Dungeon 415 | D:5 | Slain by a hound Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_cross, layout_basic D:2: layout_basic, shapermc_ecumenical_altar_acropolis, serial_shops, nicolae_shop_tiny_waterfront D:3: layout_loops_ring, mainiacjoe_overflow_24_doors, kennysheep_boxes D:4: layout_loops_ring, minmay_temple_entry_wispy, chequers_serial_rivers_small_a D:5: layout_gridville, serial_bayou_pond_d, serial_park_square3 [serial_park_minivault_5x5_8], nicolae_custom_books, grunt_decor_one_mirror Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.0 Stealth | 3 | 3.0 Dodging | | 1.5 Spellcasting | | 2.1 Conjurations | | 4.5 Action || total ---------------------------++------- Attack: Normal || 27 Melee: Dagger || 27 Bite || 7 Cast: Magic Dart || 16 Searing Ray || 8 Stab: Sleeping || 2 Armour: Robe || 23 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 418 | 405 | 13 | 0 | 0 | 5 | 83.6 | Dungeon | 418 | 405 | 13 | 0 | 0 | 5 | 83.6 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 120 daAuts D:1: 117 daAuts D:3: 91 daAuts D:2: 72 daAuts D:5: 16 daAuts