Dungeon Crawl Stone Soup version 0.34-a0-1620-g052e29fb2a (webtiles) character file. Game seed: 16541550923508048238 11 trajan the Conjurer (level 2, 13/14 HPs) Began as a Vine Stalker Conjurer on Dec 6, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:01:46 (106 turns). trajan the Conjurer (Vine Stalker Conjurer) Turns: 106, Time: 00:01:47 Health: 13/14 AC: 2 Str: 9 XL: 2 Next: 29% Magic: 2/6 EV: 1 Int: 18 God: Gold: 0 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 1.02/turn (no ring) MPRegen 0.10/turn %: guardian spirit @: constricted A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons b - a +0 sling Armour a - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} Potions g - a potion of magic Skills: - Level 1.0 Fighting - Level 1.5 Dodging - Level 3.0 Stealth - Level 2.1 Spellcasting + Level 4.1 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Scorch Fire 2% 2d5 26% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (almost dead, 100% to hit) The magic dart hits the jackal. You kill the jackal! The dart slug barely misses you. You see here a jackal corpse. You hit the dart slug but do no damage. You bite the dart slug. You drain its power. You feel invigorated. The dart slug is almost dead. The dart slug bites you. You hit the dart slug. You bite the dart slug. You kill the dart slug! You see here a jackal corpse. You encounter a gnoll. It is wielding a +0 short sword of flaming. The gnoll shouts! You hear a loud squeak. Press: ? - help, v - describe, . - travel, g - get item Here: a gnoll, wielding a +0 short sword of flaming Item here: a ball python corpse. The floor. Unknown command. The ball python hisses angrily. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (100% to hit) The magic dart hits the ball python. The ball python is moderately wounded. The ball python misses you. The ball python grabs you. The ball python constricts you. Sorry, you're not good enough to have a special ability. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ##..>........j............### .........#....S@............# ##....................†.....# ....)........#######.......# .............#.....#.....### ............#.ß.ß.##...## ...........#..ß...##...# ..[.....>.#.ß.ß...###.# .........#........##.# #.###.⌠.⌠.#.# #.'.#.....#.# #.#<#..ß..'.# #.+.#.....### #.###.⌠.⌠.# #........## #.ß.ß...## #..ß...## You could see a gnoll and a ball python. Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) 4 ball pythons (D:1) A goblin (D:1) 3 jackals (D:1) A rat (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | trajan the Vine Stalker Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 84 | D:1 | Reached skill level 1 in Fighting 84 | D:1 | Reached XP level 2. HP: 9/14 MP: 0/6 106 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: ncdulo_halloftheorcs, layout_rooms, serial_glass, glass_columns_a, glass_columns_a, serial_shops, shop Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.0 Stealth | 3 | 3.0 Dodging | | 1.5 Spellcasting | | 2.1 Conjurations | | 4.1 Action || total ---------------------------++------- Attack: Normal || 29 Melee: Unarmed || 29 Bite || 6 Punch || 1 Fire: Sling || 6 Cast: Magic Dart || 13 Armour: Robe || 41 Dodge: Dodged || 43 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 107 | 107 | 0 | 0 | 0 | 1 | 107.0 | Dungeon | 107 | 107 | 0 | 0 | 0 | 1 | 107.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 107 daAuts