Dungeon Crawl Stone Soup version 0.34-a0-1620-g052e29fb2a (webtiles) character file. Game seed: 1745376763588710013 506 trajan the Conjurer (level 7, -3/30 (33) HPs) Began as a Vine Stalker Conjurer on Dec 6, 2025. Was an Initiate of Sif Muna. Slain by a wight ... wielding a +4 scimitar (9 damage) ... on level 8 of the Dungeon. The game lasted 00:11:46 (1166 turns). trajan the Conjurer (Vine Stalker Conjurer) Turns: 1166, Time: 00:11:47 HP: -3/30 (33) AC: 5 Str: 10 XL: 7 Next: 18% MP: 0/14 EV: 9 Int: 20 God: Sif Muna [......] Gold: 118 SH: 0 Dex: 12 Spells: 2/14 levels left rFire . . . (100%) a - +0 trident rCold . . . (100%) (no offhand) rNeg . . . (100%) g - +0 ring mail rPois . (100%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 1.05/turn (no ring) MPRegen 0.14/turn f - quill talisman %: guardian spirit @: quill-form, lightly drained A: quills, fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: Renounce Religion (0%) You were on level 8 of the Dungeon. You worshipped Sif Muna. Sif Muna was noncommittal. You were covered in sharp quills. You visited 2 branches of the dungeon, and saw 9 of its levels. You collected 118 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) b - a +0 sling Missiles e - 6 datura-tipped darts i - 6 poisoned darts j - 2 throwing nets Armour c - a +0 robe d - a +0 leather armour g - a +0 ring mail (worn) Magical Staves h - a staff of necromancy Talismans f - a quill talisman (worn) Wands c - a wand of warping (9) Scrolls c - 4 scrolls of identify {unknown} e - a scroll of poison {unknown} h - a scroll of fog {unknown} j - a scroll of blinking {unknown} l - a scroll of noise {unknown} m - 2 scrolls of amnesia {unknown} o - a scroll of brand weapon {unknown} Potions g - 2 potions of magic d - a potion of lignification {unknown} f - 2 potions of enlightenment {unknown} k - a potion of mutation {unknown} n - 2 potions of curing {unknown} p - a potion of might {unknown} Skills: - Level 1.0 Fighting - Level 1.5 Dodging - Level 3.0 Stealth - Level 4.0 Spellcasting + Level 7.4 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 2% 2 d - Iskenderun's Mystic Conj/Tloc 18% 2d6 (+2d2 58% 4 f - Fulminant Prism Conj/Alch 9% 3d7 58% 4 k - Apportation Tloc 8% N/A 32% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 16% 1d4 32% 1 Scorch Fire 8% 2d5 45% 2 Animate Dead Necr 4% N/A 97% 4 Dimensional Bullseye Hex/Tloc 2% N/A 97% 4 Leda's Liquefaction Alch/Erth 2% N/A 97% 4 Malign Gateway Summ/Tloc 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:7 Lair: D:8-11 The Realm of Zot is guarded by orbs of winter. Altars: Ashenzari Cheibriados Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Yredelemnul Zin The Shining One Annotations: D:5 exclusion: 3 gnolls D:6 exclusion: black bear D:7 exclusion: gnoll bouda Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History You encounter a wight. It is wielding a +4 scimitar. The searing ray hits the wight. The wight is lightly damaged. The searing ray hits the wight. The wight is heavily damaged. The searing ray hits the wight. The wight is moderately damaged. The wight barely misses you. The searing ray hits the wight but does no damage. The wight is heavily damaged. The searing ray hits the wight but does no damage. The wight is moderately damaged. You finish channelling your searing ray. The wight hits you with a +0 war axe. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +0 war axe and wearing a +0 robe (heavily damaged, 81% to hit) You focus your ray upon the wight. The searing ray hits the wight but does no damage. The wight is heavily damaged. The searing ray hits the wight! The wight is almost destroyed. (Press . to maintain the ray.) The wight hits you with a +0 war axe. You stop channelling your searing ray. The wight attacks as it pursues you! The wight hits you with a +4 scimitar. You feel drained. The wight attacks as it pursues you! The wight hits you with a +4 scimitar! You see here 14 gold pieces. The wight hits you with a +4 scimitar! * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * The wight attacks as it pursues you! The wight hits you with a +4 scimitar! You die... #z#### #@# #.# ### You could see 2 wights. Vanquished Creatures An ogre (D:5) A kobold brigand (D:6) A scorpion (D:5) A howler monkey (D:5) An orc priest (D:5) 2 hounds A clockroach (D:4) An iguana (D:4) 2 orc wizards (D:6) 4 adders (D:5) A shadow imp (D:6) A dart slug (D:1) 5 orcs 3 hobgoblins 2 jackals (D:4) 2 ball pythons 2 bats (D:3) A frilled lizard (D:3) 2 goblins 6 kobolds 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | trajan the Vine Stalker Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 66 | D:2 | Reached XP level 2. HP: 14/14 MP: 0/6 69 | D:2 | Learned a level 2 spell: Searing Ray 105 | D:2 | Reached skill level 1 in Fighting 307 | D:5 | Entered Level 5 of the Dungeon 316 | D:5 | Reached XP level 3. HP: 18/18 MP: 2/7 345 | D:4 | Found a snail-covered altar of Cheibriados. 364 | D:5 | Encountered an ogre 368 | D:5 | Killed an ogre 369 | D:5 | Reached skill level 5 in Conjurations 369 | D:5 | Reached XP level 4. HP: 22/22 MP: 0/10 369 | D:5 | Reached XP level 5. HP: 25/25 MP: 0/11 376 | D:6 | Encountered a black bear 685 | D:4 | Reached XP level 6. HP: 30/30 MP: 7/13 713 | D:5 | Reached skill level 6 in Conjurations 929 | D:6 | Reached skill level 7 in Conjurations 929 | D:6 | Reached XP level 7. HP: 32/33 MP: 2/14 1087 | D:7 | Found a staircase to the Ecumenical Temple. 1087 | D:7 | Found a statue of an orb of winter. 1089 | D:7 | Found a statue of an orb of winter. 1096 | Temple | Found a transporter. 1096 | Temple | Found a transporter. 1096 | Temple | Found a transporter. 1096 | Temple | Found a transporter. 1096 | Temple | Entered the Ecumenical Temple 1113 | Temple | Learned a level 1 spell: Apportation 1118 | Temple | Learned a level 4 spell: Fulminant Prism 1123 | Temple | Learned a level 4 spell: Iskenderun's Mystic Blast 1123 | Temple | Became a worshipper of Sif Muna the Loreminder 1166 | D:8 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: roderic_crossed_star, layout_loops_corners, corexii_item_surrounded_by_moat, minmay_pentomino_p2 D:2: layout_loops_corners, dreamdust_ecumenical_altar_hidden_monk_grotto, serial_shops, shop, uniq_robin D:3: layout_loops_ring, chequers_hall_statues_wall_a, nrook_mini_backslash, minmay_misc_feat_rows, uniq_ijyb D:4: layout_rooms, nicolae_overflow_hidden_temple, uniq_edmund D:5: layout_rooms D:6: layout_loops_ring, gammafunk_temple_overflow_statue D:7: layout_loops_corners, minmay_temple_entry_slanted, hangedman_decor_riveting, chequers_jeans, grunt_decor_one_mirror D:8: layout_basic, minmay_misc_feat_columns Temple: hellmonk_temple_divided_pantheon Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fighting | 1 | 1.0 Stealth | 3 | 3.0 Conjurations | 5 7 | 7.4 Spellcasting | 3 4 | 4.0 Dodging | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 4 | 24 | 9 || 37 Melee: Unarmed | 2 | | || 2 Trident | 2 | 24 | 9 || 35 Bite | | 5 | 2 || 7 Fire: Sling | 9 | 6 | || 15 Cast: Magic Dart | 10 | 1 | || 11 Searing Ray | 3 | 13 | 4 || 20 Armour: Ring mail | | 41 | 14 || 55 Dodge: Dodged | 4 | 25 | 12 || 41 Form: Quill | 1 | | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1196 | 1015 | 181 | 0 | 0 | 9 | 132.9 | Dungeon | 1152 | 987 | 165 | 0 | 0 | 8 | 144.0 | Temple | 43 | 27 | 16 | 0 | 0 | 1 | 43.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 360 daAuts D:4: 239 daAuts D:2: 198 daAuts D:6: 117 daAuts D:7: 86 daAuts D:1: 78 daAuts D:3: 61 daAuts Temple: 43 daAuts D:8: 10 daAuts