Dungeon Crawl Stone Soup version 0.34-a0-1629-g29b25b21a2 (webtiles) character file. Game seed: 12904359574576909927 7 trajan the Conjurer (level 2, 0/14 HPs) Began as a Vine Stalker Conjurer on Dec 6, 2025. Slain by a hound (4 damage) ... on level 4 of the Dungeon. The game lasted 00:02:40 (243 turns). trajan the Conjurer (Vine Stalker Conjurer) Turns: 243, Time: 00:02:41 Health: 0/14 AC: 3 Str: 9 XL: 2 Next: 4% Magic: 0/6 EV: 10 Int: 18 God: Gold: 44 SH: 0 Dex: 12 Spells: 2/5 levels left rFire . . . (100%) d - +0 quarterstaff rCold . . . (100%) [offhand occupied] rNeg . . . (100%) c - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr + (50%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ e - ring of resist corrosion HPRegen 1.02/turn (no ring) MPRegen 0.10/turn %: guardian spirit @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 44 gold pieces. Inventory: Hand Weapons b - a +0 mace d - a +0 quarterstaff (weapon) Armour a - a +0 robe c - a +0 leather armour (worn) Jewellery e - a ring of resist corrosion (worn) Potions g - a potion of magic d - a potion of invisibility {unknown} f - a potion of attraction {unknown} Skills: - Level 1.0 Fighting - Level 1.5 Dodging - Level 3.0 Stealth - Level 2.1 Spellcasting + Level 4.0 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 4% 1 b - Searing Ray Conj 32% 2d5 8% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sublimation of Blood Necr 1% N/A 36% 2 Fulminant Prism Conj/Alch 4% 3d5 73% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 73% 4 Infestation Necr 0% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History The hound bites you. You barely miss the hound. The hound is moderately wounded. You stop channelling your searing ray. The hound closely misses you. The hound barely misses you. You barely miss the hound. You bite the hound. You drain its power. You feel invigorated. The hound is heavily wounded. The hound completely misses you. The hound bites you. Casting: Searing Ray (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hound (heavily wounded, 69% to hit) You focus your ray upon the hound. The searing ray hits the hound but does no damage. The hound is heavily wounded. (Press . to maintain the ray.) The hound closely misses you. You barely miss the hound. Your bite misses the hound. The hound is heavily wounded. You stop channelling your searing ray. The hound bites you. The hound bites you. You closely miss the hound. The hound is heavily wounded. The hound bites you. * * * LOW HITPOINT WARNING * * * The hound barely misses you. You closely miss the hound. The hound is heavily wounded. The hound bites you. * * * LOW HITPOINT WARNING * * * The hound bites you. You die... ####.......#####...... .........@h.##........ ##.........†......#... #...............### #.....[.........# #.................. #......#........... #.....##..#####..... ##.... #..# ####. ###.# #..# ## ##.# #.# .# You could see a hound. Vanquished Creatures 3 quokkas (D:4) 2 ball pythons 2 kobolds 2 rats (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | trajan the Vine Stalker Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 138 | D:5 | Entered Level 5 of the Dungeon 208 | D:4 | Reached XP level 2. HP: 14/14 MP: 1/6 211 | D:4 | Learned a level 2 spell: Searing Ray 217 | D:4 | Reached skill level 1 in Fighting 243 | D:4 | Slain by a hound Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_water_star, layout_rooms, serial_shops, nicolae_square_shop, basic_ecumenical_altar D:2: layout_loops_ring, roderic_lattice_a, uniq_crazy_yiuf_cottage D:3: layout_rooms, mainiacjoe_overflow_paths, nzn_wu_jian_council_hall, serial_corexii_hall, chequers_hall_statues_y, corexii_hall_statues_x, chequers_hall_statues_corner_a, chequers_hall_statues_wall_a, minmay_close_crescents D:4: layout_cave_pods, nicolae_uskayaw_murder_on_the_dancefloor D:5: cheibrodos_helix_gallery, layout_loops_ring, serial_shops, shop, serial_glass, glass_columns_b, glass_columns_a, glass_columns_a, glass_columns_c Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.0 Stealth | 3 | 3.0 Dodging | | 1.5 Spellcasting | | 2.1 Conjurations | | 4.0 Action || total ---------------------------++------- Attack: Normal || 15 Melee: Quarterstaff || 14 Mace || 1 Bite || 2 Cast: Magic Dart || 9 Searing Ray || 2 Stab: Sleeping || 1 Armour: Leather armour || 13 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 253 | 228 | 25 | 0 | 0 | 5 | 50.6 | Dungeon | 253 | 228 | 25 | 0 | 0 | 5 | 50.6 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 136 daAuts D:1: 56 daAuts D:2: 38 daAuts D:3: 13 daAuts D:5: 9 daAuts