Dungeon Crawl Stone Soup version 0.34-a0-1656-g07c986e9b8 (webtiles) character file. Game seed: 6438187564078706838 92 trajan the Conjurer (level 4, 0/22 HPs) Began as a Vine Stalker Conjurer on Dec 8, 2025. Slain by a kobold geomancer ... wielding a +0 dagger (3 damage) ... on level 5 of the Dungeon. The game lasted 00:04:24 (462 turns). trajan the Conjurer (Vine Stalker Conjurer) Turns: 462, Time: 00:04:24 Health: 0/22 AC: 2 Str: 9 XL: 4 Next: 60% Magic: 0/9 EV: 11 Int: 20 God: Gold: 33 SH: 0 Dex: 13 Spells: 2/9 levels left rFire . . . (100%) d - +0 dagger rCold + . . (50%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... e - amulet of alchemy Stlth ++ b - ring of protection from cold HPRegen 1.03/turn f - ring of wizardry MPRegen 0.11/turn %: guardian spirit, wizardry (x1) @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 61 gold pieces. You spent 28 gold pieces at shops. Inventory: Hand Weapons d - a +0 dagger (weapon) Missiles c - 2 curare-tipped darts Armour a - a +0 robe (worn) Jewellery b - a ring of protection from cold (worn) e - an amulet of alchemy (worn) f - a ring of wizardry (worn) Scrolls c - a scroll of enchant armour {unknown} d - a scroll of identify {unknown} e - a scroll of teleportation {unknown} h - a scroll of enchant weapon {unknown} Potions g - a potion of magic f - a potion of lignification {unknown} Skills: - Level 1.0 Fighting - Level 1.5 Dodging - Level 3.0 Stealth + Level 3.2 Spellcasting - Level 5.0 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 1% 2 f - Fulminant Prism Conj/Alch 9% 3d7 21% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 13% 3d6 6% 3 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 21% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Shops: D:2 ( Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History The searing ray hits the kobold geomancer. The kobold geomancer is moderately wounded. (Press . to maintain the ray.) The searing ray hits the kobold geomancer. The kobold geomancer is moderately wounded. The kobold geomancer hits you with a +0 dagger. The searing ray hits the kobold geomancer. The kobold geomancer is heavily wounded. The kobold geomancer barely misses you. You barely miss the kobold geomancer. Your bite misses the kobold geomancer. The kobold geomancer is heavily wounded. You stop channelling your searing ray. The kobold geomancer hits you with a +0 dagger. You hit the kobold geomancer but do no damage. The kobold geomancer is heavily wounded. The kobold geomancer hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You closely miss the kobold geomancer. You bite the kobold geomancer. The kobold geomancer's magic leaks into the air. You drain its magic. You feel invigorated. The kobold geomancer is heavily wounded. The kobold geomancer hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You barely miss the kobold geomancer. You bite the kobold geomancer, but do no damage. The kobold geomancer is heavily wounded. The kobold geomancer hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You hit the kobold geomancer but do no damage. Your bite misses the kobold geomancer. The kobold geomancer is heavily wounded. The kobold geomancer closely misses you. You hit the kobold geomancer. The kobold geomancer is severely wounded. The kobold geomancer's magic is no longer disrupted. The kobold geomancer hits you with a +0 dagger. You die... #....K.>!######### #....@....<....... ##.......######### ###...### #...# ##### You could see a kobold geomancer. Vanquished Creatures A howler monkey (D:4) An iguana (D:4) 2 adders A dart slug (D:2) A hobgoblin (D:1) 2 ball pythons 2 endoplasms 2 frilled lizards A goblin (D:3) 2 rats (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | trajan the Vine Stalker Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 96 | D:1 | Reached skill level 1 in Fighting 96 | D:1 | Reached XP level 2. HP: 10/14 MP: 0/6 103 | D:1 | Learned a level 2 spell: Searing Ray 111 | D:2 | Reached XP level 3. HP: 16/18 MP: 2/7 253 | D:2 | Found Mess's Weapon Shoppe. 258 | D:2 | Bought 2 curare-tipped darts for 28 gold pieces 320 | D:4 | Reached skill level 5 in Conjurations 320 | D:4 | Reached XP level 4. HP: 17/22 MP: 3/9 393 | D:4 | Learned a level 4 spell: Fulminant Prism 448 | D:5 | Entered Level 5 of the Dungeon 448 | D:5 | Encountered a kobold geomancer 460 | D:5 | HP: 1/22 [kobold geomancer/+0 dagger (3)] 462 | D:5 | Slain by a kobold geomancer Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_wind_blow, layout_basic D:2: layout_basic, serial_shops, nicolae_shop_hallway_stairs, basic_altar D:3: layout_loops_corners, regret_index_nemelex_hall_of_doors, cheibrodos_sewer_entry_sluice D:4: layout_rooms, lemuel_mausoleum_altar_yredelemnul, trog_hazing_becter, nicolae_shops_little_town_plaza, minmay_unequal, uniq_ijyb D:5: layout_loops_ring, overflow_temple_1_default, fedhas_ov_isle_minmay, chequers_temple_overflow_statue_of_worship, minmay_temple_entry_proselytizer, uniq_grinder, uniq_sigmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 | 1.0 Stealth | 3 | 3.0 Conjurations | 5 | 5.0 Spellcasting | 3 | 3.2 Dodging | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 20 | 7 || 27 Melee: Unarmed | 19 | || 19 Bite | 5 | 3 || 8 Dagger | 1 | 7 || 8 Cast: Magic Dart | 14 | 1 || 15 Searing Ray | 4 | 2 || 6 Stab: Sleeping | 1 | || 1 Armour: Robe | 12 | 8 || 20 Dodge: Dodged | 21 | 3 || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 465 | 432 | 33 | 0 | 0 | 5 | 93.0 | Dungeon | 465 | 432 | 33 | 0 | 0 | 5 | 93.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 138 daAuts D:4: 129 daAuts D:3: 111 daAuts D:1: 72 daAuts D:5: 14 daAuts DLua errors: