Dungeon Crawl Stone Soup version 0.34-a0-1903-gd30bd5fa04 (webtiles) character file. Game seed: 11528290109887941133 23 trajan the Conjurer (level 2, -1/14 HPs) Began as a Vine Stalker Conjurer on Dec 23, 2025. Slain by a scorpion (4 damage) ... on level 5 of the Dungeon. The game lasted 00:02:23 (324 turns). trajan the Conjurer (Vine Stalker Conjurer) Turns: 324, Time: 00:02:24 Health: -1/14 AC: 3 Str: 9 XL: 2 Next: 95% Magic: 0/6 EV: 10 Int: 18 God: Gold: 28 SH: 0 Dex: 12 Spells: 2/5 levels left rFire . . . (100%) c - +0 mace rCold . . . (100%) (no offhand) rNeg . . . (100%) d - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ e - +4 ring of slaying HPRegen 1.02/turn (no ring) MPRegen 0.10/turn %: guardian spirit @: lethally poisoned (-1 -> -5) A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 28 gold pieces. Inventory: Hand Weapons c - a +0 mace (weapon) Armour a - a +0 robe b - a +0 kite shield d - a +0 leather armour (worn) Jewellery e - a +4 ring of slaying (worn) Scrolls c - a scroll of teleportation {unknown} Potions g - 3 potions of magic d - 2 potions of attraction {unknown} Skills: + Level 1.4 Fighting - Level 1.5 Dodging + Level 3.5 Stealth - Level 2.1 Spellcasting - Level 4.0 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 4% 1 b - Searing Ray Conj 32% 2d5 8% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 2% 2d3 36% 2 Fulminant Prism Conj/Alch 4% 3d5 73% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 73% 4 Leda's Liquefaction Alch/Erth 0% N/A 94% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Makhleb Annotations: D:4 Pikel Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (78% to hit) You focus your ray upon the scorpion. The searing ray misses the adder. The searing ray hits the scorpion. The scorpion is moderately wounded. (Press . to maintain the ray.) The adder bites you. The searing ray misses the adder. The searing ray hits the scorpion! The scorpion is severely wounded. The adder closely misses you. The searing ray hits the adder. The adder is heavily wounded. The searing ray misses the scorpion. The adder bites you. The adder bites you. You are poisoned. The adder poisons you! You barely miss the adder. You bite the adder. You kill the adder! You stop channelling your searing ray. You feel very sick. The scorpion stings you. You are lethally poisoned! The scorpion poisons you! You hit the scorpion. The scorpion is almost dead. You feel very sick. The scorpion stings you but does no damage. The scorpion stings you but does no damage. You hit the scorpion. The scorpion is almost dead. * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion stings you. You die... .....#s#'#...#.# ... #@###...# # . ### ##+... ..## ._.ß ..### You could see a black bear, a scorpion and a bombardier beetle. Vanquished Creatures 2 adders An endoplasm (D:3) A hobgoblin (D:3) A ball python (D:3) A bat (D:1) A kobold (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | trajan the Vine Stalker Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 90 | D:2 | Reached skill level 1 in Fighting 90 | D:2 | Reached XP level 2. HP: 9/14 MP: 0/6 96 | D:2 | Learned a level 2 spell: Searing Ray 308 | D:4 | Encountered a lemure 308 | D:4 | Encountered a lemure 309 | D:4 | Encountered Pikel 310 | D:4 | Encountered a lemure 311 | D:5 | Entered Level 5 of the Dungeon 311 | D:5 | Encountered a black bear 311 | D:5 | Found a burning altar of Makhleb. 312 | D:5 | Encountered a scorpion 324 | D:5 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_three_doors, layout_basic D:2: layout_basic, ebering_ecumenical_altar_box, minmay_misc_feat_rows D:3: layout_basic, chequers_temple_overflow_minitemple, grunt_gozag_breadcrumbs, uniq_jessica D:4: layout_cave_pools, mainiacjoe_overflow_alcove_1, uniq_robin, uniq_pikel, uniq_grinder D:5: layout_basic, grunt_temple_overflow_order_and_chaos_2, serial_rivers, chequers_serial_rivers_large_a, chequers_serial_rivers_micro_c, chequers_serial_rivers_micro_a, chequers_serial_rivers_micro_e, chequers_serial_rivers_micro_d, minmay_holes Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.4 Stealth | 3 | 3.5 Dodging | | 1.5 Spellcasting | | 2.1 Conjurations | | 4.0 Action || total ---------------------------++------- Attack: Normal || 15 Melee: Mace || 15 Bite || 2 Cast: Magic Dart || 6 Searing Ray || 3 Stab: Sleeping || 1 Armour: Robe || 10 Leather armour || 12 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 330 | 304 | 26 | 0 | 0 | 5 | 66.0 | Dungeon | 330 | 304 | 26 | 0 | 0 | 5 | 66.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 170 daAuts D:2: 92 daAuts D:1: 49 daAuts D:5: 14 daAuts D:4: 3 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+