Dungeon Crawl Stone Soup version 0.34-a0-1903-gd30bd5fa04 (webtiles) character file. Game seed: 16820250644094973479 146 trajan the Conjurer (level 5, -2/26 HPs) Began as a Vine Stalker Conjurer on Dec 23, 2025. Slain by an ogre ... wielding a +0 giant spiked club (28 damage) ... on level 4 of the Dungeon. The game lasted 00:04:17 (437 turns). trajan the Conjurer (Vine Stalker Conjurer) Turns: 437, Time: 00:04:17 Health: -2/26 AC: 7 Str: 10 XL: 5 Next: 28% Magic: 0/9 EV: 9 Int: 20 God: Gold: 89 SH: 0 Dex: 12 Spells: 5/8 levels left rFire . . . (100%) c - +3 dagger (flame) rCold . . . (100%) (no offhand) rNeg . . . (100%) d - +0 ring mail rPois . (100%) e - +1 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 1.04/turn (no ring) MPRegen 0.11/turn %: guardian spirit @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 89 gold pieces. Inventory: Hand Weapons b - a +0 falchion c - a +3 dagger of flaming (weapon) Armour a - a +0 robe d - a +0 ring mail (worn) e - a +1 helmet (worn) Wands p - a wand of polymorph (12) d - a wand of digging (6) Scrolls i - a scroll of identify Potions g - a potion of magic h - a potion of haste Skills: - Level 2.0 Fighting - Level 1.5 Dodging - Level 4.0 Stealth - Level 2.1 Spellcasting + Level 5.3 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 4% 1 b - Searing Ray Conj 46% 2d6 7% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Lesser Beckoning Tloc 4% N/A 52% 2 Summon Ice Beast Ice/Summ 2% N/A 77% 3 Fulminant Prism Conj/Alch 6% 3d6 80% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 80% 4 Vhi's Electric Charge Tloc/Air 4% N/A 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History You see here an iguana corpse. Found a parchment of Lesser Beckoning. Found 14 gold pieces. You now have 89 gold pieces (gained 14). You pick up a parchment of Lesser Beckoning and begin reading... You add the spell Lesser Beckoning to your library. You encounter an ogre. It is wielding a +0 giant spiked club. The ogre shouts! Okay, then. Aiming: Polymorph Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (will become a wolf, a ribbon worm, or a hornet, chance to affect: 49%) Okay, then. Unknown command. Casting: Searing Ray (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (100% to hit) The magic dart hits the ogre. The ogre is lightly wounded. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (lightly wounded, 89% to hit) You focus your ray upon the ogre. The searing ray hits the ogre! The ogre is moderately wounded. (Press . to maintain the ray.) The searing ray hits the ogre. The ogre is heavily wounded. The searing ray hits the ogre. The ogre is heavily wounded. The searing ray hits the ogre! The ogre is almost dead. You finish channelling your searing ray. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... ###.#####.#..##.######### ..†......##.....@O......# >##.##.##.......#######.# .)†.##.###....#.# #.# ..#.##........#.# #.# ....#######.....# #.# ....# #.##### #.# .#### ##+## #O# .# ##...## #.# .########.....## #.# .......#.......## #.# ...###.<........# ... .)..............+ ..# ...###..........# .## #..###.#.......## .....[.##...<.## ##.#######...## You could see an ogre. Vanquished Creatures A hound (D:4) 2 iguanas (D:4) Jessica (D:2) An adder (D:5) 2 ufetubi (D:4) A ribbon worm (D:2) 2 orcs 2 endoplasms (D:3) A hobgoblin (D:1) A quokka (D:3) A ball python (D:3) 2 bats (D:3) A frilled lizard (D:3) 3 goblins A kobold (D:3) 2 rats (D:3) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | trajan the Vine Stalker Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 70 | D:2 | Encountered Jessica 100 | D:2 | Killed Jessica 101 | D:2 | Reached skill level 1 in Fighting 101 | D:2 | Reached XP level 2. HP: 14/14 MP: 1/6 101 | D:2 | Reached XP level 3. HP: 18/18 MP: 1/7 104 | D:2 | Learned a level 2 spell: Searing Ray 327 | D:5 | Entered Level 5 of the Dungeon 339 | D:4 | Reached XP level 4. HP: 23/23 MP: 0/8 384 | D:4 | Reached skill level 5 in Conjurations 384 | D:4 | Reached XP level 5. HP: 26/26 MP: 0/9 420 | D:4 | Encountered an ogre 437 | D:4 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: co_arrival_square_in_a_square_in_a_square, layout_basic, st_stairs_8, minmay_tall_x D:2: layout_loops_ring, uniq_jessica D:3: layout_basic, overflow_temple_1_default, uniq_crazy_yiuf_cottage D:4: layout_loops_corners, mainiacjoe_overflow_six_doors_small, serial_shops, nicolae_shop_trees, hangedman_decor_peaks_small, uniq_ijyb, uniq_sigmund D:5: layout_basic, minmay_temple_entry_mini_moons, kennysheep_decorative_pillar, uniq_pikel, uniq_blorkula_the_orcula, uniq_grinder, uniq_eustachio Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 | 2.0 Stealth | 3 4 | 4.0 Conjurations | 5 | 5.3 Dodging | | 1.5 Spellcasting | | 2.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 27 | 19 || 46 Melee: Falchion | 9 | || 9 Bite | 9 | 3 || 12 Dagger | 18 | 19 || 37 Cast: Magic Dart | 7 | 1 || 8 Searing Ray | 4 | 4 || 8 Read: Identify | | 1 || 1 Enchant weapon | | 1 || 1 Enchant armour | | 1 || 1 Armour: Robe | 9 | || 9 Ring mail | 18 | 32 || 50 Dodge: Dodged | 19 | 34 || 53 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 442 | 427 | 15 | 0 | 0 | 5 | 88.4 | Dungeon | 442 | 427 | 15 | 0 | 0 | 5 | 88.4 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 157 daAuts D:4: 142 daAuts D:2: 85 daAuts D:1: 49 daAuts D:5: 8 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+