Dungeon Crawl Stone Soup version 0.34-a0-1904-gf430026a8f (webtiles) character file. Game seed: 12135936467529920853 10 trajan the Conjurer (level 2, 0/14 HPs) Began as a Vine Stalker Conjurer on Dec 23, 2025. Slain by a kobold ... wielding a +0 whip (3 damage) ... on level 2 of the Dungeon. The game lasted 00:01:36 (148 turns). trajan the Conjurer (Vine Stalker Conjurer) Turns: 148, Time: 00:01:37 Health: 0/14 AC: 2 Str: 9 XL: 2 Next: 20% Magic: 0/6 EV: 11 Int: 18 God: Gold: 20 SH: 0 Dex: 12 Spells: 2/5 levels left rFire . . . (100%) b - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 1.02/turn (no ring) MPRegen 0.10/turn %: guardian spirit @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 20 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls c - 3 scrolls of vulnerability {unknown} Potions g - a potion of magic d - a potion of heal wounds {unknown} Skills: + Level 1.0 Fighting - Level 1.5 Dodging + Level 3.1 Stealth - Level 2.1 Spellcasting - Level 4.0 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Searing Ray Conj 32% 2d5 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 4% 3d5 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History You kill the ball python! HP restored. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There are monsters nearby! Casting: Searing Ray (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (92% to hit) You focus your ray upon the ribbon worm. The searing ray hits the ribbon worm. The ribbon worm is moderately wounded. The searing ray hits the dart slug. The dart slug is moderately wounded. (Press . to maintain the ray.) The ribbon worm bites you! Ouch! That really hurt! The searing ray hits the ribbon worm. The ribbon worm is heavily wounded. The searing ray hits the dart slug. The dart slug is heavily wounded. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * You stop channelling your searing ray. You enter a teleport trap! The teleport trap disappears. Your surroundings suddenly seem different. You encounter a goblin, a kobold and an endoplasm. Found 9 gold pieces. The endoplasm quivers. The endoplasm barely misses you. The kobold shouts! Unknown command. You closely miss the kobold. The goblin shouts! The endoplasm barely misses you. The kobold hits you with a +0 whip. You die... ........# ......J@# #......K# #...g...# #.......# #....$..# #.......# #.......# #####..## You could see an endoplasm, a goblin and a kobold. Vanquished Creatures An endoplasm (D:2) A hobgoblin (D:1) 3 jackals (D:2) 2 ball pythons 2 goblins (D:1) A rat (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | trajan the Vine Stalker Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 97 | D:1 | Reached XP level 2. HP: 11/14 MP: 0/6 100 | D:1 | Learned a level 2 spell: Searing Ray 103 | D:1 | Reached skill level 1 in Fighting 148 | D:2 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: zaba_arrival_water, layout_rooms, serial_shops, shop, ebering_ecumenical_altar_box D:2: layout_rooms, serial_shops, nicolae_shop_back_alley_shop, dreamdust_princess_bridge Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.1 Fighting | 1 | 1.0 Dodging | | 1.5 Spellcasting | | 2.1 Conjurations | | 4.0 Action || total ---------------------------++------- Attack: Normal || 26 Melee: Unarmed || 10 Dagger || 16 Bite || 6 Cast: Magic Dart || 13 Searing Ray || 1 Stab: Sleeping || 1 Armour: Robe || 39 Dodge: Dodged || 39 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 157 | 140 | 17 | 0 | 0 | 2 | 78.5 | Dungeon | 157 | 140 | 17 | 0 | 0 | 2 | 78.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 85 daAuts D:2: 72 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+