Dungeon Crawl Stone Soup version 0.34-a0-2036-ge09e3b2ff3 (webtiles) character file. Game seed: 1693162687665465881 98 trajan the Conjurer (level 4, -8/23 HPs) Began as a Vine Stalker Conjurer on Jan 19, 2026. Killed by divine providence ... invoked by an orc priest (16 damage) ... on level 3 of the Dungeon. The game lasted 00:05:27 (469 turns). trajan the Conjurer (Vine Stalker Conjurer) Turns: 469, Time: 00:05:28 Health: -8/23 AC: 2 Str: 9 XL: 4 Next: 71% Magic: 0/8 EV: 11 Int: 23 God: Gold: 117 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . (100%) a - +5 mace "Pyniysun" {freeze, rPois Int+3 Stlth+} rCold . . . (100%) (no offhand) rNeg . . . (100%) c - +0 robe rPois + (33%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 1.03/turn (no ring) MPRegen 0.11/turn %: guardian spirit @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: Convert to Beogh (0%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 117 gold pieces. Inventory: Hand Weapons a - the +5 mace "Pyniysun" (weapon) {freeze, rPois Int+3 Stlth+} (You found it on level 2 of the Dungeon) rPois: It protects you from poison. Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. b - a +0 dagger Armour c - a +0 robe (worn) Talismans d - a storm talisman Wands b - a wand of acid (12) Scrolls c - a scroll of brand weapon {unknown} e - a scroll of enchant armour {unknown} h - a scroll of amnesia {unknown} Potions g - a potion of magic d - a potion of mutation {unknown} Skills: - Level 2.0 Fighting - Level 1.5 Dodging - Level 3.0 Stealth + Level 2.6 Spellcasting - Level 5.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 28% 3d8 13% 3 Fulminant Prism Conj/Alch 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History You freeze the orc. You bite the orc, but do no damage. The orc is heavily wounded. The orc hits you with a +0 dagger. You hit the orc but do no damage. The orc is heavily wounded. The orc hits you with a +0 dagger. You hit the orc. You freeze the orc. You kill the orc! The orc priest looks braver for a moment. The orc hits you with a +0 dagger. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 dagger and wearing a +0 ring mail (heavily wounded, 82% to hit) You focus your ray upon the orc. The searing ray hits the orc! You kill the orc! The searing ray hits the orc priest. The orc priest is moderately wounded. (Press . to maintain the ray.) The orc priest invokes the aid of Beogh against you. Beogh smites you! You stop channelling your searing ray. The orc priest begins to cast a cantrip, but forgets the words! The orc throws a boomerang. The boomerang completely misses you. The orc priest invokes the aid of Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * The orc throws a boomerang. The boomerang barely misses you. The orc throws a boomerang. The boomerang closely misses you. The orc priest invokes the aid of Beogh against you. Beogh smites you! Ouch! That really hurt! You die... #.....†......###.....o...)...... ####...........@.......o......#. #.........####..............# ##...........###.............# #..........#.# #######.......# #.....>....#.# ##...#### #.......#.##.# ########..# ## ##........##.####.........##.# #.........................#... #.......#.##..###...........# #.......#.###.............#... ##...............#........##.# ##..........#####.##.....# ## ####......## #.####...# ######## #.. ...... ... ######## ..## You could see an orc priest and an orc. Vanquished Creatures A scorpion (D:3) 2 adders A ribbon worm (D:2) 2 orcs (D:3) 2 hobgoblins 4 jackals (D:3) 3 ball pythons 3 bats A goblin (D:1) 2 kobolds A rat (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | trajan the Vine Stalker Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 217 | D:2 | Identified the +5 mace "Pyniysun" {freeze, rPois Int+3 | Stlth+} 223 | D:2 | Reached XP level 2. HP: 14/14 MP: 6/6 256 | D:2 | Reached skill level 1 in Fighting 270 | D:2 | Learned a level 2 spell: Searing Ray 334 | D:3 | Found a faded altar of an unknown god. 372 | D:4 | Reached XP level 3. HP: 18/18 MP: 2/7 423 | D:4 | Encountered a scorpion 435 | D:3 | Killed a scorpion 436 | D:3 | Reached skill level 5 in Conjurations 436 | D:3 | Reached XP level 4. HP: 2/23 MP: 1/8 469 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_three_doors, layout_basic, grunt_decor_junction D:2: layout_basic, minmay_misc_feat_x, grunt_ministairs_14, minmay_domino_2 D:3: layout_rooms, nicolae_kikubaaqudgha_piles_of_ancient_bones, mainiacjoe_overflow_six_doors_small, ebering_ecumenical_altar_sacrificial, st_stairs_9, kennysheep_crisscross, uniq_sigmund D:4: layout_cave_pools, tgw_sif, serial_co_window_serial, co_window_cross_1, co_window_corner_a, co_window_paths_b, co_window_of_opportunity_a, co_window_of_opportunity_a, co_window_broadway_c, co_window_of_opportunity_c, co_window_broadway_a, co_window_2corner, co_window_paths_c, co_window_corner_b, glass_columns_a, glass_columns_b, glass_columns_a, glass_columns_a, glass_columns_a, uniq_crazy_yiuf_cottage, uniq_pikel Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 2 | 2.0 Stealth | 3 | 3.0 Conjurations | 5 | 5.0 Dodging | | 1.5 Spellcasting | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 28 | 3 || 31 Melee: Bite | 5 | 1 || 6 Mace | 27 | 3 || 30 Unarmed | 1 | || 1 Cast: Magic Dart | 10 | || 10 Searing Ray | 1 | 1 || 2 Stab: Sleeping | 2 | || 2 Armour: Robe | 21 | 3 || 24 Dodge: Dodged | 22 | 4 || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 485 | 422 | 63 | 0 | 0 | 4 | 121.2 | Dungeon | 485 | 422 | 63 | 0 | 0 | 4 | 121.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 256 daAuts D:3: 162 daAuts D:1: 45 daAuts D:4: 21 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+