Dungeon Crawl Stone Soup version 0.34-a0-2058-g71c15dacbf (webtiles) character file. Game seed: 9846823250481894620 69 trajan the Conjurer (level 4, 0/23 HPs) Began as a Vine Stalker Conjurer on Jan 20, 2026. Slain by an ogre ... wielding a +0 giant club (23 damage) ... on level 4 of the Dungeon. The game lasted 00:03:34 (377 turns). trajan the Conjurer (Vine Stalker Conjurer) Turns: 377, Time: 00:03:35 Health: 0/23 AC: 4 Str: 9 XL: 4 Next: 20% Magic: 0/8 EV: 10 Int: 20 God: Gold: 40 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . (100%) b - +0 spear rCold . . . (100%) (no offhand) rNeg . . . (100%) d - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) c - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 1.03/turn (no ring) MPRegen 0.11/turn %: guardian spirit @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 40 gold pieces. Inventory: Hand Weapons b - a +0 spear (weapon) Armour a - a +0 robe c - a +0 pair of gloves (worn) d - a +0 leather armour (worn) Scrolls c - a scroll of enchant armour {unknown} d - 2 scrolls of enchant weapon {unknown} e - a scroll of teleportation {unknown} h - a scroll of identify {unknown} Potions g - a potion of magic Skills: - Level 2.0 Fighting - Level 1.5 Dodging - Level 3.0 Stealth - Level 2.1 Spellcasting + Level 4.8 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 3% 1 b - Searing Ray Conj 42% 2d6 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Tukima's Dance Hex 2% N/A 54% 3 Fulminant Prism Conj/Alch 5% 3d7 63% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 63% 4 Silence Hex/Air 1% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Shops: D:5 * Annotations: D:5 exclusions: iguana and ogre Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History You start putting on your armour. You continue putting on your +0 leather armour. You continue putting on your +0 leather armour. You continue putting on your +0 leather armour. You continue putting on your +0 leather armour. You continue putting on your +0 leather armour. You finish putting on your +0 leather armour. You now have 40 gold pieces (gained 6). You hear a distant slurping noise. You open the door. Found a stone staircase leading down. There is an open door here. You encounter an ogre. It is wielding a +0 giant club. There is a stone staircase leading down here. You aren't carrying any items that you can evoke. Unknown command. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (89% to hit) You focus your ray upon the ogre. The searing ray hits the ogre. The ogre is moderately wounded. (Press . to maintain the ray.) The searing ray misses the ogre. The searing ray hits the ogre. The ogre is heavily wounded. The ogre misses you. The searing ray hits the ogre. The ogre is heavily wounded. You finish channelling your searing ray. You hit the ogre. You bite the ogre. You drain its power. You feel invigorated. The ogre is almost dead. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ####..........##### ..............'.@># ..............###O# #.............# #.# #.............# #.# ........####### #.# #..#....# #.# #..#.###### #.# ....(....... ..# ...#.####### ...#... ...##### .#.# ##+### .....# >....# .....# You could see an ogre. Vanquished Creatures A hound (D:4) A gnoll (D:4) An adder (D:2) A shadow imp (D:5) A ribbon worm (D:3) An orc (D:4) 3 hobgoblins (D:2) A quokka (D:3) 2 ball pythons A bat (D:3) 2 goblins A kobold (D:4) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | trajan the Vine Stalker Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 59 | D:2 | Reached skill level 1 in Fighting 59 | D:2 | Reached XP level 2. HP: 9/14 MP: 1/6 63 | D:2 | Learned a level 2 spell: Searing Ray 247 | D:5 | Entered Level 5 of the Dungeon 252 | D:5 | Encountered an ogre 264 | D:5 | Found Feitaiz's Neck Hole. 279 | D:5 | Reached XP level 3. HP: 18/18 MP: 3/7 327 | D:4 | Reached XP level 4. HP: 13/23 MP: 0/8 370 | D:4 | Encountered an ogre 377 | D:4 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_connections, layout_basic D:2: layout_basic D:3: layout_loops_ring, grunt_ministairs_4, minmay_fractal_squares_gapless_5 D:4: layout_basic, minitemple, minmay_temple_entry_statues_fountains, minmay_three_crescents D:5: layout_basic, nicolae_overflow_sandstone_temple, nicolae_shop_sticking_my_neck_out, minmay_gold_behind_fungi, minmay_misc_feat_rugged, chequers_serial_rivers_marsh Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 2 | 2.0 Stealth | 3 | 3.0 Dodging | | 1.5 Spellcasting | | 2.1 Conjurations | | 4.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 27 | 1 || 28 Melee: Unarmed | 14 | || 14 Bite | 7 | 1 || 8 Spear | 13 | 1 || 14 Cast: Magic Dart | 17 | || 17 Searing Ray | 5 | 1 || 6 Armour: Robe | 26 | || 26 Leather armour | | 1 || 1 Dodge: Dodged | 17 | 1 || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 379 | 365 | 14 | 0 | 0 | 5 | 75.8 | Dungeon | 379 | 365 | 14 | 0 | 0 | 5 | 75.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 147 daAuts D:3: 106 daAuts D:2: 70 daAuts D:5: 47 daAuts D:1: 8 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+