Dungeon Crawl Stone Soup version 0.34-a0-2077-gea69564c00 (webtiles) character file. Game seed: 12757311709620165153 54 trajan the Conjurer (level 3, -5/18 HPs) Began as a Vine Stalker Conjurer on Jan 22, 2026. Slain by a sleepcap (18 damage) ... while put to sleep by a sleepcap... on level 4 of the Dungeon. The game lasted 00:04:31 (681 turns). trajan the Conjurer (Vine Stalker Conjurer) Turns: 681, Time: 00:04:32 Health: -5/18 AC: 5 Str: 9 XL: 3 Next: 91% Magic: 0/7 EV: 2 Int: 20 God: Gold: 160 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . (100%) f - +0 mace rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) g - scarf {Repulsion} rCorr . (100%) b - +1 pair of gloves SInv + e - +0 pair of boots Will ..... (no amulet) Stlth ++ d - ring of see invisible HPRegen 1.03/turn (no ring) MPRegen 0.10/turn %: repel missiles, guardian spirit @: sleeping A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 160 gold pieces. Inventory: Hand Weapons c - a +0 short sword f - a +0 mace (weapon) Armour a - a +0 robe (worn) b - a +1 pair of gloves (worn) e - a +0 pair of boots (worn) g - a scarf of repulsion (worn) Jewellery d - a ring of see invisible (worn) Scrolls c - 4 scrolls of enchant armour {unknown} e - a scroll of teleportation {unknown} h - a scroll of noise {unknown} l - 2 scrolls of identify {unknown} m - a scroll of acquirement {unknown} Potions g - a potion of magic d - 2 potions of heal wounds {unknown} f - a potion of mutation {unknown} j - a potion of brilliance {unknown} k - 2 potions of enlightenment {unknown} Skills: - Level 2.0 Fighting - Level 1.5 Dodging - Level 3.0 Stealth - Level 2.1 Spellcasting + Level 4.6 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 8% N/A 26% 3 Fulminant Prism Conj/Alch 5% 3d6 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Dithmenos Shops: D:2 ( Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History Found a shadowy altar of Dithmenos. Found an escape hatch in the floor. There is an open door here. Found a stone staircase leading down. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sleepcap (wandering, hasn't noticed you, 100% to hit) You focus your ray upon the sleepcap. The searing ray hits the sleepcap. The sleepcap is lightly damaged. (Press . to maintain the ray.) The searing ray hits the sleepcap. The sleepcap is moderately damaged. The searing ray hits the sleepcap. The sleepcap is moderately damaged. The searing ray hits the sleepcap. The sleepcap is heavily damaged. You finish channelling your searing ray. The sleepcap misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Unknown command. You hit the sleepcap. The sleepcap is heavily damaged. The sleepcap misses you. You hit the sleepcap but do no damage. You bite the sleepcap. You drain its power. You feel invigorated. The sleepcap is severely damaged. The sleepcap releases spores at you! You are engulfed in a cloud of soporific spores! You fall asleep. The sleepcap releases spores at you!! Ouch! That really hurt! You die... .......f....###....##... #####@....##..... ##.. #§≈§≈'.....#...... #... . #≈§>≈#............##.## .. #≈⌠_≈#..............##. ... #≈≈≈≈#.....##..####..#. ....######.........###..... ...........#............... ...#.......)............... ......#..................#. .#...#..................#. #..........##.........### #..#.......#........### #. #................# # .#............<...## .....................# .....................# You could see a sleepcap. Vanquished Creatures An adder (D:2) A gnoll (D:4) 2 ufetubi (D:4) A dart slug (D:2) A ribbon worm (D:2) 4 hobgoblins 3 jackals (D:1) A ball python (D:1) A bat (D:1) 2 endoplasms 4 goblins 2 kobolds 4 rats 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | trajan the Vine Stalker Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 44 | D:1 | Found a faded altar of an unknown god. 166 | D:2 | Reached skill level 1 in Fighting 166 | D:2 | Reached XP level 2. HP: 14/14 MP: 0/6 169 | D:2 | Learned a level 2 spell: Searing Ray 344 | D:2 | Reached XP level 3. HP: 18/18 MP: 3/7 352 | D:2 | Found Bonnau's Weapon Emporium. 673 | D:4 | Found a shadowy altar of Dithmenos. 681 | D:4 | Slain by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: dpeg_chamrin_arrival_tetris, layout_basic, hellmonk_ecumenical_altar_run_dry D:2: minmay_recursive_quarters, layout_loops_corners, serial_shops, nicolae_shop_hallway_plus, ebering_dispersal_statue_hall, grunt_ministairs_15 D:3: layout_rooms, serial_shops, shop, shop, shop D:4: layout_cave_pools, nemelex_xobeh_ov_fountains_minmay, general_overflow_altar Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 2 | 2.0 Stealth | 3 | 3.0 Dodging | | 1.5 Spellcasting | | 2.1 Conjurations | | 4.6 Action || total ---------------------------++------- Attack: Normal || 25 Melee: Short sword || 14 Bite || 9 Unarmed || 5 Mace || 6 Cast: Magic Dart || 10 Searing Ray || 9 Stab: Sleeping || 1 Armour: Robe || 27 Dodge: Dodged || 23 Repelled || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 685 | 608 | 77 | 0 | 0 | 4 | 171.2 | Dungeon | 685 | 608 | 77 | 0 | 0 | 4 | 171.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 256 daAuts D:3: 147 daAuts D:4: 141 daAuts D:1: 141 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+