Dungeon Crawl Stone Soup version 0.34-a0-2088-g23ec4249fe (webtiles) character file. Game seed: 9178544009118281816 8 trajan the Conjurer (level 2, 14/14 HPs) Began as a Vine Stalker Conjurer on Jan 23, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:01:13 (164 turns). trajan the Conjurer (Vine Stalker Conjurer) Turns: 164, Time: 00:01:13 Health: 14/14 AC: 2 Str: 9 XL: 2 Next: 8% Magic: 2/6 EV: 11 Int: 18 God: Gold: 35 SH: 0 Dex: 12 Spells: 2/5 levels left rFire . . . (100%) d - +0 rapier rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 1.02/turn (no ring) MPRegen 0.10/turn %: guardian spirit @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 35 gold pieces. Inventory: Hand Weapons b - a +0 dagger c - a +0 mace d - a +0 rapier (weapon) Armour a - a +0 robe (worn) Potions g - a potion of magic d - a potion of resistance {unknown} Skills: + Level 1.0 Fighting - Level 1.5 Dodging - Level 3.0 Stealth - Level 2.1 Spellcasting - Level 4.0 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Searing Ray Conj 32% 2d5 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 4% 3d5 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 61% 4 Awaken Armour Erth/Frge 2% N/A 87% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History The ball python barely misses you. The ball python grabs you. The ball python constricts you. The ball python bites you. The ball python constricts you. You barely miss the ball python. The ball python barely misses you. The ball python constricts you. You completely miss the ball python. You bite the ball python, but do no damage. The ball python completely misses you. The ball python constricts you. The ball python bites you. The ball python constricts you. You hit the ball python. You kill the ball python! You have reached level 2! You start memorising the spell. You continue memorising. You continue memorising. You finish memorising. Spell assigned to 'b'. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (wandering, hasn't noticed you, 78% to hit) You focus your ray upon the hobgoblin. The searing ray hits the hobgoblin. The hobgoblin is almost dead. (Press . to maintain the ray.) The searing ray hits the hobgoblin. You kill the hobgoblin! Training target 3.0 for Stealth reached! Your Fighting skill increases to level 1! Your Stealth skill increases to level 3! You stop channelling your searing ray. Things that are here: a +0 club; a goblin corpse Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .............)......#... .......@#####......(.... ........# #............ ......... #.......###.. .......... #....†..##... ..........###.........## ..........# ##...#....#. ..........# #####....## ..........# #....#N #....## .....#6 ####### #M ## #F ## #p There were no monsters in sight! Vanquished Creatures 2 hobgoblins (D:1) 2 ball pythons (D:1) 2 endoplasms (D:1) A frilled lizard (D:1) 2 goblins (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | trajan the Vine Stalker Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 2 | D:1 | Encountered a dwarf 2 | D:1 | Encountered a gargoyle 4 | D:1 | Encountered a revenant 4 | D:1 | Encountered a felid 6 | D:1 | Encountered a formicid 6 | D:1 | Encountered a djinni 8 | D:1 | Encountered an octopode 8 | D:1 | Encountered an elf 12 | D:1 | Encountered an armataur 12 | D:1 | Encountered a vine stalker 14 | D:1 | Encountered a tengu 14 | D:1 | Encountered an oni 17 | D:1 | Encountered a draconian 19 | D:1 | Encountered a human 19 | D:1 | Encountered a spriggan 21 | D:1 | Encountered a barachi 21 | D:1 | Encountered a troll 23 | D:1 | Encountered a demigod 25 | D:1 | Encountered a demonspawn 25 | D:1 | Encountered a minotaur 27 | D:1 | Encountered a naga 27 | D:1 | Encountered a merfolk 146 | D:1 | Reached XP level 2. HP: 10/14 MP: 4/6 149 | D:1 | Learned a level 2 spell: Searing Ray 157 | D:1 | Reached skill level 1 in Fighting 164 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: kb_arrival_jail, layout_rooms, nrook_uturn, st_stairs_9 Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.0 Stealth | 3 | 3.0 Dodging | | 1.5 Spellcasting | | 2.1 Conjurations | | 4.0 Action || total ---------------------------++------- Attack: Normal || 13 Melee: Rapier || 10 Dagger || 3 Bite || 2 Cast: Magic Dart || 7 Searing Ray || 1 Armour: Robe || 14 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 165 | 165 | 0 | 0 | 0 | 1 | 165.0 | Dungeon | 165 | 165 | 0 | 0 | 0 | 1 | 165.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 165 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+