Dungeon Crawl Stone Soup version 0.34-a0-2088-g23ec4249fe (webtiles) character file. Game seed: 8188791579879174916 15 trajan the Conjurer (level 2, 14/14 HPs) Began as a Vine Stalker Conjurer on Jan 23, 2026. Quit the game on level 3 of the Dungeon. The game lasted 00:03:17 (416 turns). trajan the Conjurer (Vine Stalker Conjurer) Turns: 416, Time: 00:03:17 Health: 14/14 AC: 5 Str: 9 XL: 2 Next: 50% Magic: 6/6 EV: 9 Int: 18 God: Gold: 15 SH: 0 Dex: 12 Spells: 3/5 levels left rFire . . . (100%) c - +0 spear rCold . . . (100%) (no offhand) rNeg . . . (100%) d - +0 ring mail rPois + (33%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + e - ring of poison resistance HPRegen 1.02/turn (no ring) MPRegen 0.10/turn %: guardian spirit @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 15 gold pieces. Inventory: Hand Weapons b - a +0 short sword c - a +0 spear (weapon) Armour a - a +0 robe d - a +0 ring mail (worn) Jewellery e - a ring of poison resistance (worn) Potions g - a potion of magic Skills: + Level 1.4 Fighting - Level 1.5 Dodging - Level 3.0 Stealth - Level 2.1 Spellcasting - Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level b - Searing Ray Conj 32% 2d5 14% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 64% 1d6 10% 1 Fulminant Prism Conj/Alch 4% 3d5 91% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 91% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:3 Terence D:4 Eustachio Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History Aim: a dart slug (asleep, 100% to hit) You focus your ray upon the dart slug. The searing ray hits the hobgoblin. You kill the hobgoblin! The searing ray hits the dart slug! The dart slug is almost dead. (Press . to maintain the ray.) The searing ray hits the dart slug. You kill the dart slug! You stop channelling your searing ray. Things that are here: a dart slug corpse; a hobgoblin corpse Terence screams, "I want to be left alone!" Terence screams, "Your supposed skill won't protect you!" You open the gate. Found a club. Terence looks irritated. There is an open gate here. As you read the scroll labelled KUMOEM REZU, it crumbles to dust. It is a scroll of amnesia. Your memory of Magic Dart unravels. As you read the scroll labelled MESUYN TARRIPI, it crumbles to dust. Blink to where? Press: ? - help, Dir - move target It was a scroll of blinking. Terence says, "I've sent legions of armataurs to their deaths. With their elephants." Found 10 gold pieces. Terence leaves your sight. You open the gate. There is an open gate here. There is an open gate here. Press: ? - help, v - describe, . - travel Here: Terence, wielding a +0 hand axe and wearing a +0 chain mail (black smoke) The floor. You aren't carrying any scrolls. Unknown command. Unknown command. You aren't carrying any scrolls. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #...§§§# #≈≈≈... #..@§§# #≈≈... #...§§# #≈≈... #..§§§## ##≈§... #.§§≈§≈## ##§≈≈... #≈..≈§§§## ##§≈§≈..≈ ##..@≈§§§###≈§≈≈...# ##...≈§§≈≈≈≈≈≈...## ##..§§§≈§≈≈≈...## ##...§..§....## ##....§..§.## ##≈....$§## ####'''### #......# ######## You could see Terence. Vanquished Creatures A dart slug (D:3) An endoplasm (D:3) 2 hobgoblins A quokka (D:1) 3 ball pythons A bat (D:1) 2 frilled lizards (D:3) 2 goblins A kobold (D:1) A rat (D:3) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | trajan the Vine Stalker Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 103 | D:3 | Reached XP level 2. HP: 14/14 MP: 1/6 106 | D:3 | Learned a level 2 spell: Searing Ray 122 | D:3 | Reached skill level 1 in Fighting 228 | D:4 | Encountered Eustachio 352 | D:3 | Encountered Terence 416 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_orb_chamber, layout_basic, st_stairs_6 D:2: layout_loops_corners, angelslayer_ecumenical_altar_muddy D:3: layout_loops_corners, serial_aquarium, aquarium_bridge_square [aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_window, aquarium_subvault_bridge], aquarium_window_corner, aquarium_window_1, aquarium_view_2b, aquarium_view_2d, aquarium_balcony_3b, aquarium_pool_2, kennysheep_donut, uniq_terence, uniq_natasha D:4: layout_basic, minmay_temple_entry_offerings, uniq_eustachio Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.4 Stealth | 3 | 3.0 Dodging | | 1.5 Spellcasting | | 2.1 Conjurations | | 4.0 Action || total ---------------------------++------- Attack: Normal || 12 Melee: Spear || 8 Short sword || 4 Bite || 2 Cast: Magic Dart || 14 Searing Ray || 2 Read: Blinking || 1 Amnesia || 1 Armour: Robe || 7 Ring mail || 1 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 417 | 370 | 47 | 0 | 0 | 4 | 104.2 | Dungeon | 417 | 370 | 47 | 0 | 0 | 4 | 104.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 290 daAuts D:2: 56 daAuts D:1: 50 daAuts D:4: 20 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+