Dungeon Crawl Stone Soup version 0.34-a0-2097-gc69c41b5cd (webtiles) character file. Game seed: 11206588109588464624 99 trajan the Conjurer (level 4, -4/23 HPs) Began as a Vine Stalker Conjurer on Jan 25, 2026. Slain by a water moccasin (8 damage) ... on level 5 of the Dungeon. The game lasted 00:04:37 (556 turns). trajan the Conjurer (Vine Stalker Conjurer) Turns: 556, Time: 00:04:37 Health: -4/23 AC: 4 Str: 9 XL: 4 Next: 72% Magic: 0/9 EV: 11 Int: 20 God: Gold: 137 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . (100%) d - +1 short sword (drain) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) g - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) c - +0 pair of gloves {Parrying} SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 1.03/turn (no ring) MPRegen 0.11/turn %: guardian spirit @: lethally poisoned (-4 -> -16) A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 137 gold pieces. Inventory: Hand Weapons d - a +1 short sword of draining (weapon) e - a +2 morningstar of concussion Armour a - a +0 robe (worn) b - a +0 pair of gloves c - a +0 pair of gloves of parrying (worn) f - a +0 ring mail g - a +0 helmet (worn) Scrolls c - a scroll of identify {unknown} h - 2 scrolls of immolation {unknown} l - a scroll of enchant armour {unknown} Potions g - a potion of magic d - a potion of mutation {unknown} f - a potion of enlightenment {unknown} j - a potion of curing {unknown} k - a potion of ambrosia {unknown} Skills: - Level 2.0 Fighting - Level 1.5 Dodging - Level 3.0 Stealth + Level 2.6 Spellcasting - Level 5.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Annotations: D:5 exclusions: black bear, gnoll and ogre, Ijyb Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History The searing ray hits the white imp. The white imp is almost dead. You encounter a water moccasin. The white imp gestures at you. The puff of frost misses you. The searing ray misses the white imp. The water moccasin hisses angrily. You stop channelling your searing ray. You encounter a gnoll. It is wielding a +0 flail. Found a chain mail. You encounter an ice beast. You encounter a bombardier beetle, a sleepcap, a jackal and an ogre. The water moccasin attacks as it pursues you! The water moccasin bites you. You are poisoned. The water moccasin poisons you! Found a quarterstaff. You feel very sick. The ogre shouts! You hear an angry hiss. You encounter an adder. The water moccasin attacks as it pursues you! The water moccasin bites you. You are lethally poisoned! The water moccasin poisons you! As you read the scroll labelled OHUSIORUKES, it crumbles to dust. Your body is wracked with pain! The water moccasin convulses! The orc convulses! The adder convulses! The ogre convulses! The jackal convulses! The jackal barks! The bombardier beetle convulses! It was a scroll of torment. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin barely misses you. The water moccasin bites you! You die... ..###..#.....o....##..## ...##.Y......#5S@....... .#..#........#......[... .............#........S. .##..................... .##..................... ....#................... ..###..##............... ..###.####..#........).. ........# ... #.......##... #........... #........... ............. ............. .###.###..... ..##.<........h. You could see a water moccasin, an ogre, a sleepcap, a bombardier beetle, an adder, a white imp, an orc and a jackal. Vanquished Creatures A bombardier beetle (D:4) 4 adders A shadow imp (D:4) 2 dart slugs 4 orcs (D:4) A ribbon worm (D:3) 2 endoplasms 2 frilled lizards A goblin (D:4) 3 kobolds (D:1) 2 rats 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | trajan the Vine Stalker Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 135 | D:3 | Reached skill level 1 in Fighting 135 | D:3 | Reached XP level 2. HP: 14/14 MP: 4/6 138 | D:3 | Learned a level 2 spell: Searing Ray 215 | D:5 | Entered Level 5 of the Dungeon 215 | D:5 | Encountered a marrowcuda 215 | D:5 | Encountered an ogre 259 | D:4 | Reached XP level 3. HP: 15/18 MP: 0/7 286 | D:5 | Encountered an ogre 288 | D:5 | Encountered a black bear 298 | D:5 | Encountered Ijyb 399 | D:3 | Reached XP level 4. HP: 23/23 MP: 1/8 441 | D:4 | Reached skill level 5 in Conjurations 548 | D:5 | Encountered a water moccasin 552 | D:5 | Encountered an ice beast 554 | D:5 | Encountered an ogre 556 | D:5 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_central, layout_basic D:2: layout_basic D:3: layout_loops_ring D:4: layout_cave_pools D:5: layout_cave_pools, nicolae_sif_muna_condensation, minmay_temple_entry_statues_pillars, serial_gnoll_camp, gnoll_camp_medium_01, gnoll_camp_mini_hut, gnoll_camp_mini_hut, gnoll_camp_mini_doghouse, gnoll_camp_mini_hut, hellmonk_no_cap, uniq_ijyb Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 | 2.0 Stealth | 3 | 3.0 Conjurations | 5 | 5.0 Dodging | | 1.5 Spellcasting | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 25 | 12 || 37 Melee: Short sword | 25 | 12 || 37 Bite | 2 | 1 || 3 Cast: Magic Dart | 10 | || 10 Searing Ray | 3 | 2 || 5 Read: Torment | | 1 || 1 Stab: Sleeping | 4 | || 4 Armour: Robe | 8 | 8 || 16 Dodge: Dodged | 8 | 7 || 15 Block: Other | 3 | 2 || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 556 | 515 | 41 | 0 | 0 | 5 | 111.2 | Dungeon | 556 | 515 | 41 | 0 | 0 | 5 | 111.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 323 daAuts D:1: 114 daAuts D:5: 65 daAuts D:3: 44 daAuts D:2: 8 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+