Dungeon Crawl Stone Soup version 0.34-a0-2099-ge1d2b83f61 (webtiles) character file. Game seed: 5367101297435674279 84 trajan the Conjurer (level 4, -8/21 (23) HPs) Began as a Vine Stalker Conjurer on Jan 25, 2026. Mangled by a wight ... wielding a +0 long sword (13 damage) ... on level 6 of the Dungeon. The game lasted 00:04:11 (418 turns). trajan the Conjurer (Vine Stalker Conjurer) Turns: 418, Time: 00:04:11 HP: -8/21 (23) AC: 5 Str: 9 XL: 4 Next: 45% MP: 0/17 EV: 9 Int: 20 God: Gold: 22 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . (100%) f - +2 spear (freeze) rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 ring mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ d - ring of magical power HPRegen 1.03/turn (no ring) MPRegen 0.15/turn %: guardian spirit @: lightly drained A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 52 gold pieces. You spent 30 gold pieces at shops. Inventory: Hand Weapons c - a +0 dagger e - a +0 mace f - a +2 spear of freezing (weapon) Armour a - a +0 robe b - a +0 ring mail (worn) Jewellery d - a ring of magical power (worn) Scrolls c - a scroll of immolation {unknown} e - a scroll of identify {unknown} h - 2 scrolls of fear {unknown} t - a scroll of teleportation Potions g - a potion of magic d - a potion of brilliance {unknown} f - a potion of curing {unknown} Skills: - Level 2.0 Fighting - Level 1.5 Dodging - Level 3.0 Stealth - Level 2.2 Spellcasting + Level 5.0 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 5% 1 b - Searing Ray Conj 44% 2d6 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 83% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple: D:4-7 Altars: Yredelemnul Shops: D:3 !?* Portals: Sewer: D:4 Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History The wight closely misses you. The wight completely misses you. The wyvern hisses angrily. You climb upwards. There is a stone staircase leading down here. Casting: Searing Ray (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +0 long sword and wearing a +0 robe (78% to hit) You focus your ray upon the wight. The searing ray misses the wight. (Press . to maintain the ray.) The wight hits you with a +0 long sword! You feel drained. The searing ray hits the wight! The wight is heavily damaged. The wight hits you with a +0 long sword! You feel drained. The searing ray misses the wight. The wight hits you with a +0 long sword. The searing ray hits the wight. The wight is almost destroyed. You finish channelling your searing ray. The wight barely misses you. Casting: Searing Ray (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +0 long sword and wearing a +0 robe (almost destroyed, 78% to hit) You focus your ray upon the wight. The searing ray misses the wight. (Press . to maintain the ray.) The wight hits you with a +0 long sword. * * * LOW HITPOINT WARNING * * * The searing ray hits the wight. The wight is almost destroyed. The wight hits you with a +0 long sword! Ouch! That really hurt! You die... ######............ .........#@###### ####....z.# #..#.### #..#.# #..#.# #..#.# ####..#.# ..#..#.# #.#..#.# #######.#..#.###### ..................#########.# #####...#.######...........# #.#...# ############# #...### ##### You could see a wight. Vanquished Creatures 2 orc wizards (D:3) An adder (D:3) A dart slug (D:1) 2 orcs (D:3) 2 endoplasms (D:2) 2 hobgoblins 2 jackals (D:2) A quokka (D:1) 2 ball pythons (D:2) A bat (D:1) 6 goblins 2 kobolds 2 rats (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | trajan the Vine Stalker Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 1 | D:1 | Encountered an electric eel 61 | D:1 | Reached XP level 2. HP: 14/14 MP: 0/6 64 | D:1 | Learned a level 2 spell: Searing Ray 84 | D:1 | Reached skill level 1 in Fighting 178 | D:3 | Found Sowni's Assorted Antiques. 197 | D:3 | Reached XP level 3. HP: 18/18 MP: 7/7 198 | D:3 | Found Qannul's Magic Scroll Shoppe. 213 | D:3 | Reached XP level 4. HP: 23/23 MP: 3/8 276 | D:4 | Found a basalt altar of Yredelemnul. 326 | D:4 | Found a glowing drain. 352 | D:3 | Found Jouxzuf's Distillery. 366 | D:3 | Bought a scroll of teleportation for 30 gold pieces 376 | D:3 | Reached skill level 5 in Conjurations 377 | D:3 | You fall into a shaft and drop 3 floors! 410 | D:7 | Encountered a bullfrog 410 | D:7 | Encountered a wyvern 418 | D:6 | Mangled by a wight Illustrated notes Levels and vault maps discovered: D:1: arrival_aquarium_a, layout_rooms, darby_raucous_goblin_parties D:2: layout_basic D:3: layout_rooms, gammafunk_temple_overflow_pools, serial_shops, nicolae_shop_tiny_statue_garden, nicolae_shop_waterfront, shop_fountains, nicolae_shop_real_fake_doors D:4: layout_loops_cross, mainiacjoe_overflow_surrounded_room, gup_sewer_entry_glass, uniq_eustachio D:6: layout_loops_ring, serial_shops, nicolae_shop_crystal, uniq_grinder, uniq_sigmund, uniq_maggie, uniq_prince_ribbit1 D:7: layout_basic, minmay_temple_entry_wispy, nrook_uturn, nicolae_shop_gadgets Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 | 3.0 Fighting | 2 | 2.0 Conjurations | 5 | 5.0 Dodging | | 1.5 Spellcasting | | 2.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 15 | 11 || 26 Melee: Dagger | 9 | || 9 Bite | 4 | 2 || 6 Mace | 6 | || 6 Spear | | 11 || 11 Cast: Magic Dart | 9 | 1 || 10 Searing Ray | 6 | 3 || 9 Armour: Ring mail | 9 | 14 || 23 Dodge: Dodged | 9 | 11 || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 423 | 413 | 10 | 0 | 0 | 6 | 70.5 | Dungeon | 423 | 413 | 10 | 0 | 0 | 6 | 70.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 136 daAuts D:3: 90 daAuts D:2: 79 daAuts D:4: 74 daAuts D:6: 40 daAuts D:7: 2 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+