Dungeon Crawl Stone Soup version 0.34.0-21-g137ed264d3 (webtiles) character file. Game seed: 4605504406714162892 179 trajan the Conjurer (level 5, 37/37 HPs) Began as a Human Conjurer on Feb 23, 2026. Quit the game on level 3 of the Dungeon. The game lasted 00:07:19 (830 turns). trajan the Conjurer (Human Conjurer) Turns: 830, Time: 00:07:20 Health: 37/37 AC: 6 Str: 8 XL: 5 Next: 59% Magic: 3/11 EV: 9 Int: 20 God: Gold: 118 SH: 0 Dex: 11 Spells: 9/12 levels left rFire . . . (100%) a - staff of conjuration rCold . . . (100%) (no offhand) rNeg + + . (20%) g - +0 ring mail rPois . (100%) (no helmet) rElec . (100%) k - +0 cloak rCorr . (100%) (no gloves) SInv . (no boots) Will ..... j - amulet of dissipation Stlth + e - ring of positive energy HPRegen 0.26/turn f - ring of positive energy MPRegen 0.12/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 118 gold pieces. Inventory: Hand Weapons b - a +2 short sword of protection i - a +0 flail l - a +0 quarterstaff Missiles d - 3 throwing nets Armour c - a +0 robe g - a +0 ring mail (worn) h - a scarf of shadows k - a +0 cloak (worn) Magical Staves a - a staff of conjuration (weapon) Jewellery e - a ring of positive energy (worn) f - a ring of positive energy (worn) j - an amulet of dissipation (worn) Scrolls h - a scroll of blinking {unknown} c - a scroll of identify {unknown} d - a scroll of enchant weapon {unknown} e - a scroll of poison {unknown} Potions f - a potion of moonshine {unknown} j - a potion of mutation {unknown} k - a potion of heal wounds {unknown} Skills: - Level 1.0 Fighting - Level 2.0 Dodging - Level 2.0 Stealth - Level 4.0 Spellcasting + Level 5.2 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 4% 1 b - Searing Ray Conj 74% 2d7 7% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 8% N/A 52% 2 Vampiric Draining Necr 4% 2d6 75% 3 Fulminant Prism Conj/Alch 10% 3d9 80% 4 Iskenderun's Mystic Bla Conj/Tloc 21% 2d6 (+2d3 80% 4 Awaken Armour Erth/Frge 8% N/A 98% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Trog Shops: D:3 [ Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History The searing ray misses the scorpion. (Press . to maintain the ray.) The searing ray hits the scorpion! The scorpion is severely wounded. The searing ray hits the scorpion. The scorpion is almost dead. The scorpion barely misses you. The searing ray hits the scorpion. You kill the scorpion! You finish channelling your searing ray. The orc wizard casts a spell. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The orc warrior throws a boomerang. The boomerang hits you but does no damage. You hear a shout! Your Conjurations skill increases to level 5! You aren't carrying any items that you can evoke. Okay, then. Unknown command. Casting: Searing Ray (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc warrior, wielding a +0 long sword, wearing a +0 plate armour and quivering boomerangs (81% to hit) You feel a surge of power! You focus your ray upon the orc warrior. The searing ray misses the orc warrior. (Press . to maintain the ray.) The orc warrior throws a boomerang. The boomerang barely misses you. The searing ray hits the orc warrior. The orc warrior is lightly wounded. You encounter an orc wizard. It is wielding a +0 dagger. The searing ray misses the orc warrior. You stop channelling your searing ray. You climb upwards. Reactivating autopickup. There is a stone staircase leading down here. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .##############......... ................@....... ..###########........... ..# #....####... ..# #....# .. ..### ####.# ....# #.# ....# #.# #...# #.# .#.## ##########.# .#รท####.......##.#### .#...##.......'.....# #..#.##.......##.##.# ......#.########.##.# ....#.#.########.##.# # #..##.#.#.........#.# ### .#.##.....######..#.# ##.. There were no monsters in sight! Vanquished Creatures A scorpion (D:4) Jessica (D:3) Terence (D:2) 4 gnolls (D:2) An adder (D:2) 3 orcs 2 endoplasms 3 hobgoblins A quokka (D:3) 2 bats (D:2) 2 frilled lizards (D:3) 3 goblins (D:3) 4 kobolds 2 rats 30 creatures vanquished. Vanquished Creatures (others) An arcanist (D:3) 1 creature vanquished. Grand Total: 31 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | trajan the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 103 | D:2 | Reached skill level 1 in Fighting 149 | D:2 | Reached XP level 2. HP: 17/21 MP: 0/5 173 | D:1 | Learned a level 2 spell: Searing Ray 234 | D:2 | Encountered Terence 241 | D:2 | Killed Terence 242 | D:2 | Reached XP level 3. HP: 7/26 MP: 2/7 273 | D:2 | Reached XP level 4. HP: 32/32 MP: 1/9 393 | D:3 | Found Nuhaepraib's Antique Armour Shop. 393 | D:3 | Encountered Jessica 396 | D:3 | Killed Jessica 427 | D:4 | Encountered an orc warrior 437 | D:4 | Reached XP level 5. HP: 37/37 MP: 7/11 447 | D:3 | Found a bloodstained altar of Trog. 448 | D:3 | Encountered a wizard 461 | D:3 | Killed a wizard 785 | D:2 | You fall into a shaft and drop 1 floor! 825 | D:4 | Reached skill level 5 in Conjurations 830 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_2, layout_basic D:2: layout_loops_ring, uniq_terence D:3: layout_basic, trog_wizard, mainiacjoe_overflow_alcove_2, serial_shops, shop, hangedman_decor_opposing, fountainhead, uniq_jessica D:4: layout_cave_pools, enter_ossuary_4 Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 1 | 1.0 Spellcasting | 3 4 | 4.0 Conjurations | 5 | 5.2 Dodging | | 2.0 Stealth | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 3 | 3 || 6 Melee: Unarmed | 2 | || 2 Staff | 1 | 3 || 4 Cast: Magic Dart | 13 | 8 || 21 Searing Ray | 5 | 13 || 18 Drink: Magic | 1 | || 1 Stab: Sleeping | 1 | || 1 Armour: Robe | 5 | 11 || 16 Ring mail | | 4 || 4 Dodge: Dodged | 7 | 20 || 27