Dungeon Crawl Stone Soup version 0.34.0-21-g137ed264d3 (webtiles) character file. Game seed: 17101940763141537589 507 trajan the Conjurer (level 7, 48/48 HPs) Began as a Human Conjurer on Feb 23, 2026. Quit the game in the Ecumenical Temple. The game lasted 00:06:41 (836 turns). trajan the Conjurer (Human Conjurer) Turns: 836, Time: 00:06:42 Health: 48/48 AC: 3 Str: 7 XL: 7 Next: 18% Magic: 15/22 EV: 15 Int: 21 God: Gold: 109 SH: 0 Dex: 11 Spells: 3/14 levels left rFire . . . (100%) d - +2 rapier (flame) rCold . . . (100%) (no offhand) rNeg . . . (100%) e - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ f - ring of magical power HPRegen 0.28/turn g - +5 ring of evasion MPRegen 0.18/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were in the Ecumenical Temple. You visited 2 branches of the dungeon, and saw 8 of its levels. You collected 109 gold pieces. Inventory: Hand Weapons c - a +1 heavy falchion d - a +2 rapier of flaming (weapon) Armour a - a +0 robe b - a +0 ring mail e - a +0 leather armour (worn) Jewellery f - a ring of magical power (worn) g - a +5 ring of evasion (worn) Wands a - a wand of flame (4) e - a wand of charming (7) Scrolls c - a scroll of teleportation {unknown} d - 2 scrolls of fog {unknown} e - a scroll of identify {unknown} h - a scroll of torment {unknown} m - a scroll of blinking {unknown} Potions g - a potion of magic f - a potion of mutation {unknown} j - a potion of ambrosia {unknown} k - a potion of curing {unknown} l - a potion of heal wounds {unknown} Skills: - Level 1.0 Fighting - Level 2.0 Dodging - Level 2.0 Stealth - Level 4.0 Spellcasting + Level 7.3 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 70% 2d7 1% 2 d - Iskenderun's Mystic Conj/Tloc 19% 2d6 (+2d2 36% 4 f - Fulminant Prism Conj/Alch 9% 3d6 36% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 38% 3d9 12% 3 Forge Lightning Spire Air/Frge 4% 3d4 87% 4 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:5 The Realm of Zot is guarded by orbs of entropy. Altars: Ashenzari Dithmenos Elyvilon Gozag Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Uskayaw Vehumet Xom Yredelemnul Zin The Shining One Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History The hound barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hound (severely wounded, 73% to hit) You focus your ray upon the hound. The searing ray hits the hound. You kill the hound! The searing ray misses the jackal. (Press . to maintain the ray.) The jackal pauses to sniff the ground. The jackal closely misses you. The searing ray misses the jackal. The jackal closely misses you. The jackal misses you. The searing ray hits the jackal. You kill the jackal! The searing ray hits the jackal! You kill the jackal! The jackal barely misses you. The jackal misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (heavily wounded, 76% to hit) You focus your ray upon the jackal. The searing ray hits the jackal! You kill the jackal! (Press . to maintain the ray.) You stop channelling your searing ray. There is an open door here. There is a fountain of clear blue water here. There is a staircase to the Ecumenical Temple here. You climb downwards. Welcome to the Ecumenical Temple! There is a staircase back to the Dungeon here. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.....######.......#### #.._...........@......# #.....######.......##.# ##...## ##.....###.# ##.## ##.ß.## #.# #.# ##### #.# #.# #.# ##.## ##### ##.## ##...## ##...## ##...## #.....####.....# #.....# #.._........_..# #.._..# #.....####.....# #.....# ##...## ##...## ##...## ##### ##.## ##.## #.# #.# #.# #.# ##### ##.## ##.## There were no monsters in sight! Vanquished Creatures Eustachio (D:6) A water moccasin (D:5) A bullfrog (D:6) A hound (D:5) 2 orc priests (D:6) A jelly (D:6) An iguana (D:5) 2 adders 2 shadow imps 4 orcs (D:6) 4 endoplasms 4 jackals (D:5) A quokka (D:3) 2 ball pythons (D:3) A bat (D:1) A goblin (D:2) A kobold (D:2) A rat (D:3) 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | trajan the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 0 | D:1 | Encountered a jelly 52 | D:2 | Reached skill level 1 in Fighting 180 | D:3 | Found a faded altar of an unknown god. 249 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/5 252 | D:1 | Learned a level 2 spell: Searing Ray 330 | D:3 | Found a white marble altar of Elyvilon. 414 | D:3 | Found a radiant altar of Vehumet. 414 | D:3 | Found a shimmering altar of Xom. 414 | D:3 | Found a sacrificial altar of Ru. 441 | D:3 | Found a shadowy altar of Dithmenos. 446 | D:3 | Found a glowing golden altar of the Shining One. 460 | D:4 | Encountered a scorpion 545 | D:5 | Entered Level 5 of the Dungeon 581 | D:5 | Reached XP level 3. HP: 26/26 MP: 7/7 691 | D:6 | Encountered Eustachio 695 | D:6 | Reached XP level 4. HP: 32/32 MP: 10/10 700 | D:6 | Reached XP level 5. HP: 28/37 MP: 8/11 704 | D:6 | Killed Eustachio 705 | D:6 | Reached skill level 6 in Conjurations 705 | D:6 | Reached XP level 6. HP: 20/43 MP: 5/12 787 | D:5 | Encountered a water moccasin 795 | D:5 | Killed a water moccasin 796 | D:5 | Reached skill level 7 in Conjurations 796 | D:5 | Reached XP level 7. HP: 34/48 MP: 12/13 801 | D:5 | Learned a level 4 spell: Fulminant Prism 806 | D:5 | Learned a level 4 spell: Iskenderun's Mystic Blast 817 | D:5 | Found a staircase to the Ecumenical Temple. 817 | D:5 | Found a statue of an orb of entropy. 828 | D:5 | Found a statue of an orb of entropy. 835 | Temple | Entered the Ecumenical Temple 836 | Temple | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_caged_fury, layout_basic D:2: layout_basic, serial_shops, shop, minmay_misc_feat_columns, nicolae_figureground_pulse, minmay_snake_closets D:3: layout_basic, minmay_overflow_temple_star_hex, nicolae_elyvilon_white_marble_altar, lightli_sewer_entry_pipes, dilly_ecumenical_altar_fadedgnrine, serial_shops, shop D:4: minmay_skewed_foursquare, layout_basic, kennysheep_mini_moat, guppyfry_early_lair_pool D:5: layout_basic, minmay_temple_entry_hall, uniq_edmund D:6: layout_basic, hellmonk_overflow_destroyed_library, minivault_23, uniq_eustachio, uniq_jeremiah D:7: layout_loops_cross, mainiacjoe_ossuary_entry_find_the_door, uniq_maggie Temple: hellmonk_temple_beads Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fighting | 1 | 1.0 Spellcasting | 3 4 | 4.0 Conjurations | 6 7 | 7.3 Dodging | | 2.0 Stealth | | 2.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 1 | 2 | || 3 Melee: Unarmed | 1 | | || 1 Rapier | | 2 | || 2 Cast: Magic Dart | 17 | | || 17 Searing Ray | 7 | 10 | 3 || 20 Stab: Sleeping | | 1 | || 1 Armour: Robe | 1 | | || 1 Leather armour | 1 | 17 | 1 || 19 Dodge: Dodged | 3 | 4 | 13 || 20