Dungeon Crawl Stone Soup version 0.34.0-21-g137ed264d3 (webtiles) character file. Game seed: 11441693986544278603 53 trajan the Conjurer (level 3, 0/26 HPs) Began as a Human Conjurer on Feb 24, 2026. Slain by a drude (5 damage) ... on level 5 of the Dungeon. The game lasted 00:06:53 (777 turns). trajan the Conjurer (Human Conjurer) Turns: 777, Time: 00:06:54 Health: 0/26 AC: 4 Str: 7 XL: 3 Next: 89% Magic: 4/8 EV: 11 Int: 20 God: Gold: 169 SH: 0 Dex: 11 Spells: 6/9 levels left rFire . . . (100%) b - +0 short sword rCold . . . (100%) (no offhand) rNeg . . . (100%) c - +2 robe {Will+} rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ d - ring of flight HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: flying A: explore regen a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 169 gold pieces. Inventory: Hand Weapons b - a +0 short sword (weapon) Armour a - a +0 robe c - a +2 robe of willpower (worn) Jewellery d - a ring of flight (worn) Scrolls c - 2 scrolls of identify {unknown} e - a scroll of vulnerability {unknown} h - 2 scrolls of amnesia {unknown} j - a scroll of brand weapon {unknown} k - a scroll of fear {unknown} Potions g - a potion of magic d - a potion of moonshine {unknown} f - a potion of lignification {unknown} l - a potion of curing {unknown} Skills: - Level 1.0 Fighting - Level 2.0 Dodging - Level 2.0 Stealth + Level 3.6 Spellcasting - Level 4.0 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fugue of the Fallen Necr 3% N/A 38% 3 Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Martyr's Knell Necr/Summ 3% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Shops: D:3 [ Annotations: D:4 Eustachio, Grinder, Pikel Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Found a parchment of Martyr's Knell. The ice beast leaves your sight. You aren't carrying any items that you can evoke. Unknown command. Unknown command. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You encounter a drude. The drude shouts! Found a smoky coppery potion. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ice beast (78% to hit) You focus your ray upon the ice beast. The searing ray hits the drude. The drude is moderately wounded. The searing ray hits the ice beast! The ice beast is moderately wounded. (Press . to maintain the ray.) The drude hits you. Your doom draws closer. The drude hits you. Your doom draws closer. The searing ray hits the drude! The drude is heavily wounded. The searing ray hits the ice beast. The ice beast is heavily wounded. The drude hits you. Your doom draws closer. The drude hits you! * * * LOW HITPOINT WARNING * * * Your doom draws closer. The searing ray misses the drude. The searing ray hits the ice beast. The ice beast is severely wounded. The drude hits you. You die... #.....## ##............. #.#...Y# ##...Y5@...#. ..####.###....###..## .##.....###...# ..# ....##.......## ...# ##..##..:.#........... ...#####..##...##...... ...# .....#..## ....... .....#....###..# ....... .......#..# #..# ...##.##..# .... ..###. #..# ... . #... You could see an ice beast and a drude. Vanquished Creatures 2 adders (D:3) A white imp (D:5) 2 dart slugs An endoplasm (D:3) A hobgoblin (D:4) 3 jackals (D:3) An orc (D:4) 3 quokkas (D:4) 7 ball pythons 2 goblins (D:1) 5 kobolds 2 rats 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | trajan the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 138 | D:1 | Reached skill level 1 in Fighting 231 | D:3 | Reached XP level 2. HP: 21/21 MP: 3/5 234 | D:3 | Learned a level 2 spell: Searing Ray 258 | D:3 | You fall into a shaft and drop 1 floor! 326 | D:4 | Encountered Grinder 341 | D:5 | Entered Level 5 of the Dungeon 341 | D:5 | Encountered an ice beast 443 | D:4 | Encountered a lemure 443 | D:4 | Encountered Pikel 449 | D:4 | Reached XP level 3. HP: 26/26 MP: 2/7 528 | D:4 | Encountered Eustachio 604 | D:3 | Found Qecenn's Antique Armour Shoppe. 777 | D:5 | Slain by a drude Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_f, layout_basic, minmay_misc_feat_ornament, chequers_serial_rivers_large_a, chequers_serial_rivers_micro_d D:2: layout_basic, serial_bayou, serial_bayou_shore_b, serial_bayou_crossing, serial_bayou_shore_b, serial_bayou_lagoon_a, serial_bayou_lake_a, serial_bayou_pond_c, nicolae_titane D:3: layout_basic, serial_shops, nicolae_shop_tiny_waterfront, portal_sewer_entry_e D:4: layout_basic, lemuel_crystal_altar, uniq_pikel, uniq_grinder, uniq_eustachio D:5: layout_cave_pools Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.0 Spellcasting | 3 | 3.6 Dodging | | 2.0 Stealth | | 2.0 Conjurations | | 4.0 Action || total ---------------------------++------- Attack: Normal || 10 Melee: Unarmed || 4 Short sword || 6 Cast: Magic Dart || 19 Searing Ray || 14 Stab: Sleeping || 1 Armour: Robe || 25 Dodge: Dodged || 15