Dungeon Crawl Stone Soup version 0.34.0-26-gae8d228adc (webtiles) character file. Game seed: 17283487399864520060 0 trajan the Conjurer (level 1, 13/13 HPs) Began as a Human Conjurer on Feb 26, 2026. Quit the game on level 2 of the Dungeon. The game lasted 00:00:22 (43 turns). trajan the Conjurer (Human Conjurer) Turns: 43, Time: 00:00:22 Health: 13/13 AC: 2 Str: 7 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 18 God: Gold: 11 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... b - amulet of guardian spirit Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: guardian spirit @: no status effects A: explore regen a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 11 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - an amulet of guardian spirit (worn) Scrolls c - a scroll of poison {unknown} Potions g - a potion of magic Skills: + Level 0.0 Fighting - Level 2.0 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting - Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 5% 2 Fulminant Prism Conj/Alch 4% 3d5 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Welcome, trajan the Human Conjurer. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found 11 gold pieces. Found a staircase leading out of the dungeon. You now have 11 gold pieces. You open the door. Found a triangular silver amulet. Found an escape hatch in the floor. There is an open door here. Found a scroll labelled RACKAYPLAG. b - an amulet of guardian spirit There is an escape hatch in the floor here. c - a scroll labelled RACKAYPLAG You start putting on your amulet. You continue putting on your amulet of guardian spirit. You continue putting on your amulet of guardian spirit. You continue putting on your amulet of guardian spirit. You continue putting on your amulet of guardian spirit. You continue putting on your amulet of guardian spirit. You finish putting on your amulet of guardian spirit. You feel your power drawn to a protective spirit. b - an amulet of guardian spirit (worn) As you open the door, it creaks loudly! There is an escape hatch in the floor here. You slide downwards. The hatch slams shut behind you. You encounter an orc, an adder and a ribbon worm. Found 3 scrolls labelled NIRIEC ISONK. Saving game... please wait. Welcome back, trajan the Human Conjurer. Press ? for a list of commands and other information. The adder hisses angrily. You see here 2 scrolls labelled NIRIEC ISONK. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ............... ..#####@.?..... #........ #....w... #......## ######## You could see a ribbon worm (wandering), an adder and an orc (wandering). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | trajan the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 43 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_split_and_join, layout_basic, nicolae_concentric_dashed_squares_mild D:2: layout_basic, hellmonk_ecumenical_altar_crossroads