travess Level 1 of the Dungeon (0, 0, D:1) a +0 spear (1, -1, D:1) a +0 sling (2, 1, D:1) a +0 short sword a stone (8, 25, D:1) a +0 dagger (10, 30, D:1) a book of Geomancy (18, 0, D:1) a +0 dagger 2 stones (19, 34, D:1) a +0 helmet (20, -5, D:1) a +0 robe (22, 24, D:1) a +0 dagger (25, 3, D:1) a +0 whip (28, 10, D:1) a +0 short sword a stone (29, 21, D:1) a +0 short sword 2 stones Level 2 of the Dungeon (0, 0, D:2) 6 stones (2, 28, D:2) a +2 whip of freezing (still there?) 3 stones (still there?) (7, 20, D:2) a +0 ring mail (10, -26, D:2) a +0 leather armour (12, -14, D:2) a +0 ring mail (24, -16, D:2) 7 stones (24, 19, D:2) a +0 animal skin (36, -14, D:2) a +0 dagger (37, -2, D:2) a +0 long sword (38, -18, D:2) a +0 rapier (40, -16, D:2) 8 stones (40, 7, D:2) 7 stones Level 3 of the Dungeon (0, 0, D:3) a +0 flail a +0 flail a +0 ring mail a +0 club (3, -31, D:3) a +0 hand axe (3, -17, D:3) a book of Air (8, -27, D:3) a +0 short sword (10, -40, D:3) a +0 spear (11, -39, D:3) a +0 flail a +0 spear (14, -26, D:3) a +0 flail a +0 ring mail (16, -26, D:3) a +0 whip (17, -24, D:3) a +0 dagger (18, -15, D:3) the staff "Gobitsot" {Fly rF+ Str+6 Dex-4 Fire} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+6: It affects your strength (+6). Dex-4: It affects your dexterity (-4). rF+: It protects you from fire. Fly: It grants you flight. Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a one-handed weapon. Trog disapproves of the use of such an item. (19, -27, D:3) a +0 chain mail (20, -17, D:3) a +0 dagger a +0 short sword (25, -36, D:3) a +0 rapier (26, -36, D:3) a +0 chain mail (29, -27, D:3) a +0 dagger (33, -2, D:3) a frilled lizard skeleton (38, -16, D:3) a +0 hand axe a +0 leather armour (44, -34, D:3) a maw talisman (44, -33, D:3) an adder corpse (skeletalised by now) (47, -10, D:3) a +0 club Level 4 of the Dungeon [Shop] Jogav's Antique Weapon Shop a +0 quarterstaff (88 gold) a +0 whip (55 gold) a +0 war axe (77 gold) a +0 mace (66 gold) a +0 sling (33 gold) a +2 dagger of electrocution (374 gold) the +4 morningstar of the Maze {elec, Dex+2} (906 gold) Dex+2: It affects your dexterity (+2). a +0 giant club (37 gold) (0, 0, D:4) 10 gold pieces (8, -7, D:4) a +0 hand axe the Ecumenical Temple