travess Level 1 of the Dungeon [Shop] Vuijihax's Jewellery Emporium an amulet of the acrobat (unknown) (390 gold) an amulet of magic regeneration (unknown) (390 gold) an amulet of guardian spirit (unknown) (390 gold) a +6 ring of strength (unknown) (468 gold) a +6 ring of intelligence (unknown) (468 gold) a ring of ice (325 gold) a +6 ring of dexterity (unknown) (468 gold) a ring of protection from cold (unknown) (325 gold) a flux talisman (325 gold) [Shop] Weil Ifi's Distillery a potion of attraction (unknown) (42 gold) a potion of might (unknown) (56 gold) a potion of lignification (unknown) (42 gold) a potion of brilliance (unknown) (56 gold) a potion of curing (unknown) (42 gold) a potion of enlightenment (unknown) (70 gold) a potion of degeneration (unknown) (14 gold) a potion of ambrosia (unknown) (112 gold) a potion of might (unknown) (56 gold) [Shop] Teick's General Store a +0 mace (39 gold) a condenser vane (520 gold) a +0 leather armour (26 gold) an amulet of magic regeneration (unknown) (390 gold) a +4 ring of protection (unknown) (468 gold) a potion of enlightenment (unknown) (65 gold) a +0 leather armour (26 gold) a scroll of vulnerability (unknown) (52 gold) a +6 ring of intelligence (unknown) (468 gold) [Shop] Hocemeam's Antique Armour Emporium a robe (13 gold) the +2 pair of slick slippers {slick, slippery, EV+4} (513 gold) Slick: Its wearer cannot be constricted, engulfed, netted or webbed. Slippery: Its wearer slips away from damaging melee attacks, pulling the attacker onward. EV+4: It affects your evasion (+4). a chain mail (85 gold) a pair of boots (85 gold) a robe (13 gold) a cloak (85 gold) a plate armour (437 gold) a leather armour (38 gold) (0, 0, D:1) 4 stones (8, 8, D:1) a ball python corpse (10, 9, D:1) a quarterstaff (17, 0, D:1) a +0 mace (18, 11, D:1) a jackal corpse (skeletalised by now) (34, -23, D:1) a flail (36, -26, D:1) a +0 whip 4 stones (37, 8, D:1) a dagger (41, -22, D:1) a +0 dagger (41, 11, D:1) a bat corpse (skeletalised by now) (42, -4, D:1) a ball python corpse (skeletalised by now) (44, 7, D:1) 3 poisoned darts (44, 16, D:1) a +0 dagger a kobold corpse (skeletalised by now) (47, -10, D:1) a +0 dagger a +0 robe (48, -15, D:1) a +0 dagger (50, -12, D:1) a +0 hand axe (50, -10, D:1) 7 stones (52, 12, D:1) a Young Poisoner's Handbook