treesap Level 1 of the Dungeon (12, -11, D:1) a rat skeleton (12, -9, D:1) a hobgoblin skeleton (13, -9, D:1) a ball python skeleton (15, -7, D:1) a rat skeleton a kobold skeleton (15, 19, D:1) a ball python corpse (skeletalised by now) (17, -7, D:1) a rat skeleton (19, 3, D:1) a hobgoblin corpse (skeletalised by now) (21, -25, D:1) a bat skeleton (24, -22, D:1) a scarab talisman (29, -14, D:1) a +0 dagger a kobold skeleton (29, 7, D:1) a +0 dagger a stone a ball python corpse (skeletalised by now) a kobold corpse (skeletalised by now) (34, -14, D:1) a bat skeleton (37, 5, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Oczytem's Antique Weapon Shoppe the +11 short sword "Siofrooh" {flame, ^Drain rElec rC+ Int+3} (2463 gold) ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. rC+: It protects you from cold. Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +0 spear (90 gold) a +0 dagger (60 gold) a +0 quarterstaff (150 gold) a +1 battleaxe of freezing (750 gold) a +0 dagger (60 gold) the +11 great sword of the Screaming Gods {flame, Fly Int+6} (2841 gold) Fly: It grants you flight. Int+6: It affects your intelligence (+6). It cannot be enchanted further. a +0 flail (105 gold) the +7 Spriggan's Knife {stab, EV+4 Stlth+} (1908 gold) Stab: It is more effective when stabbing unaware enemies, sometimes treating them as though they were completely helpless. EV+4: It affects your evasion (+4). Stlth+: It makes you more stealthy. It cannot be enchanted further. (2, 1, D:2) a +0 whip 2 stones (4, 5, D:2) 7 gold pieces (23, 21, D:2) a +0 club (24, 12, D:2) a bat corpse