Dungeon Crawl Stone Soup version 0.33.0-13-g761f119567 (webtiles) character file. Game seed: 17633493775428179503 46 tsurei the Magician (level 3, -5/25 HPs) Began as a Djinni Fire Elementalist on May 23, 2025. Slain by an ogre ... wielding a +0 giant club (19 damage) ... on level 2 of the Dungeon. The game lasted 00:02:37 (1185 turns). tsurei the Magician (Djinni Fire Elementalist) Turns: 1185, Time: 00:02:37 Health: -5/25 AC: 2 Str: 7 XL: 3 Next: 92% Gold: 30 EV: 11 Int: 18 God: SH: 0 Dex: 13 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn %: infuse magic (-6 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 30 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery c - a +6 ring of intelligence e - a ring of fire Scrolls b - 2 scrolls of blinking {unknown} d - a scroll of torment {unknown} f - a scroll of silence {unknown} j - a scroll of teleportation {unknown} k - a scroll of vulnerability {unknown} Potions g - a potion of mutation {unknown} h - a potion of magic {unknown} i - a potion of moonshine {unknown} Skills: + Level 2.7 Dodging + Level 2.0 Stealth + Level 3.5 Spellcasting + Level 3.5 Conjurations - Level 3.5 Hexes - Level 3.5 Summonings - Level 3.5 Necromancy - Level 3.5 Translocations - Level 3.5 Forgecraft + Level 3.5 Fire Magic - Level 3.5 Ice Magic - Level 3.5 Air Magic - Level 3.5 Earth Magic - Level 3.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 64% 2x1d7 3% 1 b - Scorch Fire 32% 2d6 5% 2 c - Volatile Blastmotes Fire/Tloc 32% 2d12 11% 3 d - Inner Flame Hex/Fire 16% N/A 11% 3 e - Flame Wave Conj/Fire 16% 2d7 34% 4 f - Magic Dart Conj 64% 1d6 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History There are monsters nearby! You conjure some foxfire! You conjure some foxfire! There is not enough space to conjure foxfire! Your foxfire dissipates! The foxfire hits the adder. The adder is heavily wounded. The foxfire hits the adder! You kill the adder! The foxfire hits the ogre. The ogre is lightly wounded. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A cloud of volatile blastmotes flares up around you! Run! Casting: Volatile Blastmotes (quite dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A cloud of volatile blastmotes flares up around you! Run! The cloud of blastmotes explodes! The concussive blast engulfs the goblin! You kill the goblin! The cloud of blastmotes explodes! The concussive blast engulfs you. You resist. You are knocked back by the blast. You hear a shout! Casting: Volatile Blastmotes (quite dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Volatile Blastmotes. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Volatile Blastmotes (quite dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Volatile Blastmotes (quite dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the ogre. The ogre is moderately wounded. The ogre's fire resistance burns away. The ogre attacks as it pursues you! The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ########.# .## .# #.#.# .....##.# #.#.# #.#...... #.#.# #....g# #.#.# ##.# #.#.# #).# #.#.# #.## . #†#.#######.###...# #....#...@O.....# ##....#.######.### #.......#### .# #...".......# # #.......###.# ###......... #...#.##.. #####.# .# #.. . You could see an ogre (combustible). Vanquished Creatures 2 adders (D:2) A hobgoblin (D:1) 7 jackals (D:1) A quokka (D:1) 2 ball pythons (D:1) 2 bats 5 endoplasms A frilled lizard (D:1) 3 goblins 3 kobolds (D:1) 2 rats 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tsurei the Djinni Fire Elementalist began the quest for the | Orb. 0 | D:1 | tsurei set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 90 | D:1 | Reached XP level 2. HP: 16/21 MP: 0/0 561 | D:1 | Reached XP level 3. HP: 18/25 MP: 0/0 561 | D:1 | Learned a level 1 spell: Magic Dart 850 | D:1 | You are sucked into a shaft and drop 1 floor! 1173 | D:2 | Noticed an ogre 1185 | D:2 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_underground_garden, layout_basic, serial_bayou_ford_a, minmay_pentomino_v4 D:2: layout_loops_ring, minmay_fractal_squares_5, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | | 3.5 Conjurations | | 3.5 Hexes | | 3.5 Summonings | | 3.5 Necromancy | | 3.5 Translocations | | 3.5 Forgecraft | | 3.5 Fire Magic | | 3.5 Ice Magic | | 3.5 Air Magic | | 3.5 Earth Magic | | 3.5 Alchemy | | 3.5 Stealth | 2 | 2.0 Dodging | | 2.7 Action || total ---------------------------++------- Melee: Unarmed || 2 Cast: Foxfire || 84 Scorch || 10 Volatile Blastmot || 2 Armour: Robe || 8 Dodge: Dodged || 6