ASSERT(valid_cursor_pos(pos.x, pos.y, region)) in 'libutil.cc' at line 404 failed. (invalid cursor position 43,13 in region 2, should be 80,13 in region 0) Version: Dungeon Crawl Stone Soup 0.34-a0-67-g04553db0ad Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 10222634650292643839, deterministic pregen: 1 Command line: /usr/games/crawl-git-04553db0ad -name tswn -rc /dgldir/rcfiles/crawl-git/tswn.rc -macro /dgldir/rcfiles/crawl-git/tswn.macro -morgue /dgldir/morgue/tswn/ -webtiles-socket /crawl-master/webserver/sockets/tswn:2025-05-22.11:40:58.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 17 stack frames. /usr/games/crawl-git-04553db0ad(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x5ea812af1e4e]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-04553db0ad(_Z13do_crash_dumpv+0x43a) [0x5ea812affeda]: do_crash_dump() /usr/games/crawl-git-04553db0ad(_Z20crash_signal_handleri+0x1fa) [0x5ea812af232a]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x42910) [0x74a64a242910]: /lib/x86_64-linux-gnu/libc.so.6(pthread_kill+0x11b) [0x74a64a29999b]: /lib/x86_64-linux-gnu/libc.so.6(raise+0x16) [0x74a64a242866]: /usr/games/crawl-git-04553db0ad(+0x4d82ad) [0x5ea812aff2ad]: /usr/games/crawl-git-04553db0ad(_Z12AssertFailedPKcS0_iS0_z+0x1a1) [0x5ea812aff791]: AssertFailed(char const*, char const*, int, char const*, ...) /usr/games/crawl-git-04553db0ad(_Z23assert_valid_cursor_posv+0xc5) [0x5ea812db3015]: assert_valid_cursor_pos() /usr/games/crawl-git-04553db0ad(_Z11print_statsv+0x7ad) [0x5ea812faf23d]: print_stats() /usr/games/crawl-git-04553db0ad(+0xc63aa0) [0x5ea81328aaa0]: /usr/games/crawl-git-04553db0ad(+0xc65dc6) [0x5ea81328cdc6]: /usr/games/crawl-git-04553db0ad(+0xc66ec5) [0x5ea81328dec5]: /usr/games/crawl-git-04553db0ad(main+0x1f7) [0x5ea812a27787]: /lib/x86_64-linux-gnu/libc.so.6(+0x280d0) [0x74a64a2280d0]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x89) [0x74a64a228189]: /usr/games/crawl-git-04553db0ad(_start+0x25) [0x5ea812a281b5]: Trying to run gdb. GNU gdb (Ubuntu 14.0.50.20230907-0ubuntu1) 14.0.50.20230907-git Copyright (C) 2023 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". Type "show configuration" for configuration details. For bug reporting instructions, please see: . Find the GDB manual and other documentation resources online at: . For help, type "help". Type "apropos word" to search for commands related to "word". [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x000074a64a30fbf7 in __GI___wait4 (pid=3456923, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 #0 0x000074a64a30fbf7 in __GI___wait4 (pid=3456923, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 sc_ret = -512 sc_ret = #1 0x00005ea812af24fc in call_gdb (file=0x74a64a3ff6c0 <_IO_2_1_stderr_>) at crash.cc:438 gdb = attach_cmd = "attach 3454833\000\000\000\000\000" #2 0x00005ea812affef8 in do_crash_dump () at dbg-asrt.cc:673 t = 1747918315 dir = "/dgldir/morgue/tswn/" name = "/dgldir/morgue/tswn/crash-tswn-20250522-125155.txt", '\000' signal_info = "Crash caused by signal #6: Aborted" cause_msg = "ASSERT(valid_cursor_pos(pos.x, pos.y, region)) in 'libutil.cc' at line 404 failed. (invalid cursor position 43,13 in region 2, should be 80,13 in region 0)" file = 0x74a64a3ff6c0 <_IO_2_1_stderr_> #3 0x00005ea812af232a in crash_signal_handler (sig_num=6) at crash.cc:198 No locals. #4 No locals. #5 __pthread_kill_implementation (no_tid=0, signo=6, threadid=) at ./nptl/pthread_kill.c:44 tid = ret = 0 pd = old_mask = {__val = {140732316738640}} ret = pd = old_mask = ret = tid = ret = resultvar = resultvar = __arg3 = __arg2 = __arg1 = _a3 = _a2 = _a1 = __futex = resultvar = __arg3 = __arg2 = __arg1 = _a3 = _a2 = _a1 = __futex = __private = __oldval = #6 __pthread_kill_internal (signo=6, threadid=) at ./nptl/pthread_kill.c:78 No locals. #7 __GI___pthread_kill (threadid=, signo=signo@entry=6) at ./nptl/pthread_kill.c:89 No locals. #8 0x000074a64a242866 in __GI_raise (sig=6) at ../sysdeps/posix/raise.c:26 ret = #9 0x00005ea812aff2ad in _BreakStrToDebugger (mesg=mesg@entry=0x7ffecbbf6650 "ASSERT(valid_cursor_pos(pos.x, pos.y, region)) in 'libutil.cc' at line 404 failed. (invalid cursor position 43,13 in region 2, should be 80,13 in region 0)", assert=true) at dbg-asrt.cc:799 No locals. #10 0x00005ea812aff791 in AssertFailed (expr=expr@entry=0x5ea813334878 "valid_cursor_pos(pos.x, pos.y, region)", file=file@entry=0x5ea8132ba0fe "libutil.cc", line=line@entry=404, text=text@entry=0x5ea813334828 "invalid cursor position %d,%d in region %d, should be %d,%d in region %d") at dbg-asrt.cc:832 detail = "invalid cursor position 43,13 in region 2, should be 80,13 in region 0\000\000\000?\274\2424\203\205=\261\323%\025\250^\000\000\273\310\335\026\250^\000\000\000\000\000\000\002\000\000\000\257\310ݖ\250^\000\000\260\310\335\026\250^\000\000\334\310\335\026\250^\000\000\320g\277\313\376\177\000\000BŕJ\246t\000\000\001\000\000\000\000\000\000\000\201\2153J\246t\000\000(\000\000\0000", '\000' , "\260\310\335\026\250^\000\000\002", '\000' , "\246t\000\000\005n"... final_mesg = "ASSERT(valid_cursor_pos(pos.x, pos.y, region)) in 'libutil.cc' at line 404 failed. (invalid cursor position 43,13 in region 2, should be 80,13 in region 0)\000\376\177\000\000\003\000\000\000\000\000\000\000q\242\321\022\250^\000\000\214h\277\313\376\177\000\000\016\000\000\000\000\000\000\000\037", '\000' ... mesg = "ASSERT(valid_cursor_pos(pos.x, pos.y, region)) in 'libutil.cc' at line 404 failed.\000\313\376\177\000\000\000?\274\2424\203\205=spawn\000\000\000\304\310\335\026\250^\000\000\000\000\000\000\002\000\000\000\000?\274\2424\203\205=\303\310\335\026\250^", '\000' , "(f\277\313\376\177\000\000\244Z+\023\250^\000\000\004\000\000\000\000\000\000\000pc\277\313\376\177\000\000\356vuJ\246t\000\000\260\310\335\026\250^\000\000"... args = {{gp_offset = 48, fp_offset = 48, overflow_arg_area = 0x7ffecbbf6b60, reg_save_area = 0x7ffecbbf6a60}} fileName = #11 0x00005ea812db3015 in assert_valid_cursor_pos () at libutil.cc:404 region = GOTO_STAT pos = {x = 43, y = 13} #12 0x00005ea812faf23d in print_stats () at output.cc:1580 ac_pos = 5 ev_pos = 6 coff = {cstate = false} rows_hidden = #13 0x00005ea81328aaa0 in _prep_input () at main.cc:2476 No locals. #14 0x00005ea81328cdc6 in _input () at main.cc:1106 player_disabled = {was_disabled = true} #15 0x00005ea81328dec5 in _launch_game () at main.cc:493 game_start = ccon = {cstate = false} #16 0x00005ea812a27787 in _launch_game_loop () at main.cc:392 game_ended = false game_ended = ge = fe = #17 main (argc=12, argv=0x7ffecbbf72e8) at main.cc:342 echo = {prev_state = {value = maybe_bool::mbool_t::maybe, static maybe = {value = maybe_bool::mbool_t::maybe, static maybe = , static t = {value = maybe_bool::mbool_t::t, static maybe = , static t = , static f = {value = maybe_bool::mbool_t::f, static maybe = , static t = , static f = }}, static f = }}} [Inferior 1 (process 3454833) detached] Compilation info: <<<<<<<<<<< Compiled with GCC 13.2.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-04553db0ad/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-04553db0ad/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-04553db0ad/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 7, depth = 4 Level id: Shoals:4 Level build method = random_map_for_place, level layout type = encompass, absdepth0 = 18 Level vaults: shoals_end_hellmonk_lost_city Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< You beat the water nymph into a bloody pulp!!! You kill the water nymph! The Council accepts your kill. A merfolk comes into view. It is wielding a +0 trident. Found a dagger. Found a stone staircase leading up. The merfolk hits you from afar with a +0 trident. The merfolk attacks as it pursues you! The merfolk misses you. The merfolk attacks as it pursues you! The merfolk completely misses you. There is a stone staircase leading up here. You hear a shout! You see here 5 stones. You lunge at the merfolk, in a flurry of attacks. You pummel the merfolk like a punching bag!!! You kill the merfolk! The Council accepts your kill. There is a stone staircase leading up here. You climb upwards. The dream sheep bleats! x3; You hear a shout! x2; You hear an angry hiss. You hear a shout! There is a stone staircase leading down here. A faun comes into view. It is wielding a +0 spear. The faun moves out of view. A faun and a satyr come into view. You spin and attack the water elemental repeatedly. The faun shouts! You pummel the water elemental!! The water elemental is heavily damaged. You completely miss the water elemental. The water elemental is heavily damaged. You hear an angry hiss. The water elemental hits you! The water elemental engulfs you in water! The dream sheep barely misses you. The faun moves out of view. The satyr moves out of view. You spin and attack the dream sheep repeatedly. You punch the dream sheep! The dream sheep is severely wounded. You punch the dream sheep! You kill the dream sheep! The Council accepts your kill. You spin and attack the water elemental. You completely miss the water elemental. The water elemental is heavily damaged. You hear a shout! The satyr unwields a +0 club. The satyr wields a +0 longbow. The satyr shoots an arrow. You block the arrow. The water elemental completely misses you. The water engulfing you falls away. You lunge at the satyr, in a flurry of attacks. You punch the satyr! The satyr is moderately wounded. You squash the satyr like an ant!!! You kill the satyr! The Council accepts your kill. You hear an angry hiss. 2 fauns and a skyshark come into view. You spin and attack the water elemental repeatedly. You barely miss the water elemental. You squash the water elemental like an ant!!! You destroy the water elemental! The Council accepts your kill. You spin and attack the water elemental repeatedly. You barely miss the water elemental. The water elemental is heavily damaged. You punch the water elemental! The water elemental is almost destroyed. You hear an angry hiss. The water elemental hits you. The faun moves out of view. x2 The skyshark moves out of view. A wind drake comes into view. The faun splashes around in the water. The faun unwields a +0 quarterstaff. The faun wields a +0 sling. The faun shoots a sling bullet. The sling bullet completely misses you. The sling bullet closely misses the water elemental. The wind drake moves out of view. You spin and attack the faun repeatedly. You beat the faun into a bloody pulp!!! The faun is severely wounded. You beat the faun into a bloody pulp!!! You kill the faun! The Council accepts your kill. You hear a splash. x2 You enter the shallow water. Moving in this stuff is going to be slow. You spin and attack the faun repeatedly. Your unstable footing causes you to fumble your attack. x2 You pulverise the faun!!! The faun is severely wounded. The faun gestures at you while chanting. Your willpower is stripped away! The faun closely misses you. You spin and attack the water elemental. You pulverise the water elemental!!! You destroy the water elemental! The Council accepts your kill. The faun shoots a sling bullet. The sling bullet misses you. The faun shoots a sling bullet. The sling bullet hits you but does no damage. The wind drake misses you. You spin and attack the wind drake repeatedly. You squash the wind drake like an ant!!! The wind drake is severely wounded. You pummel the wind drake like a punching bag!!! You kill the wind drake! The Council accepts your kill. A wind drake comes into view. You spin and attack the skyshark repeatedly. You barely miss the skyshark. You pummel the skyshark!! The skyshark is heavily wounded. The skyshark closely misses you. The skyshark misses you. The skyshark barely misses you. You block the faun's attack. You lunge at the faun, in a flurry of attacks. You completely miss the faun. You barely miss the faun. You spin and attack the wind drake repeatedly. You pummel the wind drake!! The wind drake is moderately wounded. You pulverise the wind drake!!! You kill the wind drake! The Council accepts your kill. You spin and attack the skyshark repeatedly. You punch the skyshark! The skyshark is severely wounded. You punch the skyshark! The skyshark is severely wounded. You block the skyshark's attack. x2 The skyshark tail-slaps you but does no damage. The faun unwields a +0 sling. The faun wields a +0 quarterstaff. You block the faun's attack. The dream sheep completely misses you. The faun hits you but does no damage. You spin and attack the dream sheep. You punch the dream sheep! The dream sheep is almost dead. You spin and attack the skyshark. You barely miss the skyshark. The skyshark is severely wounded. You block the skyshark's attack. The skyshark barely misses you. The skyshark tail-slaps you but does no damage. The dream sheep headbutts you but does no damage. A water nymph comes into view. Your muscles tense, ready for explosive movement... You spin and attack the dream sheep repeatedly, with incredible momentum. You pulverise the dream sheep!!! You blow up the dream sheep! The Council accepts your kill. You spin and attack the skyshark repeatedly, with incredible momentum. You pummel the skyshark!! You blow up the skyshark! The Council accepts your kill. You enter the shallow water. Moving in this stuff is going to be slow. You lunge with incredible momentum at the faun, in a flurry of attacks. You pulverise the faun!!! The faun is almost dead. Your unstable footing causes you to fumble your attack. You spin and attack the faun, with incredible momentum. Your unstable footing causes you to fumble your attack. Your supernatural speed expires. You lunge at the dream sheep, in a flurry of attacks. You pummel the dream sheep like a punching bag!!! You kill the dream sheep! The Council accepts your kill. You spin and attack the faun repeatedly. You pummel the faun!! You kill the faun! The Council accepts your kill. You hear a splash. x2 You spin and attack the faun repeatedly. You pummel the faun!! You kill the faun! The Council accepts your kill. You hear a splash. x2 You block the faun's attack. Splash! You fall into the shallow water. Moving in this stuff is going to be slow. The faun hits you from afar with a +0 spear! You lunge at the faun, in a flurry of attacks. Your unstable footing causes you to fumble your attack. You beat the faun into a bloody pulp!!!! You kill the faun! The Council accepts your kill. You hear a splash. x2 You block the water nymph's attack. You spin and attack the water nymph repeatedly. You punch the water nymph! The water nymph is moderately wounded. You barely miss the water nymph. The water nymph is moderately wounded. The water nymph points at you and mumbles some strange words. The water swirls and strikes you. You block the water nymph's attack. Things that are here: a +0 quarterstaff; a +0 sling You spin and attack the water nymph repeatedly. You squash the water nymph like an ant!!! You kill the water nymph! The Council accepts your kill. You hear a shout! A cyclops comes into view. The cyclops moves out of view. You see here a dream sheep corpse. The cyclops shouts! You pulverise the cyclops!!! You kill the cyclops! The Council accepts your kill. You feel less exhausted. There is a stone staircase leading down, spattered with blood here. Things that are here: 5 large rocks; a cyclops corpse You climb downwards. There is a stone staircase leading up here. There is a stone staircase leading up here. You climb upwards. Polyphemus shouts, "Attack, my pets! Attack!" The catoblepas bellows! The death yak bellows! x4 You feel your willpower return. There is a stone staircase leading down here. You enter the shallow water. Moving in this stuff is going to be slow. You lunge at the death yak, in a flurry of attacks. You pulverise the death yak!!! The death yak is severely wounded. Your unstable footing causes you to fumble your attack. You pummel the death yak!! You kill the death yak! The Council accepts your kill. Your Shields skill increases to level 11! You lunge at the death yak, in a flurry of attacks. Your unstable footing causes you to fumble your attack. You squash the death yak like an ant!!! The death yak is almost dead. Your unstable footing causes you to fumble your attack. Polyphemus glares at you with his lone eye. Polyphemus throws the death yak at you! You block the death yak's attack. Polyphemus yells loudly for his pets to attack! You block Polyphemus's attack. Polyphemus hits you but does no damage. The death yak misses you. You spin and attack the death yak repeatedly. You pummel the death yak like a punching bag!!! The death yak is heavily wounded. Your unstable footing causes you to fumble your attack. You punch the death yak! The death yak is severely wounded. Polyphemus throws the catoblepas at you! You block the death yak's attack. The catoblepas gores you but does no damage. Found a stone staircase leading up. You spin and attack the catoblepas repeatedly. Your unstable footing causes you to fumble your attack. You punch the catoblepas! The catoblepas is lightly wounded. You pummel the catoblepas!! The catoblepas is heavily wounded. You spin and attack the death yak repeatedly. You pummel the death yak!! You kill the death yak! The Council accepts your kill. You block Polyphemus's attack. x2; The catoblepas gores you! Polyphemus hits you! Polyphemus hits you but does no damage. You block the death yak's attack. The catoblepas misses you. You spin and attack Polyphemus repeatedly. You hit Polyphemus. Polyphemus is lightly wounded. You pummel Polyphemus!! Polyphemus is moderately wounded. You hit Polyphemus. Polyphemus is moderately wounded. You spin and attack the death yak repeatedly. You pummel the death yak!! The death yak is moderately wounded. You punch the death yak! The death yak is heavily wounded. You beat the death yak into a bloody pulp!!! You kill the death yak! The Council accepts your kill. Polyphemus hits you. Polyphemus misses you. You block the death yak's attack. Polyphemus throws the death yak at you! The catoblepas breathes a plume of calcifying dust at you. The blast of calcifying dust hits you. You spin and attack Polyphemus repeatedly. Your unstable footing causes you to fumble your attack. You punch Polyphemus! Polyphemus is moderately wounded. You spin and attack the catoblepas repeatedly. You completely miss the catoblepas. The catoblepas is heavily wounded. You pummel the catoblepas!! The catoblepas is severely wounded. Your unstable footing causes you to fumble your attack. You spin and attack the death yak repeatedly. Your unstable footing causes you to fumble your attack. You pummel the death yak!! You kill the death yak! The Council accepts your kill. Polyphemus hits you! Polyphemus hits you. You block the catoblepas's attack. You spin and attack Polyphemus repeatedly. You pummel Polyphemus!! Polyphemus is heavily wounded. Your unstable footing causes you to fumble your attack. You squash Polyphemus like an ant!!! Polyphemus is almost dead. Polyphemus hits you!! Polyphemus hits you! x2 * * * LOW HITPOINT WARNING * * * Polyphemus hits you! * * * LOW HITPOINT WARNING * * * The catoblepas barely misses you. Things that are here: a death yak corpse; a death yak corpse Your muscles tense, ready for explosive movement... You spin and attack Polyphemus repeatedly, with incredible momentum. Your unstable footing causes you to fumble your attack. You punch Polyphemus! Polyphemus is almost dead. You spin and attack the catoblepas repeatedly, with incredible momentum. You pulverise the catoblepas!!! You blow up the catoblepas! The Council accepts your kill. You spin and attack Polyphemus, with incredible momentum. Your unstable footing causes you to fumble your attack. Your supernatural speed expires. Things that are here: a death yak corpse; a death yak corpse You spin and attack Polyphemus repeatedly. You pummel Polyphemus!! You kill Polyphemus! The Council accepts your kill. You hear a splash. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You hear a shout! You feel less exhausted. You enter the shallow water. Moving in this stuff is going to be slow. You hear a shout! x2 A faun and a manticore come into view. You hear a shout! x2; You hear a bleat! x2 The faun moves out of view. The manticore moves out of view. There is a large open door here. Your flames flare with remembrance! A faun and a cyclops come into view. You hear a shout! The faun moves out of view. The cyclops moves out of view. A faun and a dream sheep come into view. You lunge at the faun, in a flurry of attacks. You beat the faun into a bloody pulp!!!! You kill the faun! The Council accepts your kill. You hear a screech! You hear a bleat! A faun comes into view. It is wielding a +0 spear. The faun moves out of view. The dream sheep moves out of view. You see here a +0 dagger. A harpy comes into view. You hear a shout! You hear an angry hiss. You hear a shout! You hear a screech! You block the manticore's attack. x3; The faun barely misses you. Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the harpy. The harpy is lightly wounded. The harpy's fire resistance burns away. You pulverise the faun!!! The faun is almost dead. You rip the existence from the faun to re-knit yourself! You block the manticore's attack. The manticore barely misses you. x2 The faun hits you with a +0 spear! The faun closely misses you. Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the harpy. The harpy is burned terribly! The harpy is heavily wounded. You pulverise the faun!!! You kill the faun! The Council accepts your kill. You rip the existence from the faun to re-knit yourself! You hear an angry hiss. You block the harpy's attack. x2 The manticore bites you but does no damage. The manticore barely misses you. The manticore claws you but does no damage. The faun casts a spell at you. You resist with almost no effort. Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the cyclops. The cyclops is lightly wounded. The cyclops's fire resistance burns away. You beat the manticore into a bloody pulp!!! You kill the manticore! The Council accepts your kill. You rip the existence from the manticore to re-knit yourself! You hear a shout! You block the harpy's attack. The harpy misses you. The faun points at you and mumbles some strange words. Your willpower is stripped away! 2 fauns, a dream sheep, 2 manticores, a snapping turtle and a harpy come into view. You spin and attack the faun. You punch the faun! You kill the faun! The Council accepts your kill. You spin and attack the cyclops repeatedly. You squash the cyclops like an ant!!! The cyclops is severely wounded. You hit the cyclops. The cyclops is severely wounded. The manticore flicks its tail. The volley of spikes skewers you but does no damage. A merfolk siren comes into view. It is wielding a +0 trident. The harpy claws you. The harpy completely misses you. The cyclops barely misses you. The snapping turtle moves out of view. Things that are here: a +0 club; a +0 sling; a faun corpse You spin and attack the cyclops repeatedly. You pummel the cyclops!! You kill the cyclops! The Council accepts your kill. The harpy claws you. You block the harpy's attack. You spin and attack the harpy repeatedly. You pummel the harpy!! You kill the harpy! The Council accepts your kill. The manticore flicks its tail. The volley of spikes skewers you but does no damage. Things that are here: a +0 spear; a +0 sling; a faun corpse A dream sheep comes into view. You lunge at the manticore, in a flurry of attacks. You squash the manticore like an ant!!! You kill the manticore! The Council accepts your kill. Things that are here: a +0 club; a +0 sling; a faun corpse You enter the shallow water. Moving in this stuff is going to be slow. You spin and attack the dream sheep repeatedly. Your unstable footing causes you to fumble your attack. x2 You pulverise the dream sheep!!! You kill the dream sheep! The Council accepts your kill. You spin and attack the harpy repeatedly. Your unstable footing causes you to fumble your attack. You completely miss the harpy. You pummel the harpy!! The harpy is almost dead. The harpy barely misses you. You block the harpy's attack. The harpy completely misses you. x2 The merfolk siren chants a haunting song. You are mesmerised by the merfolk siren! You spin and attack the harpy repeatedly. You beat the harpy into a bloody pulp!!! You kill the harpy! The Council accepts your kill. The merfolk siren stops singing. You are no longer entranced. The faun unwields a +0 club. The faun wields a +0 sling. The faun shoots a sling bullet. The sling bullet hits you! The merfolk siren chants a haunting song. You resist. Unknown command. The merfolk siren closely misses you. You enter the shallow water. Moving in this stuff is going to be slow. You spin and attack the satyr repeatedly. Your unstable footing causes you to fumble your attack. You pummel the satyr!! The satyr is heavily wounded. The merfolk siren chants a haunting song. You resist. Things that are here: a harpy corpse; a dream sheep corpse You spin and attack the satyr repeatedly. You pummel the satyr!! The satyr is severely wounded. You pummel the satyr!! You kill the satyr! The Council accepts your kill. You hear a splash. x2 You block the merfolk siren's attack. You see here a manticore corpse. You enter the shallow water. Moving in this stuff is going to be slow. You spin and attack the dream sheep repeatedly. Your unstable footing causes you to fumble your attack. You punch the dream sheep! The dream sheep is severely wounded. You pummel the dream sheep!! You kill the dream sheep! The Council accepts your kill. The faun shoots a sling bullet. You block the sling bullet. The merfolk siren closely misses you. The faun unwields a +0 spear. The faun wields a +0 sling. The faun shoots a sling bullet. The sling bullet completely misses you. Your Armour skill increases to level 8! Things that are here: a harpy corpse; a dream sheep corpse Found 27 gold pieces. You lunge at the faun, in a flurry of attacks. You pummel the faun!! The faun is severely wounded. Your unstable footing causes you to fumble your attack. You feel your willpower return. The faun unwields a +0 sling. The faun wields a +0 club. The faun hits you with a +0 club. You block the merfolk siren's attack. The snapping turtle closely misses you. The faun unwields a +0 sling. The faun wields a +0 spear. The faun hits you with a +0 spear! The merfolk siren chants a haunting song. You resist with almost no effort. The faun misses you. The snapping turtle bites you from afar! Things that are here: a +0 spear; a +0 longbow You punch the faun! The faun is almost dead. You hear a shout! The faun completely misses you. You pummel the faun!! You kill the faun! The Council accepts your kill. You hear a splash. x2 The faun completely misses you. The merfolk siren completely misses you. A merfolk comes into view. It is wielding a +0 trident. You lunge at the manticore, in a flurry of attacks. You beat the manticore into a bloody pulp!!! You kill the manticore! The Council accepts your kill. You spin and attack the faun repeatedly. Your unstable footing causes you to fumble your attack. You beat the faun into a bloody pulp!!! The faun is almost dead. You spin and attack the merfolk siren repeatedly. You punch the merfolk siren! The merfolk siren is moderately wounded. Your unstable footing causes you to fumble your attack. You hit the merfolk siren. The merfolk siren is moderately wounded. You hear a shout! x3 The dream sheep closely misses you. The snapping turtle barely misses you. You block the merfolk siren's attack. You block the faun's attack. You block the dream sheep's attack. The snapping turtle completely misses you. The merfolk moves out of view. Things that are here: a +0 spear; a +0 sling; a faun corpse You spin and attack the faun repeatedly. Your unstable footing causes you to fumble your attack. You punch the faun! You kill the faun! The Council accepts your kill. You spin and attack the merfolk siren repeatedly. You punch the merfolk siren! The merfolk siren is severely wounded. Your unstable footing causes you to fumble your attack. x2 You spin and attack the dream sheep repeatedly. Your unstable footing causes you to fumble your attack. You punch the dream sheep! The dream sheep is severely wounded. You pummel the dream sheep!! You kill the dream sheep! The Council accepts your kill. You block the merfolk siren's attack. The merfolk siren barely misses you. The merfolk barely misses you. The snapping turtle bites you but does no damage. You see here a manticore corpse. You spin and attack the merfolk siren repeatedly. Your unstable footing causes you to fumble your attack. You pulverise the merfolk siren!!! You kill the merfolk siren! The Council accepts your kill. You hear a shout! You hear an angry hiss. The snapping turtle bites you from afar! The merfolk closely misses you. Things that are here: a +0 spear; a +0 sling; a faun corpse Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You lunge at the snapping turtle, in a flurry of attacks. You pulverise the snapping turtle!!! The snapping turtle is almost dead. You squash the snapping turtle like an ant!!! You kill the snapping turtle! The Council accepts your kill. The merfolk hits you from afar with a +0 trident. Things that are here: a +0 club; a +0 sling A merfolk comes into view. It is wielding a +0 trident. Your flames start to waver. Your flames quiet as the last of your memories are burnt away. The merfolk shouts! You hear an angry hiss. The merfolk closely misses you. The merfolk barely misses you. You see here a dream sheep corpse. Casting: Scorch (dangerous; 95% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Scorch. You are very lightly contaminated with residual magic. Nothing appears to happen. The merfolk misses you. A faun comes into view. It is wielding a +0 club. The merfolk hits you from afar with a +0 trident. A satyr, a wind drake, a merfolk siren and a water elemental come into view. You lunge at the merfolk. You beat the merfolk into a bloody pulp!!!! You kill the merfolk! The Council accepts your kill. You spin and attack the merfolk repeatedly. You pummel the merfolk!! The merfolk is heavily wounded. You pummel the merfolk!! The merfolk is severely wounded. The merfolk misses you. The satyr moves out of view. The wind drake moves out of view. The water elemental moves out of view. You lunge at the merfolk siren. You pummel the merfolk siren!! The merfolk siren is heavily wounded. You spin and attack the faun repeatedly. You punch the faun! The faun is moderately wounded. You pummel the faun!! The faun is severely wounded. You spin and attack the merfolk. You pummel the merfolk!! You kill the merfolk! The Council accepts your kill. You hear a splash. x2 The merfolk siren hits you with a +0 spear. The faun casts a spell at you. You resist with almost no effort. The satyr plays a rousing melody on its pipes! The faun goes into a battle-frenzy! You see here a +0 trident. You enter the shallow water. Moving in this stuff is going to be slow. You lunge at the water elemental, in a flurry of attacks. You pummel the water elemental like a punching bag!!! You destroy the water elemental! The Council accepts your kill. You spin and attack the faun repeatedly. Your unstable footing causes you to fumble your attack. You beat the faun into a bloody pulp!!! You kill the faun! The Council accepts your kill. You hear a splash. x2 You spin and attack the merfolk siren repeatedly. Your unstable footing causes you to fumble your attack. You punch the merfolk siren! The merfolk siren is almost dead. The merfolk siren chants a haunting song. You resist with almost no effort. The satyr unwields a +0 spear. The satyr wields a +0 longbow. The satyr shoots an arrow. The arrow hits you! The wind drake misses you. You hear a shout! You spin and attack the merfolk siren repeatedly. You beat the merfolk siren into a bloody pulp!!! You kill the merfolk siren! The Council accepts your kill. The wind drake flaps its wings at you. The air twists around and strikes you. The satyr shoots an arrow. The arrow hits you but does no damage. The wind drake exhales a fierce blast of wind! You are knocked back by the gust of wind. You see here a dream sheep corpse. A merfolk aquamancer comes into view. It is wielding a +0 rapier. Things that are here: a +0 club; a +0 sling Aiming: Wall Jump Press: ? - help, Dir - move target You repeatedly attack the merfolk aquamancer from above. You squash the merfolk aquamancer like an ant!!! The merfolk aquamancer is severely wounded. You pummel the merfolk aquamancer like a punching bag!!! You kill the merfolk aquamancer! The Council accepts your kill. The wind drake flaps its wings at you. The open air twists around violently and strikes you! A water elemental comes into view. A water elemental comes into view. You spin and attack the satyr. You pummel the satyr like a punching bag!!! The satyr is heavily wounded. You spin and attack the water elemental repeatedly. You pummel the water elemental!! The water elemental is severely damaged. You punch the water elemental! You destroy the water elemental! The Council accepts your kill. The satyr shoots an arrow. The arrow hits you! Things that are here: a +0 rapier; a +0 robe You spin and attack the water elemental. You punch the water elemental! The water elemental is moderately damaged. You hear a shout! The wind drake exhales a fierce blast of wind! You are knocked back by the gust of wind. You slam into the granite statue! The water elemental is knocked back by the gust of wind. The water elemental slams into the rock wall. The water elemental is heavily damaged. The satyr shoots an arrow. The arrow hits you! The wind drake flaps its wings at you. The air twists around and strikes you. Your magical contamination has completely faded away. You see here a +0 trident. Your muscles tense, ready for explosive movement... You lunge with incredible momentum at the wind drake, in a flurry of attacks. You pulverise the wind drake!!! The wind drake is severely wounded. You pummel the wind drake!! You blow up the wind drake! The Council accepts your kill. You spin and attack the water elemental repeatedly, with incredible momentum. You pummel the water elemental!! You destroy the water elemental! The Council accepts your kill. Things that are here: a +0 rapier; a +0 robe You spin and attack the satyr, with incredible momentum. You pulverise the satyr!!! You blow up the satyr! The Council accepts your kill. You hear a splash. x2 Your supernatural speed expires. Things that are here: a +0 rapier; a +0 robe You enter the shallow water. Moving in this stuff is going to be slow. Things that are here: a +0 spear; a +0 sling; a faun corpse Things that are here: a +0 club; a +0 sling You see here a snapping turtle corpse. Found a long sword. You hear a shout! You are confused. You feel invigorated. You feel less invigorated. You feel less confused. You feel less exhausted. A merfolk impaler comes into view. It is wielding a +0 trident of flaming. You set off the alarm! The alarm trap emits a blaring wail! A sentinel's mark forms upon you. You hear a shout! x11; You hear a bellow! You hear a screech! You hear a shout! You hear an angry hiss. You hear a screech! You hear a shout! You hear a screech! x2; You hear a shout! x6; You hear a screech! The merfolk impaler hits you from afar with a +0 trident of flaming. The merfolk impaler burns you. You lunge at the merfolk impaler, in a flurry of attacks. You beat the merfolk impaler into a bloody pulp!!! The merfolk impaler is heavily wounded. You squash the merfolk impaler like an ant!!! You kill the merfolk impaler! The Council accepts your kill. Your Dodging skill increases to level 5! A harpy comes into view. Aiming: Wall Jump Press: ? - help, Dir - move target You repeatedly attack the harpy from above. You punch the harpy! The harpy is moderately wounded. You pulverise the harpy!!! You kill the harpy! The Council accepts your kill. A harpy comes into view. The harpy closely misses you. The harpy claws you. You spin and attack the harpy repeatedly. You punch the harpy! The harpy is heavily wounded. You punch the harpy! The harpy is severely wounded. You block the harpy's attack. The harpy claws you but does no damage. A harpy comes into view. The harpy attacks as it pursues you! The harpy claws you. You block the harpy's attack. x3 A harpy comes into view. Aiming: Wall Jump Press: ? - help, Dir - move target You repeatedly attack the harpy from above. You pulverise the harpy!!! You kill the harpy! The Council accepts your kill. You repeatedly attack the harpy from above. You pummel the harpy!! You kill the harpy! The Council accepts your kill. You repeatedly attack the harpy from above. You barely miss the harpy. You pulverise the harpy!!! You kill the harpy! The Council accepts your kill. You devour the vestiges of the harpy's existence in your flames. A manticore and a harpy come into view. A harpy comes into view. You block the harpy's attack. x3; The harpy barely misses you. The manticore flicks its tail. The volley of spikes misses you. A faun comes into view. It is wielding a +0 club. A merfolk comes into view. It is wielding a +0 trident. The faun unwields a +0 club. The faun wields a +0 sling. The faun shoots a sling bullet. The sling bullet hits you. A merfolk impaler, a satyr, a merfolk and a harpy come into view. You lunge at the harpy, in a flurry of attacks. You pulverise the harpy!!! You kill the harpy! The Council accepts your kill. You spin and attack the manticore repeatedly. You punch the manticore! The manticore is moderately wounded. You pummel the manticore!! The manticore is severely wounded. The harpy closely misses you. You block the harpy's attack. You block the merfolk's attack. The manticore completely misses you. You block the manticore's attack. The manticore closely misses you. The merfolk impaler moves out of view. The satyr moves out of view. The harpy moves out of view. You spin and attack the manticore repeatedly. You pummel the manticore!! You kill the manticore! The Council accepts your kill. The faun points at you and mumbles some strange words. Your willpower is stripped away! The harpy closely misses you. The harpy claws you but does no damage. The merfolk completely misses you. A sphinx marauder comes into view. You lunge at the merfolk, in a flurry of attacks. You pummel the merfolk like a punching bag!!! The merfolk is almost dead. You squash the merfolk like an ant!!! You kill the merfolk! The Council accepts your kill. The harpy barely misses you. The harpy misses you. The merfolk hits you but does no damage. The sphinx marauder screeches an impossible riddle in a mystic tongue. You struggle to resist. The harpy closely misses you. You block the harpy's attack. Things that are here: a +0 trident of flaming; a +0 robe; a harpy corpse You punch the harpy! The harpy is moderately wounded. The faun unwields a +0 sling. The faun wields a +0 club. The faun closely misses you. The merfolk hits you but does no damage. You block the merfolk impaler's attack. A sea snake comes into view. You spin and attack the harpy repeatedly. You pummel the harpy!! The harpy is almost dead. You hit the harpy. You kill the harpy! The Council accepts your kill. The faun unwields a +0 club. The faun wields a +0 sling. The faun shoots a sling bullet. You block the sling bullet. The sphinx marauder roars an obscure riddle with a strange tongue. You resist with significant effort. You see here a harpy corpse. You spin and attack the sea snake. You beat the sea snake into a bloody pulp!!! The sea snake is almost dead. The sea snake bites you but does no damage. You block the sea snake's attack. Your muscles tense, ready for explosive movement... A sphinx marauder and a merfolk siren come into view. You lunge with incredible momentum at the faun, in a flurry of attacks. You pulverise the faun!!!! You blow up the faun! The Council accepts your kill. You spin and attack the sea snake repeatedly, with incredible momentum. You beat the sea snake into a bloody pulp!!! You blow up the sea snake! The Council accepts your kill. You see here a harpy corpse. A faun comes into view. It is wielding a +0 club. You spin and attack the sphinx marauder repeatedly, with incredible momentum. You pummel the sphinx marauder like a punching bag!!! The sphinx marauder is heavily wounded. You squash the sphinx marauder like an ant!!! You blow up the sphinx marauder! The Council accepts your kill. You spin and attack the merfolk impaler repeatedly, with incredible momentum. You punch the merfolk impaler! The merfolk impaler is lightly wounded. You squash the merfolk impaler like an ant!!! The merfolk impaler is severely wounded. Your supernatural speed expires. Things that are here: a +0 sling; a +0 club You spin and attack the sphinx marauder repeatedly. You pummel the sphinx marauder!! The sphinx marauder is moderately wounded. You punch the sphinx marauder! The sphinx marauder is heavily wounded. You spin and attack the merfolk impaler repeatedly. You squash the merfolk impaler like an ant!!! You kill the merfolk impaler! The Council accepts your kill. The harpy completely misses you. x2; You block the merfolk's attack. The sphinx marauder pounces on you. The air twists around and strikes you! The satyr plays a rousing melody on its pipes! The faun goes into a battle-frenzy! You block the faun's attack. 2 satyrs and a merfolk come into view. You spin and attack the faun repeatedly. You pulverise the faun!!! The faun is almost dead. You pummel the faun!! You kill the faun! The Council accepts your kill. You spin and attack the sphinx marauder repeatedly. You pummel the sphinx marauder!! The sphinx marauder is almost dead. You punch the sphinx marauder! You kill the sphinx marauder! The Council accepts your kill. You devour the vestiges of the sphinx marauder's existence in your flames. The harpy closely misses you. You block the harpy's attack. The merfolk closely misses you. The satyr unwields a +0 club. The satyr wields a +0 longbow. The satyr shoots an arrow. You block the arrow. The merfolk siren chants a haunting song. You are mesmerised by the merfolk siren! The satyr moves out of view. x2; The merfolk moves out of view. You cannot move away from the merfolk siren! A satyr comes into view. It is wielding a +0 spear. You spin and attack the satyr repeatedly. You beat the satyr into a bloody pulp!!! The satyr is heavily wounded. You pulverise the satyr!!! You kill the satyr! The Council accepts your kill. The harpy claws you but does no damage. You block the harpy's attack. A satyr comes into view. It is wielding a +0 spear. The merfolk closely misses you. The merfolk siren chants its luring song. The satyr moves out of view. You punch the harpy! The harpy is moderately wounded. The harpy misses you. You block the harpy's attack. A manticore comes into view. The satyr unwields a +0 spear. The satyr wields a +0 longbow. The satyr shoots an arrow. The arrow hits you but does no damage. The merfolk hits you but does no damage. You lunge at the satyr, in a flurry of attacks. You beat the satyr into a bloody pulp!!! You kill the satyr! The Council accepts your kill. The harpy completely misses you. The harpy misses you. The merfolk siren hits you but does no damage. The merfolk barely misses you. The satyr unwields a +0 spear. The satyr wields a +0 longbow. The satyr shoots an arrow. The arrow hits you! You see here a +0 cloak. You spin and attack the merfolk. You punch the merfolk! The merfolk is moderately wounded. You spin and attack the harpy. You pummel the harpy like a punching bag!!! You kill the harpy! The Council accepts your kill. The merfolk siren hits you from afar with a +0 spear. The manticore flicks its tail. The volley of spikes skewers you! Barbed spikes become lodged in your body. A manticore comes into view. The merfolk completely misses you. Items here: ))) [ ††. Your flames flare with remembrance! Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the satyr. The satyr is lightly wounded. The satyr's fire resistance burns away. You punch the merfolk! The merfolk is heavily wounded. You rip the existence from the merfolk to re-knit yourself! The merfolk siren chants its luring song. The satyr unwields a +0 club. The satyr wields a +0 longbow. The satyr shoots an arrow. The arrow hits you!! The merfolk hits you with a +0 trident. Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the manticore. The manticore is lightly wounded. The manticore's fire resistance burns away. You pummel the satyr!! The satyr is moderately wounded. You rip the existence from the satyr to re-knit yourself! Your flames quiet as the last of your memories are burnt away. The satyr shoots an arrow. The arrow hits you!! The merfolk siren chants its luring song. You block the manticore's attack. The manticore closely misses you. You block the manticore's attack. The manticore closely misses you. You block the manticore's attack. The manticore claws you but does no damage. The merfolk barely misses you. Read: scroll of fear Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate Look: a manticore (golden dust, haloed, chance to affect: 90%) As you read the scroll of fear, it crumbles to dust. You assume a fearsome visage. The manticore looks frightened! The satyr looks frightened! x2 The merfolk looks frightened! The merfolk looks frightened! The merfolk siren looks frightened! The manticore looks frightened! The merfolk siren stops singing. You break out of your daze! The merfolk cowers, then darts away. You are confused. You feel invigorated. A sphinx marauder comes into view. You feel much better. The sentinel's mark upon you fades away. The satyr unwields a +0 club. The satyr wields a +0 longbow. The satyr shoots an arrow. The arrow hits you!! The sphinx marauder roars a perplexing riddle with a strange tongue. You are more confused. You feel yourself speed up. You feel very mighty all of a sudden. A faun comes into view. It is wielding a +0 spear. The sphinx marauder completely misses you. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.34-a0-67-g04553db0ad Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_NO_CMD repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [tswn] Species: Revenant Job: Cinder Acolyte HP: 72/151; mods: 0/0 MP: 15/15; mod: 0 Stats: 26 13 7 Position: (33, 28), god: Wu Jian (26), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 15 | 13 | 4692 | 656/694 Short Blades | X | 0 | 0 | 0 | 0 | 0/59 Long Blades | X | 0 | 0 | 0 | 0 | 0/59 Axes | X | 0 | 0 | 0 | 0 | 0/59 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/59 Polearms | X | 0 | 0 | 0 | 0 | 0/59 Staves | X | 0 | 0 | 0 | 0 | 0/59 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/84 Throwing | X | 0 | 0 | 0 | 0 | 0/59 Armour | X | 2 | 28 | 8 | 2473 | 333/535 Dodging | X | 1 | 15 | 5 | 1001 | 110/357 Stealth | X | 0 | 0 | 0 | 0 | 0/35 Shields | X | 2 | 28 | 11 | 4536 | 523/803 Unarmed Combat | X | 1 | 14 | 26 | 19818 | 1088/1724 Spellcasting | X | 0 | 0 | 1 | 60 | 1/119 Conjurations | X | 0 | 0 | 0 | 0 | 0/59 Hexes | X | 0 | 0 | 0 | 0 | 0/70 Summonings | X | 0 | 0 | 0 | 0 | 0/59 Necromancy | X | 0 | 0 | 0 | 0 | 0/50 Translocations | X | 0 | 0 | 0 | 0 | 0/59 Forgecraft | X | 0 | 0 | 0 | 0 | 0/70 Fire Magic | X | 0 | 0 | 2 | 301 | 89/212 Ice Magic | X | 0 | 0 | 0 | 0 | 0/42 Air Magic | X | 0 | 0 | 0 | 0 | 0/70 Earth Magic | X | 0 | 0 | 0 | 0 | 0/42 Alchemy | X | 0 | 0 | 0 | 0 | 0/59 Invocations | X | 0 | 0 | 0 | 0 | 0/42 Evocations | X | 0 | 0 | 0 | 0 | 0/59 Spell bugs: Durations: #1: 113 #5: 353 #6: 713 #18: 27 #54: 62 #77: 63 #104: 20 #114: 1 #140: 3 Attributes: #12: 1865 #13: 316 #23: 2334 #24: -1615682713 #42: 4 #46: 153 #47: 534 #49: 2807 Mutations: claws: 1 (innate) cold resistance: 1 (innate) low MP: 2 (innate) negative energy resistance: 3 (innate) torment resistance: 2 (innate) mnemnophage: 1 (innate) spellclaws: 1 (innate) Inventory bugs: Equipment: eq slot #8, inv slot #21: +2 cloak of willpower eq slot #10, inv slot #6: amulet of regeneration eq slot #3, inv slot #18: +0 plate armour of cold resistance eq slot #2, inv slot #11: +0 kite shield eq slot #9, inv slot #35: +4 ring of slaying eq slot #9, inv slot #22: +4 ring of slaying eq slot #4, inv slot #5: +1 helmet of Yriwiga {rPois Dex+3 SInv} eq slot #5, inv slot #41: +1 pair of gloves }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: .#.#. .#.. ##... ##.~~ ##☼☼§#### #§§☼☼§☼. ) .#...####§#§## .~ ..~..#§§§c§○#... ##~.~.#☼§@Hc○§~..# #.....#§§§§§§☼..... ....P.~+....##§☼§☼§☼#..~.. ......~+.....##...~.#.c##. P.P..#####...#†########.m. ....##...#.°.ß)§§§○k§..~ßc .P..+~.....~†)§§§§☼○§~~~~~ ..§§#☼~..#))†ß§§☼§ß○☼...ß. .☼§§§#####.(.##§########.. clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< grunt_orc_gardens_boss: false grunt_orc_gardens_giant_problem: false grunt_orc_gardens_store: general shop aquarium_serial_pool_size: 1 serial_glass_tile: dngn_transparent_wall necropolis_difficulty: shoals >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>