tswn Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (8, -31, D:1) a quokka corpse (skeletalised by now) (13, -33, D:1) a +0 leather armour (15, -32, D:1) a +0 club (21, -23, D:1) a +0 sling (24, 1, D:1) a +0 club a ball python skeleton a goblin skeleton (33, 2, D:1) a +0 dagger a stone a kobold skeleton (35, 1, D:1) an amulet of guardian spirit (38, 2, D:1) 4 stones (40, 20, D:1) 3 stones (46, -2, D:1) a rat skeleton (48, -10, D:1) an amulet of guardian spirit (49, 9, D:1) a +1 dagger of draining (49, 11, D:1) a +0 club (52, 8, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +1 dagger of speed (2, 7, D:2) the felid corpse of Natasha (skeletalised by now) (7, 7, D:2) a +0 spear (11, 17, D:2) a +0 club a +0 club (11, 18, D:2) an adder skeleton (16, -1, D:2) a +0 robe (16, 36, D:2) a bat skeleton (26, 27, D:2) a +0 club (31, 8, D:2) a +0 club a goblin skeleton (46, 11, D:2) a rat skeleton a rat skeleton (47, 10, D:2) a rat skeleton a rat skeleton (47, 11, D:2) a quokka skeleton a rat skeleton a rat skeleton (48, 11, D:2) a rat skeleton (49, 13, D:2) a rat skeleton (49, 16, D:2) a beast talisman (53, 35, D:2) a +0 leather armour (55, 34, D:2) a +0 leather armour (57, 17, D:2) 7 stones (58, 16, D:2) 8 stones Level 3 of the Dungeon (0, 0, D:3) a +0 robe (2, -3, D:3) a +0 dagger of venom (9, 15, D:3) a +0 pair of boots (15, 7, D:3) a +0 sling (15, 11, D:3) a +0 short sword (24, 12, D:3) a ball python skeleton (27, 13, D:3) a +0 flail (33, -6, D:3) a +0 club (33, 4, D:3) 4 poisoned darts (39, -5, D:3) a +0 leather armour (39, 13, D:3) a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe {Renate} a +0 buckler a +0 scale mail a +0 chain mail (17, -23, D:4) a +0 quarterstaff (21, 14, D:4) a +0 dagger (37, 13, D:4) a +0 club Level 5 of the Dungeon (3, -38, D:5) 4 stones (15, -28, D:5) 5 stones (16, -13, D:5) a +0 dagger (26, -33, D:5) a ring of poison resistance (36, 10, D:5) a +0 scale mail a +0 kite shield (37, 7, D:5) a +0 whip (37, 8, D:5) a +0 spear a +0 giant club (37, 9, D:5) a +0 flail a +0 club a +0 club a gnoll corpse (skeletalised by now) (38, -23, D:5) an amulet of the acrobat (38, 5, D:5) a +0 spear (42, 4, D:5) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (43, -14, D:5) a +0 short sword of electrocution (51, -25, D:5) a +4 ring of slaying Level 6 of the Dungeon (0, 0, D:6) a +0 club a +0 leather armour a +0 dagger 2 boomerangs a +0 dagger a +0 flail a +0 ring mail a +0 whip a +0 leather armour (4, -22, D:6) a scroll of identify (4, -14, D:6) a +0 flail a gnoll corpse