tswn Level 1 of the Dungeon (0, 0, D:1) a +0 whip (2, 0, D:1) 4 stones (10, 10, D:1) a rat corpse (skeletalised by now) (17, 44, D:1) a +0 whip 2 stones a kobold skeleton (22, 5, D:1) a ball python skeleton (24, 8, D:1) a +0 mace (33, 11, D:1) a +0 club (35, 2, D:1) a +0 whip 2 stones a kobold corpse (skeletalised by now) (42, 18, D:1) 5 stones (44, 14, D:1) a +0 club a goblin corpse (skeletalised by now) (45, 12, D:1) a +0 dagger a goblin corpse (skeletalised by now) (48, 8, D:1) a +0 sling (48, 12, D:1) 5 stones a +0 leather armour (49, 15, D:1) a rat corpse (skeletalised by now) (49, 35, D:1) a frilled lizard corpse (skeletalised by now) a ball python corpse (skeletalised by now) (51, 39, D:1) a quokka skeleton Level 2 of the Dungeon (0, 0, D:2) 6 stones (2, 5, D:2) a +0 dagger (28, 8, D:2) a +0 dagger (36, -17, D:2) 6 stones (42, -5, D:2) a +2 helmet Level 3 of the Dungeon (0, 0, D:3) a +0 club (4, -13, D:3) a +0 club a +0 club a gnoll corpse (skeletalised by now) (4, -12, D:3) a +0 club a goblin corpse (skeletalised by now) (4, -10, D:3) a +0 club a hobgoblin corpse (skeletalised by now) (4, -9, D:3) a +0 spear a +0 club a gnoll corpse (skeletalised by now) (4, -8, D:3) a +0 spear a gnoll corpse (skeletalised by now) (7, -11, D:3) a +0 club a hobgoblin skeleton (7, 31, D:3) a +0 dagger 2 poisoned darts (16, 36, D:3) a +0 whip a kobold corpse (skeletalised by now) (18, 2, D:3) a rat skeleton (23, -14, D:3) a +0 club a goblin skeleton (24, -14, D:3) a +0 club a +0 club a hobgoblin skeleton (24, -8, D:3) a +0 club (24, -2, D:3) a +0 dagger (25, -15, D:3) a +0 club (27, -10, D:3) a +0 club a goblin skeleton (30, -15, D:3) a stone (30, -14, D:3) a stone (30, -11, D:3) a +0 club a +0 club a hobgoblin skeleton a goblin skeleton (30, -7, D:3) a stone (31, 39, D:3) the +6 falchion of the Equator {antimagic, Fly rF+ Int+3 Dex+2} Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). rF+: It protects you from fire. Fly: It grants you flight. (32, 2, D:3) an adder skeleton (33, 2, D:3) a +0 sling a hobgoblin skeleton (35, -14, D:3) a +0 club a kobold skeleton (35, -13, D:3) a +0 spear (35, -12, D:3) a gnoll skeleton (35, -8, D:3) 5 stones (36, -12, D:3) a +0 sling (36, 8, D:3) a +0 sling (36, 9, D:3) a +0 club a +0 club a +0 club a goblin skeleton (37, -15, D:3) a stone (37, -14, D:3) a stone (37, -11, D:3) a +0 dagger a +0 sling a hobgoblin skeleton (37, -7, D:3) a stone (37, 10, D:3) a +0 club (37, 25, D:3) a hobgoblin skeleton (37, 34, D:3) a ball python skeleton (38, 34, D:3) a rat skeleton (40, 14, D:3) 6 stones (41, -10, D:3) a hobgoblin skeleton (42, 9, D:3) a hound skeleton (43, -15, D:3) a +0 sling (43, -14, D:3) a +0 club (43, 5, D:3) a +0 ring mail (43, 10, D:3) an adder skeleton (44, -8, D:3) a +0 sling a +0 club a +0 club a +0 club a goblin skeleton a goblin skeleton (46, 34, D:3) a rat corpse (skeletalised by now) (48, 0, D:3) a ball python skeleton (51, -13, D:3) a +0 club (52, 2, D:3) a ball python skeleton (53, -14, D:3) a +0 sling (53, -2, D:3) a +0 halberd (53, -1, D:3) the felid skeleton of tswn (54, -1, D:3) a +0 flail a gnoll skeleton (55, -2, D:3) a +0 spear (55, -1, D:3) a +0 spear a gnoll skeleton (58, -9, D:3) a +0 club (59, -11, D:3) a +0 club a +0 club a +0 club a +0 club a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (59, -10, D:3) a +0 club a hobgoblin corpse (skeletalised by now) (59, 6, D:3) a +2 spear of venom Level 4 of the Dungeon [Shop] Sav Kysch's General Store a potion of lignification (39 gold) the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} (1383 gold) rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. a scroll of silence (123 gold) a +0 chain mail (58 gold) 9 stones (11 gold) a +0 short sword (39 gold) a +0 helmet (58 gold) a scroll of fog (52 gold) a +1 vampiric spear (208 gold) a scroll of identify (26 gold) (0, 0, D:4) a hound corpse (skeletalised by now) (0, 16, D:4) a +0 leather armour (0, 35, D:4) a +0 long sword (1, 18, D:4) a +0 robe (7, -9, D:4) a +0 club (14, 19, D:4) a +0 halberd a +0 leather armour (17, -4, D:4) a +0 giant club (18, 17, D:4) a throwing net (18, 19, D:4) a +0 whip (19, 2, D:4) 5 stones (23, -15, D:4) a +0 robe a +0 dagger an orc skeleton (26, -15, D:4) a bat skeleton (28, -8, D:4) a +0 spear (29, -5, D:4) a +0 mace (30, 17, D:4) a +0 whip (30, 21, D:4) a +0 club a +0 robe a gnoll skeleton (34, -16, D:4) a +0 leather armour (38, 7, D:4) a +0 flail (39, 7, D:4) an orc skeleton (49, -2, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a yak corpse (skeletalised by now) (2, 5, D:5) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (6, 17, D:5) a +0 hand axe a +1 leather armour of cold resistance an orc corpse (skeletalised by now) (7, -23, D:5) a +0 club (7, -2, D:5) +0 fire dragon scales (8, -23, D:5) a +0 dagger (9, 10, D:5) a +0 leather armour a +0 short sword an orc skeleton (14, 25, D:5) a +0 club (17, 8, D:5) a rat skeleton a ball python skeleton a ball python skeleton a rat skeleton a ball python skeleton an adder skeleton (24, -21, D:5) a +0 falchion (28, -8, D:5) a +0 giant club (30, 8, D:5) a +3 dagger of venom (34, 8, D:5) a centaur skeleton (35, 7, D:5) a +0 leather armour a +0 dagger an orc skeleton (36, 7, D:5) a +0 robe an orc skeleton (36, 8, D:5) a +0 whip an orc skeleton (37, 7, D:5) a +0 orcbow (43, -1, D:5) a +0 chain mail Level 6 of the Dungeon (0, 0, D:6) 4 stones (2, 14, D:6) 3 stones (4, 5, D:6) 2 stones (5, 23, D:6) a +0 short sword (7, 14, D:6) a +0 robe (8, -21, D:6) a +0 hand axe (23, -5, D:6) 5 stones (44, -7, D:6) a +0 shortbow (44, -1, D:6) a +0 glaive (44, 3, D:6) +2 steam dragon scales (47, -15, D:6) a +0 flail a +0 leather armour (61, 5, D:6) a +0 short sword (61, 9, D:6) a +0 mace a +0 ring mail (61, 10, D:6) a +0 flail a +0 short sword (61, 11, D:6) a +0 short sword a +0 leather armour (62, 8, D:6) a +2 vampiric trident a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +1 robe of cold resistance (17, 12, D:7) a +0 dagger a +0 robe (18, 11, D:7) a +0 club 2 boomerangs (18, 12, D:7) a +0 dagger a +0 robe (20, 13, D:7) a +0 club a +0 ring mail (28, -10, D:7) a +0 hand axe a +0 robe of positive energy (29, -10, D:7) a +0 dagger (30, -20, D:7) a scroll of brand weapon (32, -8, D:7) a +0 heavy flail (34, -24, D:7) a +0 shortbow (34, -10, D:7) a +0 ring mail (34, -8, D:7) a +0 leather armour (37, -26, D:7) a +0 club (40, -6, D:7) a +0 dagger a +0 ring mail (41, -7, D:7) a +0 hand axe (41, -6, D:7) a +0 flail a +0 leather armour (43, 16, D:7) a +0 sling (61, 5, D:7) a scroll of enchant armour (68, -19, D:7) a +0 short sword Level 8 of the Dungeon (0, 0, D:8) a +0 long sword (8, -19, D:8) a +0 chain mail (13, -5, D:8) a +0 falchion (14, -19, D:8) a +0 whip (23, 5, D:8) a +4 morningstar of draining (25, 5, D:8) the staff of Fimbulwinter {rC+ Dex+3 Necro Ice} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+3: It affects your dexterity (+3). rC+: It protects you from cold. Necro: It increases the power of your Necromancy spells. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a two-pawed weapon. (31, -31, D:8) a scroll of enchant weapon (32, -21, D:8) 7 stones (39, -15, D:8) a +0 hand axe a boomerang (49, -11, D:8) a +0 ring mail (49, -6, D:8) a +0 leather armour (50, -2, D:8) a +0 short sword Level 9 of the Dungeon [Shop] Tyut's Book Shop the Secrets of Algor and the Rebis (506 gold) Spells Type Level a - Cigotuvi's Dreadful Rot Necromancy/Alchemy/Air 2 b - Sticky Flame Fire/Alchemy 4 c - Eringya's Noxious Bog Alchemy 6 d - Ozocubu's Refrigeration Ice 7 a Grand Grimoire (374 gold) a book of Ice (550 gold) the Grimoire of the Sepulchral Sphinx (374 gold) Spells Type Level a - Slow Hexes 1 b - Cause Fear Hexes 4 c - Death's Door Necromancy 9 a Compendium of Siegecraft (572 gold) a book of Weapons (308 gold) a book of the Hunter (286 gold) (0, 0, D:9) 4 stones (3, -30, D:9) a +0 leather armour (5, -23, D:9) 2 stones (16, -17, D:9) a stone (26, 7, D:9) a +0 dagger a +0 robe a +0 trident a +0 trident (26, 8, D:9) a +0 hand axe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 chain mail (27, 4, D:9) a +0 trident a +3 flail (27, 5, D:9) a +0 club (27, 6, D:9) a +1 short sword of speed a +0 mace a +0 club a +0 ring mail (28, 6, D:9) a +0 dagger (29, 6, D:9) a +0 short sword (31, -5, D:9) 5 stones (32, 1, D:9) a +0 halberd a +0 plate armour (33, -7, D:9) a +0 hand axe (33, -6, D:9) a +0 scale mail a +0 club (33, 0, D:9) a +0 leather armour a +0 flail (34, -9, D:9) a +0 falchion (49, 13, D:9) a throwing net (53, -16, D:9) a +0 mace (54, -17, D:9) a +0 scale mail a +0 mace (56, -20, D:9) a +0 shortbow (56, -19, D:9) a +2 scale mail of cold resistance a +0 short sword a +0 robe a +0 dagger (56, -18, D:9) a +0 short sword a +0 chain mail a +0 war axe (57, -21, D:9) a +0 flail (57, -18, D:9) a +0 robe (57, -17, D:9) a +0 dagger a +0 orcbow (66, 4, D:9) 7 stones Level 10 of the Dungeon (0, 0, D:10) a +0 long sword (5, -22, D:10) a +0 shortbow (6, -22, D:10) a +0 sling (12, -35, D:10) a +0 flail (13, -36, D:10) a +0 spear a +0 club a +0 leather armour (14, -34, D:10) a +0 flail a +0 ring mail (19, -8, D:10) a -1 demon whip of venom (22, 9, D:10) 2 stones (24, 20, D:10) a +1 short sword of venom 3 curare-tipped darts (25, -26, D:10) a +0 robe (25, 5, D:10) a +0 pair of boots (25, 7, D:10) a scroll of teleportation (30, -10, D:10) a +0 robe a +0 dagger (32, -12, D:10) a +0 robe a +0 dagger (32, -11, D:10) a +0 short sword (33, -12, D:10) a +0 chain mail a +0 flail (38, -29, D:10) a +0 quarterstaff of freezing (38, -23, D:10) 3 stones (39, 17, D:10) a +0 short sword (41, -26, D:10) a +2 robe of cold resistance Level 11 of the Dungeon (0, 0, D:11) 6 gold pieces the Ecumenical Temple