Dungeon Crawl Stone Soup version 0.32.0-1-gb5efadc4f2 (webtiles) character file. Game seed: 1949939760089179036 4 tswn the Gusty (level 1, 0/13 HPs) Began as a Coglin Air Elementalist on Sept 3, 2024. Slain by a hobgoblin (4 damage) ... on level 1 of the Dungeon. The game lasted 00:01:11 (59 turns). tswn the Gusty (Coglin Air Elementalist) Turns: 59, Time: 00:01:12 Health: 0/13 AC: 2 Str: 8 XL: 1 Next: 60% Magic: 0/3 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 2/3 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.22/turn (ring unavailable) MPRegen 0.08/turn (no gizmo) %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Skills: - Level 1.7 Dodging - Level 1.5 Stealth - Level 1.7 Spellcasting + Level 1.0 Conjurations * Level 2.9 Air Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 24% 1d4 11% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 12% 3-4/arc 16% 2 Swiftness Air 9% N/A 22% 3 Airstrike Air 4% 2d(1-17) 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You kill the kobold! The kobold barely misses you. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * Your Conjurations skill increases to level 1! Unknown command. Aiming: Shock (safe; 11% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 dagger (severely wounded, 55% to hit) The zap hits the kobold. You kill the kobold! The hobgoblin barely misses you. Unknown command. Aiming: Shock (safe; 11% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (64% to hit) The zap hits the hobgoblin. The hobgoblin is lightly wounded. The hobgoblin closely misses you. Things that are here: a +0 dagger; a +0 club You see here a +0 short sword. You hit the hobgoblin but do no damage. The hobgoblin is lightly wounded. The hobgoblin closely misses you. Your magical contamination has completely faded away. You don't have enough magic to cast this spell. Unknown command. You barely miss the hobgoblin. The hobgoblin is lightly wounded. The hobgoblin barely misses you. You hit the hobgoblin but do no damage. The hobgoblin is lightly wounded. The hobgoblin closely misses you. A goblin comes into view. It is wielding a +0 club. You aren't carrying any potions. You hit the hobgoblin but do no damage. The hobgoblin is lightly wounded. The hobgoblin hits you but does no damage. You hit the hobgoblin but do no damage. The hobgoblin hits you. You die... ########### ##...<...## ##.......## ##♣.P.P.♣## #####.#.#.##### #..##+#'#+##..# #.....K.......# ####..####.##########..## ##.......@g....g...... #############........ #........ #........ ########. You could see a hobgoblin and a goblin. Vanquished Creatures A goblin (D:1) 2 kobolds (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tswn the Coglin Air Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 51 | D:1 | Reached skill level 1 in Conjurations 59 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_ecumenical, layout_basic, st_stairs_5 Skill XL: | 1 | ---------------+----+----- Conjurations | 1 | 1.0 Dodging | | 1.7 Stealth | | 1.5 Spellcasting | | 1.7 Air Magic | | 2.9 Action || total ---------------------------++------- Melee: Unarmed || 9 Cast: Shock || 5 Use: Potion || 1 Armour: Robe || 9 Dodge: Dodged || 14