Dungeon Crawl Stone Soup version 0.33-a0-247-g0bf80241f6 (webtiles) character file. Game seed: 13085601091589308046 2 tswn the Vexing (level 1, 0/12 HPs) Began as a Gargoyle Hexslinger on Oct 15, 2024. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:08 (36 turns). tswn the Vexing (Gargoyle Hexslinger) Turns: 36, Time: 00:00:09 Health: 0/12 AC: 4 Str: 11 XL: 1 Next: 40% Magic: 2/2 EV: 11 Int: 13 God: Gold: 0 SH: 0 Dex: 12 Spells: 2/2 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg + . . c - +0 robe rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Scrolls b - a scroll of poison Potions d - a potion of heal wounds {unknown} e - a potion of brilliance {unknown} Skills: + Level 1.5 Fighting - Level 2.0 Ranged Weapons - Level 1.5 Dodging - Level 1.0 Spellcasting - Level 2.6 Hexes - Level 1.0 Fire Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 14% N/A 14% 2 Sigil of Binding Hex 7% N/A 28% 3 Inner Flame Hex/Fire 5% N/A 36% 3 Cause Fear Hex 3% N/A 67% 4 Dimensional Bullseye Hex/Tloc 2% N/A 85% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History The jackal bites you. The jackal bites you but does no damage. x3 You shoot a sling bullet. The sling bullet hits the jackal. The jackal is almost dead. The jackal bites you. The jackal closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet barely misses the jackal. The jackal misses you. The jackal bites you but does no damage. The jackal closely misses you. The jackal barely misses you. You shoot a sling bullet. The sling bullet completely misses the jackal. The jackal closely misses you. The jackal bites you but does no damage. The jackal barely misses you. The jackal misses you. You shoot a sling bullet. The sling bullet hits the jackal. You kill the jackal! The jackal misses you. The jackal closely misses you. You shoot a sling bullet. The sling bullet closely misses the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The dart slug barely misses you. You shoot a sling bullet. The sling bullet hits the dart slug. The dart slug is moderately wounded. The jackal bites you but does no damage. The dart slug launches a dart at you. The slug dart hits you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. You shoot a sling bullet. The sling bullet hits the dart slug. The dart slug is almost dead. The jackal bites you. You die... #. .# .. #####+##### #. ###.........### #..##...⌠.....⌠...## #..#..⌠...#+#...⌠..# #..w.....##>##.....+ #..h@....##<##.....+ #..#..⌠...#'#...⌠..# #. ##...⌠.....⌠...## #. ###.........### # #####+##### You could see a dart slug and a jackal. Vanquished Creatures 2 jackals (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tswn the Gargoyle Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 36 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_refuge, layout_loops_ring, serial_shops, shop Action || total ---------------------------++------- Fire: Sling || 18 Armour: Robe || 24 Dodge: Dodged || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 41 | 41 | 0 | 0 | 16 | 1 | 41.0 | Dungeon | 41 | 41 | 0 | 0 | 16 | 1 | 41.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 41 daAuts