Dungeon Crawl Stone Soup version 0.32.1-4-gec8d4c38a4 (webtiles) character file. Game seed: 10830615443502217485 20 tswn the Vexing (level 2, -2/21 HPs) Began as a Merfolk Hexslinger on Nov 21, 2024. Slain by Sigmund ... wielding a +0 scythe (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:52 (710 turns). tswn the Vexing (Merfolk Hexslinger) Turns: 710, Time: 00:01:53 Health: -2/21 AC: 2 Str: 7 (8) XL: 2 Next: 79% Magic: 3/3 EV: 11 Int: 9 (12) God: Gold: 58 SH: 0 Dex: 12 (14) Spells: 3/3 levels left rFire . . . a - +1 sling rCold + . . (no shield) rNeg . . . c - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: confused A: (nimble swimmer 2), mertail, antennae 1, clumsy 1, cold resistance 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 58 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) f - a +0 ring mail Scrolls b - a scroll of poison i - a scroll of identify {unknown} j - a scroll of blinking k - a scroll of enchant weapon {unknown} l - a scroll of vulnerability {unknown} Potions e - a potion of mutation Skills: - Level 1.1 Fighting + Level 2.9 Long Blades - Level 1.5 Ranged Weapons - Level 2.6 Dodging - Level 1.0 Spellcasting - Level 3.0 Hexes - Level 0.6 Fire Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 10% N/A 16% 2 Sigil of Binding Hex 5% N/A 32% 3 Shock Conj/Air 0% 1d3 36% 1 Inner Flame Hex/Fire 3% N/A 47% 3 Swiftness Air 0% N/A 73% 3 Cause Fear Hex 2% N/A 71% 4 Dimensional Bullseye Hex/Tloc 1% N/A 89% 4 Airstrike Air 0% 2d(0-16) 98% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. You have a pair of small antennae on your head. You are clumsy. (Dex -2) Your flesh is cold resistant. (rC+) Message History Unknown command. Okay, then. You are more confused. You are more confused. You bump into the rock wall. Something tries to affect you, but you resist. There is a stone staircase leading down here. In your confused state, you trip and fall down the stairs. You climb downwards. Reactivating autopickup. There is a stone staircase leading up here. You start resting. You feel less confused. Okay, then. Okay, then. You climb upwards. Level annotation: Sigmund There is a stone staircase leading down here. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line, f - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded, 50% to hit) You shoot a sling bullet. The sling bullet closely misses Sigmund. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded, 50% to hit) You shoot a sling bullet. The sling bullet barely misses Sigmund. Sigmund gestures at you while chanting. You are confused. Sigmund hits you from afar with a +0 scythe! Unknown command. Sigmund gestures at you while chanting. You resist with significant effort. You're too confused to move! Sigmund hits you with a +0 scythe! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Okay, then. Sigmund hits you with a +0 scythe. You die... Sigmund begins carving another notch in his scythe. ###### . ####....#####.@.. ##@............... #>.@..#..#####.... #.#####.## . #(# #.# #.# #.# #.# #.# #.# #.# #.# #.# ## #.## #.# You could see Sigmund. Vanquished Creatures 2 dart slugs (D:1) 3 ball pythons (D:1) 2 endoplasms (D:1) A goblin (D:1) 3 jackals (D:1) A kobold (D:2) 2 frilled lizards (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tswn the Merfolk Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 21 | D:1 | Reached skill level 1 in Long Blades 91 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 647 | D:2 | Noticed Sigmund 649 | D:2 | Gained mutation: You have a pair of small antennae on your | head. [potion of mutation] 649 | D:2 | Gained mutation: You are clumsy. (Dex -2) [potion of | mutation] 649 | D:2 | Gained mutation: Your flesh is cold resistant. (rC+) | [potion of mutation] 709 | D:2 | HP: 1/21 [Sigmund/+0 scythe (12)] 710 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: roadster_arrival_rocket_large, layout_loops_ring D:2: layout_basic, minmay_pentomino_v2, uniq_robin, uniq_sigmund D:3: layout_rooms, lemuel_round_altar, mainiacjoe_overflow_catch_the_wave, uniq_terence Skill XL: | 1 | ---------------+----+----- Long Blades | 2 | 2.9 Fighting | | 1.1 Ranged Weapons | | 1.5 Dodging | | 2.6 Spellcasting | | 1.0 Hexes | | 3.0 Fire Magic | | 0.6 Action || total ---------------------------++------- Fire: Sling || 43 Use: Scroll || 3 Potion || 3 Armour: Robe || 18 Dodge: Dodged || 17