Dungeon Crawl Stone Soup version 0.32.1-4-gec8d4c38a4 (webtiles) character file. Game seed: 1454417928638665856 123 tswn the Trooper (level 5, 0/44 HPs) Began as a Merfolk Hexslinger on Nov 22, 2024. Slain by Sigmund ... wielding a +0 scythe (9 damage) ... on level 2 of the Dungeon. The game lasted 00:01:51 (1040 turns). tswn the Trooper (Merfolk Hexslinger) Turns: 1040, Time: 00:01:52 Health: 0/44 AC: 2 Str: 5 (8) XL: 5 Next: 7% Magic: 6/6 EV: 11 Int: 10 (13) God: Gold: 117 SH: 0 Dex: 15 (18) Spells: 6/6 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.10/turn %: no passive effects @: confused A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 117 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) j - a +0 ring mail Scrolls b - a scroll of poison e - a scroll of butterflies g - a scroll of amnesia i - a scroll of enchant armour k - a scroll of torment {unknown} Potions d - a potion of heal wounds {unknown} h - a potion of haste {unknown} l - a potion of berserk rage {unknown} m - a potion of enlightenment {unknown} Skills: + Level 5.2 Fighting - Level 1.5 Ranged Weapons - Level 2.6 Dodging - Level 1.0 Spellcasting - Level 3.0 Hexes - Level 0.6 Fire Magic You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 12% N/A 16% 2 Sigil of Binding Hex 6% N/A 30% 3 Magic Dart Conj 0% 1d3 34% 1 Blink Tloc 0% N/A 45% 2 Call Imp Summ 0% N/A 45% 2 Inner Flame Hex/Fire 4% N/A 45% 3 Cause Fear Hex 3% N/A 69% 4 Dimensional Bullseye Hex/Tloc 1% N/A 88% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (moderately wounded, 55% to hit) You shoot a sling bullet. The sling bullet hits Sigmund! Sigmund is severely wounded. Sigmund barely misses you. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (severely wounded, 55% to hit) You shoot a sling bullet. The sling bullet barely misses Sigmund. Sigmund mumbles some strange words. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line, f - you That would be overly suicidal. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line You shoot a sling bullet. You hear some strange, mumbled words. Something tries to affect you, but you resist. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line You shoot a sling bullet. Something hits you but does no damage. Something hits you. Things that are here: a +0 club; a goblin corpse You shoot a sling bullet. Something hits you! You shoot a sling bullet. You shoot a sling bullet. Something hits you. You shoot a sling bullet. You hear some strange, mumbled words. You are confused. You hear some strange, mumbled words. You are more confused. Something hits you. You bump into the rock wall. You bump into the rock wall. Something hits you! * * * LOW HITPOINT WARNING * * * Something hits you! You die... ####### #.....# ######.....###### #...@............ #.####.....### ## ########{####.....###### ..>....@.).#######...... ########.#.# .##### ####.#.###.. ...... ####........... .....# #..........#### .###.# #.##.###.#.# #.# ######.##.##...... #.# #.............#.### #.# #.####.##.....#.# #.# There were no monsters in sight! Vanquished Creatures A black bear (D:2) A dart slug (D:2) 3 ball pythons 3 endoplasms 4 hobgoblins A quokka (D:2) 5 frilled lizards 6 goblins 2 kobolds 6 rats 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tswn the Merfolk Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 159 | D:1 | Reached skill level 2 in Fighting 192 | D:1 | Found a faded altar of an unknown god. 218 | D:1 | Reached XP level 2. HP: 22/22 MP: 3/3 513 | D:2 | Reached skill level 3 in Fighting 538 | D:2 | Noticed a black bear 545 | D:2 | Killed a black bear 546 | D:2 | Reached skill level 5 in Fighting 546 | D:2 | Reached XP level 3. HP: 30/33 MP: 4/4 546 | D:2 | Reached XP level 4. HP: 36/39 MP: 5/5 742 | D:2 | Reached XP level 5. HP: 44/44 MP: 6/6 998 | D:2 | Noticed Sigmund 1040 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_fortress_basement, layout_rooms, dreamdust_ecumenical_altar_angels_and_demons D:2: layout_loops_ring, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Fighting | 2 5 | 5.2 Ranged Weapons | | 1.5 Dodging | | 2.6 Spellcasting | | 1.0 Hexes | | 3.0 Fire Magic | | 0.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 44 | 36 || 80 Use: Scroll | | 3 || 3 Potion | | 1 || 1 Armour: Robe | 18 | 16 || 34 Dodge: Dodged | 12 | 9 || 21