Dungeon Crawl Stone Soup version 0.32.1-4-gec8d4c38a4 (webtiles) character file. Game seed: 14794895827587110404 9 tswn the Vexing (level 2, 0/21 HPs) Began as a Merfolk Hexslinger on Nov 24, 2024. Slain by a hobgoblin (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:12 (66 turns). tswn the Vexing (Merfolk Hexslinger) Turns: 66, Time: 00:00:13 Health: 0/21 AC: 2 Str: 8 XL: 2 Next: 16% Magic: 3/3 EV: 12 Int: 12 God: Gold: 0 SH: 0 Dex: 16 Spells: 3/3 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) e - a +0 scale mail Scrolls b - a scroll of poison d - a scroll of blinking {unknown} Skills: - Level 1.1 Fighting - Level 1.5 Ranged Weapons - Level 2.6 Dodging + Level 2.0 Unarmed Combat - Level 1.0 Spellcasting - Level 3.0 Hexes - Level 0.6 Fire Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 14% N/A 13% 2 Sigil of Binding Hex 7% N/A 26% 3 Inner Flame Hex/Fire 4% N/A 41% 3 Cause Fear Hex 3% N/A 65% 4 Dimensional Bullseye Hex/Tloc 2% N/A 85% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You kill the rat! The goblin hits you with a +0 dagger. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The goblin closely misses you. You shoot a sling bullet. The sling bullet hits the goblin. You kill the goblin! You have reached level 2! You shoot a sling bullet. The sling bullet hits the endoplasm. The endoplasm is almost dead. The endoplasm hits you. You shoot a sling bullet. The sling bullet hits the endoplasm. You kill the endoplasm! The endoplasm completely misses you. You shoot a sling bullet. The sling bullet hits the endoplasm. The endoplasm is lightly wounded. The endoplasm misses you. You shoot a sling bullet. The sling bullet hits the endoplasm! You kill the endoplasm! Your Unarmed Combat skill increases to level 2! You shoot a sling bullet. The sling bullet closely misses the hobgoblin. The hobgoblin hits you but does no damage. The hobgoblin hits you. You shoot a sling bullet. The sling bullet hits the hobgoblin but does no damage. The hobgoblin closely misses you. You shoot a sling bullet. The sling bullet closely misses the hobgoblin. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet barely misses the hobgoblin. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The hobgoblin hits you. You die... #.≈≈≈≈#.#..## ≈..# ..≈≈≈≈#.....# ..# .≈≈≈≈≈#.##### ≈.# #.######.# .# .........# .# ..######.# #.### # #...## .# #.##@## ..# #####g##...# ##...# .≈≈≈≈≈†).## ........... ##.#....$.... # #.......##.. ..#...#.# . ##.#...#.# You could see a hobgoblin. Vanquished Creatures 2 ball pythons (D:1) A bat (D:1) 2 endoplasms (D:1) 2 goblins (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tswn the Merfolk Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 47 | D:1 | Reached skill level 1 in Unarmed Combat 59 | D:1 | Reached XP level 2. HP: 8/21 MP: 3/3 66 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_c, layout_loops_ring, hangedman_glass_teeth, grunt_decor_junction Skill XL: | 1 2 | ---------------+-------+----- Unarmed Combat | 1 2 | 2.0 Fighting | | 1.1 Ranged Weapons | | 1.5 Dodging | | 2.6 Spellcasting | | 1.0 Hexes | | 3.0 Fire Magic | | 0.6 Action || total ---------------------------++------- Fire: Sling || 21 Armour: Robe || 13 Dodge: Dodged || 11