Dungeon Crawl Stone Soup version 0.32.1-4-gec8d4c38a4 (webtiles) character file. Game seed: 11995572745241677147 79 tswn the Insei (level 4, -11/32 HPs) Began as a Merfolk Hexslinger on Nov 25, 2024. Mangled by a sleepcap (20 damage) ... on level 4 of the Dungeon. The game lasted 00:01:51 (888 turns). tswn the Insei (Merfolk Hexslinger) Turns: 888, Time: 00:01:52 Health: -11/32 AC: 8 Str: 10 XL: 4 Next: 37% Magic: 5/5 EV: 2 Int: 12 God: Gold: 48 SH: 0 Dex: 16 Spells: 5/5 levels left rFire . . . - Unarmed rCold . . . (no shield) rNeg . . . d - +0 chain mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... k - amulet of reflection Stlth (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: reflection @: sleeping A: (nimble swimmer 2), mertail a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 84 gold pieces. You spent 36 gold pieces at shops. Inventory: Hand Weapons a - a +1 sling Armour c - a +0 robe d - a +0 chain mail (worn) Jewellery k - an amulet of reflection (around neck) Talismans l - a flux talisman Wands g - a wand of light (5) Scrolls b - a scroll of poison f - a scroll of identify h - a scroll of fog j - a scroll of teleportation {unknown} m - a scroll of vulnerability {unknown} Potions e - 3 potions of curing i - a potion of attraction {unknown} Skills: - Level 1.1 Fighting - Level 1.5 Ranged Weapons - Level 2.6 Dodging * Level 4.2 Unarmed Combat - Level 1.0 Spellcasting - Level 3.0 Hexes - Level 0.6 Fire Magic You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 14% N/A 100% 2 Inner Flame Hex/Fire 4% N/A 100% 3 Sigil of Binding Hex 7% N/A 100% 3 Brom's Barrelling Bould Conj/Erth 0% 2d4 100% 4 Cause Fear Hex 3% N/A 100% 4 Dimensional Bullseye Hex/Tloc 2% N/A 100% 4 Hoarfrost Cannonade Ice/Alch 0% 3d6/3d12 100% 5 Bombard Conj/Erth 0% 9d1 100% 6 Hellfire Mortar Fire/Erth 0% 3d11 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:3 *= Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You hit the sleepcap. The sleepcap is moderately damaged. The sleepcap releases spores at you. You hit the sleepcap but do no damage. The sleepcap is moderately damaged. The sleepcap releases spores at you! You hit the sleepcap. You punch the sleepcap, but do no damage. The sleepcap is moderately damaged. The sleepcap releases spores at you but does no damage. You hit the sleepcap. The sleepcap is heavily damaged. The sleepcap releases spores at you but does no damage. You hit the sleepcap. The sleepcap is heavily damaged. The sleepcap releases spores at you but does no damage. You hit the sleepcap. The sleepcap is heavily damaged. The sleepcap releases spores at you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the sleepcap. The sleepcap is severely damaged. The sleepcap barely misses you. You hit the sleepcap but do no damage. The sleepcap is severely damaged. The sleepcap releases spores at you. You hit the sleepcap. The sleepcap is almost destroyed. The sleepcap releases spores at you. * * * LOW HITPOINT WARNING * * * You are engulfed in a cloud of soporific spores! You fall asleep. The sleepcap releases spores at you!! Ouch! That really hurt! You die... .# .# #.# ######## #.# .###......#####.# ........#(...##.# #######.##....#.# . .......@##......# .. ####.##f##...#..# # .#. # #.#######.#.#.... ..........#...... ................. #.#####...)....... #. #...........# #. #...#######.# #...## # You could see a sleepcap. Vanquished Creatures A hound (D:4) 2 adders (D:3) A dart slug (D:3) 4 bats 3 endoplasms 6 goblins A hobgoblin (D:1) 2 quokkas 4 frilled lizards 2 kobolds 3 rats 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tswn the Merfolk Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 48 | D:1 | Reached skill level 1 in Unarmed Combat 159 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 258 | D:2 | Reached skill level 2 in Unarmed Combat 392 | D:3 | Found Decranu's Assorted Antiques. 409 | D:3 | Bought a scroll labelled IFEFFELICK for 18 gold pieces 409 | D:3 | Bought a scroll labelled GAURIUSEASK for 18 gold pieces 479 | D:3 | Reached skill level 3 in Unarmed Combat 479 | D:3 | Reached XP level 3. HP: 9/26 MP: 4/4 674 | D:3 | Found Quwores's Jewellery Shop. 818 | D:4 | Reached skill level 4 in Unarmed Combat 818 | D:4 | Reached XP level 4. HP: 23/32 MP: 5/5 888 | D:4 | Mangled by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: beargit_arrival_greenhouse, layout_loops_ring, minmay_octomino_j4 D:2: layout_basic, ebering_ecumenical_altar_petrified D:3: layout_basic, serial_shops, shop, shop D:4: minmay_door_path, layout_basic, bloody_trog, minmay_goblin_outpost Skill XL: | 1 2 3 | ---------------+----------+----- Unarmed Combat | 1 3 4 | 4.2 Fighting | | 1.1 Ranged Weapons | | 1.5 Dodging | | 2.6 Spellcasting | | 1.0 Hexes | | 3.0 Fire Magic | | 0.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 65 | 14 || 79 Punch | 2 | 1 || 3 Fire: Sling | 41 | || 41 Use: Scroll | 2 | || 2 Armour: Robe | 6 | || 6 Chain mail | 60 | 11 || 71 Dodge: Dodged | 26 | 3 || 29 Block: Other | 11 | || 11 Reflection | 1 | || 1