tswn Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (3, -11, D:1) a +0 leather armour (5, -21, D:1) a +0 club a goblin corpse (skeletalised by now) (6, 1, D:1) a rat skeleton (11, 13, D:1) 3 stones (12, 2, D:1) a +0 leather armour (14, 6, D:1) a beast talisman (21, -3, D:1) a rat skeleton (24, -15, D:1) a +0 short sword (39, -38, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (40, -23, D:1) a jackal skeleton (41, -15, D:1) a +0 club (43, -11, D:1) a hobgoblin corpse (skeletalised by now) (46, 11, D:1) a quokka skeleton (49, 15, D:1) a rat skeleton (55, -37, D:1) a +0 dagger a goblin corpse (skeletalised by now) (59, 18, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (skeletalised by now) (0, 20, D:2) a ball python skeleton (1, -16, D:2) a +0 dagger (3, -12, D:2) a +0 leather armour (14, -9, D:2) a +0 robe a +0 dagger (14, 21, D:2) 7 stones (16, 28, D:2) a hobgoblin skeleton (19, -14, D:2) a quokka skeleton (19, 13, D:2) a hobgoblin skeleton a frilled lizard skeleton (20, 13, D:2) a frilled lizard skeleton a frilled lizard skeleton a frilled lizard skeleton (25, 16, D:2) 5 stones (27, -15, D:2) a bat corpse (skeletalised by now) (30, 19, D:2) 7 stones (34, -5, D:2) a +0 leather armour (35, 24, D:2) a stone a +0 whip a kobold skeleton (57, 17, D:2) a +0 club Level 3 of the Dungeon [Shop] Ofoup's General Store a +6 ring of dexterity (468 gold) a potion of magic (104 gold) a +0 leather armour (26 gold) a scroll of torment (123 gold) a +1 heavy flail (172 gold) a +0 helmet (58 gold) a book of Death (572 gold) a potion of curing (39 gold) (0, 0, D:3) 3 stones a +0 dagger (2, -2, D:3) the +2 pair of gloves of Napnaleciy {Rampage ^Drain rC++ MP+8} rC++: It greatly protects you from cold. MP+8: It affects your magic capacity (+8). ^Drain: It drains your maximum health when unequipped. Rampage: It bestows one free step when moving towards enemies. (10, 4, D:3) a ball python corpse (11, 31, D:3) a scroll of identify (11, 32, D:3) a potion of heal wounds (12, 30, D:3) a +0 pair of gloves (16, 33, D:3) 5 stones (21, 33, D:3) a +0 whip a +0 hand axe a +0 club (23, 35, D:3) a +0 short sword (24, 16, D:3) a +0 club (24, 17, D:3) a +0 flail a +0 flail