Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 2440191971082338904 86 tswn the Trooper (level 4, -1/36 HPs) Began as a Merfolk Hexslinger on Dec 23, 2024. Hit by a stone thrown by a gnoll (3 damage) ... on level 2 of the Dungeon. The game lasted 00:03:31 (769 turns). tswn the Trooper (Merfolk Hexslinger) Turns: 769, Time: 00:03:32 Health: -1/36 AC: 2 Str: 8 XL: 4 Next: 50% Magic: 5/5 EV: 12 Int: 18 God: Gold: 101 SH: 0 Dex: 18 Spells: 5/5 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ j - +6 ring of intelligence HPRegen 0.26/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 101 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) d - a +2 scale mail of fire resistance Jewellery j - a +6 ring of intelligence (left hand) Talismans i - a maw talisman Potions e - a potion of degeneration {unknown} g - a potion of heal wounds {unknown} Skills: + Level 3.6 Fighting * Level 2.2 Long Blades - Level 1.5 Ranged Weapons + Level 3.3 Dodging - Level 1.0 Spellcasting - Level 3.0 Hexes - Level 0.6 Fire Magic You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 22% N/A 9% 2 Sigil of Binding Hex 11% N/A 17% 3 Inner Flame Hex/Fire 7% N/A 28% 3 Sublimation of Blood Necr 0% N/A 30% 2 Cause Fear Hex 5% N/A 50% 4 Dimensional Bullseye Hex/Tloc 3% N/A 71% 4 Curse of Agony Necr 0% N/A 99% 5 Rimeblight Ice/Necr 0% 2d4 (prima100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 [ Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You kill the quokka! No target in view! A gnoll comes into view. It is wielding a +0 halberd and quivering a throwing net. You shoot a sling bullet. The gnoll shouts! The sling bullet hits the gnoll. The gnoll is lightly wounded. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is moderately wounded. You shoot a sling bullet. The sling bullet hits the gnoll! The gnoll is almost dead. You shoot a sling bullet. The sling bullet barely misses the gnoll. You shoot a sling bullet. The sling bullet barely misses the gnoll. The gnoll throws a throwing net. The throwing net hits you. You become entangled in the net! The gnoll hits you from afar with a +0 halberd! A gnoll comes into view. It is wielding a +0 mace. You are held in a net! You are held in a net! You struggle against the net. The gnoll shouts! The gnoll hits you from afar with a +0 halberd! You struggle against the net. The gnoll hits you from afar with a +0 halberd. * * * LOW HITPOINT WARNING * * * You struggle against the net. The gnoll completely misses you. You rip the net and break free! The gnoll hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 halberd (almost dead, 65% to hit) You shoot a sling bullet. The sling bullet hits the gnoll. You kill the gnoll! The gnoll throws a stone. The stone closely misses you. The gnoll throws a stone. The stone completely misses you. The gnoll throws a stone. The stone hits you. You die... ......# #####.## .# .... .# ########## .... .# #........# ..... .# #.|......# ..... #....[...# .....#+#############........# ...........g....@..'........# ..........##########..).....# ...................'........# #######)##.#########........# ).....))##.####### ###'#'#### ##########.#.....# #.#.# )# ........#.###.#####.#.# .# ###...#.............#.# .# #.#.#######.#######.# You could see a gnoll. Vanquished Creatures A gnoll (D:2) 4 adders 2 ball pythons (D:1) 4 bats 3 endoplasms (D:2) 4 giant cockroaches 3 goblins 4 hobgoblins 7 kobolds 3 quokkas A frilled lizard (D:1) A rat (D:1) 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tswn the Merfolk Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 112 | D:1 | Found Evaam's Antique Armour Emporium. 139 | D:1 | Reached XP level 2. HP: 22/22 MP: 3/3 364 | D:1 | Reached XP level 3. HP: 21/29 MP: 4/4 520 | D:3 | Reached skill level 1 in Long Blades 590 | D:2 | Reached XP level 4. HP: 26/35 MP: 5/5 765 | D:2 | HP: 1/35 [gnoll/+0 halberd (10)] 769 | D:2 | Hit by a stone thrown by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_a, layout_basic, shapermc_ecumenical_altar_mp_highgroup, serial_forest, infiniplex_forest_lined_2, infiniplex_forest_lined_2, infiniplex_forest_straight_5, infiniplex_forest_straight_5, infiniplex_forest_clump_double, infiniplex_forest_clump_medium, infiniplex_forest_straight_2, infiniplex_forest_clump_medium, infiniplex_forest_clump_C, infiniplex_forest_clump_tiny, serial_shops, nicolae_shop_peninsula D:2: layout_basic, minmay_bisected D:3: layout_loops_cross, vehumet_altar_wand_db, pf_just_have_faith, ebering_ghost_sewer_d Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 2 3 | 3.6 Long Blades | 1 2 | 2.2 Dodging | 3 | 3.3 Ranged Weapons | | 1.5 Spellcasting | | 1.0 Hexes | | 3.0 Fire Magic | | 0.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 67 | 36 || 103 Use: Potion | 2 | || 2 Scroll | | 4 || 4 Armour: Robe | 25 | 19 || 44 Dodge: Dodged | 31 | 15 || 46