Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 14815310124984918115 45 tswn the Insei (level 3, -1/26 HPs) Began as a Merfolk Hexslinger on Dec 23, 2024. Killed from afar by Sigmund (5 damage) ... with a magic dart ... on level 2 of the Dungeon. The game lasted 00:01:10 (210 turns). tswn the Insei (Merfolk Hexslinger) Turns: 210, Time: 00:01:11 Health: -1/26 AC: 3 Str: 10 XL: 3 Next: 64% Magic: 4/4 EV: 12 Int: 12 God: Gold: 5 SH: 0 Dex: 16 Spells: 4/4 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . f - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 5 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) f - a +0 helmet (worn) Skills: - Level 1.1 Fighting - Level 1.5 Ranged Weapons - Level 2.6 Dodging + Level 3.5 Unarmed Combat - Level 1.0 Spellcasting - Level 3.0 Hexes - Level 0.6 Fire Magic You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 14% N/A 13% 2 Sigil of Binding Hex 7% N/A 26% 3 Inner Flame Hex/Fire 4% N/A 41% 3 Cause Fear Hex 3% N/A 65% 4 Dimensional Bullseye Hex/Tloc 2% N/A 85% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded, 54% to hit) You shoot a sling bullet. The sling bullet barely misses Sigmund. Sigmund points at you and mumbles some strange words. The magic dart hits you! * * * LOW HITPOINT WARNING * * * Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded, 54% to hit) You shoot a sling bullet. The sling bullet barely misses Sigmund. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded, 54% to hit) You shoot a sling bullet. The sling bullet hits Sigmund but does no damage. Sigmund is heavily wounded. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded, 54% to hit) You shoot a sling bullet. The sling bullet barely misses Sigmund. Sigmund closely misses you. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded, 54% to hit) You shoot a sling bullet. The sling bullet hits Sigmund. Sigmund is severely wounded. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (severely wounded, 54% to hit) You shoot a sling bullet. The sling bullet closely misses Sigmund. Sigmund barely misses you. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (severely wounded, 54% to hit) You shoot a sling bullet. The sling bullet closely misses Sigmund. Sigmund casts a spell at you. The magic dart hits you. You die... Sigmund begins carving another notch in his scythe. ..b.####### ########..)....#### ##...Bg@.b...#.$.... #..#########....#.### #.###..........#.... .. #.##..#...#.......###.. #g#$........@.#........ .B#⌠.................# ..#$........@....>...# .#.##..#...#..........# .#.###.........#†.#.#.# ..#.. ########..#......# ....#))...## #####.#......# #.. ..#).....# . #.#####......# ... #.#.........## You could see Sigmund. Vanquished Creatures An orc priest (D:2) A dart slug (D:2) 2 orcs (D:2) 3 bats (D:2) An endoplasm (D:1) A giant cockroach (D:2) A goblin (D:2) A hobgoblin (D:2) A kobold (D:2) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tswn the Merfolk Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 73 | D:2 | Reached skill level 1 in Unarmed Combat 84 | D:2 | Reached XP level 2. HP: 21/21 MP: 3/3 134 | D:2 | Reached XP level 3. HP: 24/26 MP: 4/4 145 | D:2 | Noticed Sigmund 210 | D:2 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: hellmonk_arrival_library, layout_basic, hellmonk_ecumenical_altar_defaced_shrine D:2: cheibrodos_pilgrimage, layout_basic, minmay_fractal_squares_5, uniq_sigmund, uniq_robin, uniq_natasha, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Unarmed Combat | 1 3 | 3.5 Fighting | | 1.1 Ranged Weapons | | 1.5 Dodging | | 2.6 Spellcasting | | 1.0 Hexes | | 3.0 Fire Magic | | 0.6 Action || total ---------------------------++------- Melee: Unarmed || 7 Fire: Sling || 56 Use: Scroll || 3 Armour: Robe || 21 Dodge: Dodged || 20