Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 2474467736681927460 0 tswn the Vexing (level 1, -1/15 HPs) Began as a Merfolk Hexslinger on Dec 29, 2024. Slain by an adder (2 damage) ... on level 2 of the Dungeon. The game lasted 00:00:16 (18 turns). tswn the Vexing (Merfolk Hexslinger) Turns: 18, Time: 00:00:17 Health: -1/15 AC: 2 Str: 14 XL: 1 Next: 0% Magic: 2/2 EV: 12 Int: 12 God: Gold: 12 SH: 0 Dex: 16 Spells: 2/2 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + d - +6 ring of strength HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: lethally poisoned (-1 -> -4) A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 12 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Jewellery d - a +6 ring of strength (left hand) Scrolls b - a scroll of poison Skills: - Level 1.1 Fighting - Level 1.5 Ranged Weapons - Level 2.6 Dodging - Level 1.0 Spellcasting - Level 3.0 Hexes - Level 0.6 Fire Magic + Level 0.0 Shapeshifting You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 14% N/A 13% 2 Sigil of Binding Hex 7% N/A 26% 3 Inner Flame Hex/Fire 4% N/A 41% 3 Cause Fear Hex 3% N/A 65% 4 Dimensional Bullseye Hex/Tloc 2% N/A 85% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History d - a +6 ring of strength You feel stronger. d - a +6 ring of strength (left hand) There is a stone staircase leading down here. You climb downwards. Found 22 gold pieces. There is a stone staircase leading up here. Found a stone staircase leading down. Found a whip. You now have 12 gold pieces. An adder comes into view. You shoot a sling bullet. The sling bullet hits the adder. The adder hisses angrily. The adder is lightly wounded. You shoot a sling bullet. The sling bullet closely misses the adder. The adder bites you. You are poisoned. The adder poisons you! The adder bites you but does no damage. You shoot a sling bullet. The sling bullet hits the adder. The adder is lightly wounded. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! You shoot a sling bullet. The sling bullet misses the adder. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder bites you but does no damage. You shoot a sling bullet. The sling bullet hits the adder. The adder is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The adder barely misses you. The adder misses you. You aren't carrying any potions. You shoot a sling bullet. The sling bullet hits the adder but does no damage. The adder is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder closely misses you. The adder bites you. You die... ######### #.. #.......# ..... #.......# ....# ####.......# >..# .......<...##...# ####............# ####.....#...# ###.......# ###.@...# ##S$....# #...##.# ..#... ..#.##.. .....# # ..). . ....# # You could see an adder. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tswn the Merfolk Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 18 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_spokes, layout_rooms, hellmonk_ecumenical_altar_zigzags, minmay_misc_feat_secret_circle D:2: layout_rooms, basic_altar Action || total ---------------------------++------- Fire: Sling || 6 Armour: Robe || 6 Dodge: Dodged || 3