Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 7134334224446423129 98 tswn the Trooper (level 4, 0/37 HPs) Began as a Merfolk Hexslinger on Jan 1, 2025. Succumbed to an adder's poison ... on level 3 of the Dungeon. The game lasted 00:04:27 (825 turns). tswn the Trooper (Merfolk Hexslinger) Turns: 825, Time: 00:04:28 Health: 0/37 AC: 3 Str: 8 XL: 4 Next: 71% Magic: 5/5 EV: 12 Int: 12 God: Gold: 46 SH: 0 Dex: 18 Spells: 5/5 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . g - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.09/turn %: no passive effects @: brilliant, lethally poisoned (0 -> -4), studying Shields A: (nimble swimmer 2), mertail, mutation resistance 1, inability to read after injury 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 46 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) b - a +0 short sword Missiles k - 2 curare-tipped darts Armour c - a +0 robe (worn) d - a +0 plate armour g - a +0 cloak (worn) Jewellery i - a ring of ice Scrolls e - 3 scrolls of identify f - a scroll of teleportation h - 2 scrolls of poison Potions j - a potion of brilliance Skills: + Level 3.8 Fighting * Level 2.9 Long Blades - Level 1.5 Ranged Weapons - Level 2.6 Dodging - Level 1.0 Spellcasting - Level 3.0 Hexes - Level 0.6 Fire Magic You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 22% N/A 13% 2 Sigil of Binding Hex 11% N/A 26% 3 Sandblast Erth 0% 2d4 30% 1 Lesser Beckoning Tloc 0% N/A 41% 2 Inner Flame Hex/Fire 7% N/A 41% 3 Maxwell's Portable Pile Tloc 0% (3-9)d2 65% 3 Passwall Erth 0% N/A 65% 3 Stone Arrow Conj/Erth 0% 3d7 65% 3 Teleport Other Tloc 0% N/A 65% 3 Cause Fear Hex 5% N/A 65% 4 Dimensional Bullseye Hex/Tloc 3% N/A 85% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. You are somewhat resistant to further mutation. You occasionally lose the ability to read scrolls when taking damage. Message History You feel sick. The adder bites you but does no damage. The adder closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet hits the adder. You kill the adder! You feel sick. You feel sick. You are no longer poisoned. You open the door. An adder comes into view. The adder hisses angrily. You are too injured to fight recklessly! You are too injured to fight recklessly! The adder bites you. You are poisoned. The adder poisons you! You shoot a sling bullet. The sling bullet hits the adder. The adder is moderately wounded. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder bites you. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet misses the adder. You feel sick. The adder bites you but does no damage. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! It was a potion of brilliance. You feel clever all of a sudden. * * * LOW HITPOINT WARNING * * * You feel sick. The adder barely misses you. As you read the scroll labelled FYBYLEJ DAUNT, it crumbles to dust. It is a scroll of identify. f - a scroll of teleportation * * * LOW HITPOINT WARNING * * * You feel sick. The adder barely misses you. You die... #######...####### #..#..'...†..# #..#..#...#..# ####†#####...# ## + #..'.....#...# ... #..#.....#...#..... ## #.....'..†'.....# #..#.....#...#.....# #..'S.@..#...#.....+ ####+#####...# ###+# #...# +...+ #...# ##..# You could see an adder. Vanquished Creatures 5 adders A dart slug (D:2) 4 ribbon worms 6 bats 4 endoplasms A giant cockroach (D:2) A hobgoblin (D:1) 6 jackals (D:1) 4 ball pythons A frilled lizard (D:2) 2 goblins 4 kobolds 4 rats 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tswn the Merfolk Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 112 | D:3 | Gained mutation: You occasionally lose the ability to read | scrolls when taking damage. [potion of mutation] 112 | D:3 | Gained mutation: You sometimes lose your temper in combat. | [potion of mutation] 112 | D:3 | Lost mutation: You sometimes lose your temper in combat. | [potion of mutation] 112 | D:3 | Gained mutation: You are somewhat resistant to further | mutation. [potion of mutation] 116 | D:3 | Reached XP level 2. HP: 8/23 MP: 3/3 187 | D:1 | Reached XP level 3. HP: 16/29 MP: 4/4 385 | D:2 | Reached skill level 1 in Long Blades 545 | D:2 | Reached XP level 4. HP: 35/35 MP: 5/5 824 | D:3 | HP: 1/37 [poisoned by an adder] 825 | D:3 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_five_plusses, layout_loops_cross, shapermc_ecumenical_altar_rom_forum, serial_bayou_pond_c D:2: layout_basic D:3: layout_basic, serial_shops, nicolae_shop_competitors_out_of_business, minmay_snake_closets Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 2 3 | 3.8 Long Blades | 2 | 2.9 Ranged Weapons | | 1.5 Dodging | | 2.6 Spellcasting | | 1.0 Hexes | | 3.0 Fire Magic | | 0.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 117 | 38 || 155 Use: Potion | 1 | 1 || 2 Scroll | | 1 || 1 Armour: Robe | 67 | 20 || 87 Dodge: Dodged | 62 | 13 || 75