tswn Level 1 of the Dungeon (0, 0, D:1) a book of Geomancy (4, -5, D:1) a +0 sling (6, -39, D:1) a +0 club (9, -37, D:1) a +0 club (9, 1, D:1) a bat corpse (skeletalised by now) (11, 0, D:1) a +0 short sword (23, -29, D:1) a +0 dagger (26, -13, D:1) a +0 robe (31, -9, D:1) a +0 dagger a goblin corpse (skeletalised by now) (32, -12, D:1) a +0 spear (36, -22, D:1) a +0 dagger a kobold corpse (skeletalised by now) (40, -29, D:1) 5 stones (42, -10, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (3, -2, D:2) a +0 ring mail (3, 0, D:2) a +0 robe (17, -26, D:2) a +0 club (18, 7, D:2) 6 gold pieces (18, 20, D:2) 9 gold pieces (20, 12, D:2) a +0 leather armour (21, 5, D:2) a +0 leather armour (21, 6, D:2) 5 stones a +2 short sword of draining a kobold skeleton (22, 7, D:2) a +0 club (24, -16, D:2) a +0 short sword a stone (24, 9, D:2) a +1 dagger of venom (30, -21, D:2) a +0 whip (38, 0, D:2) a +0 dagger (52, -2, D:2) a +0 club Level 3 of the Dungeon [Shop] Weurim's Distillery a potion of magic (88 gold) a potion of heal wounds (55 gold) 2 potions of curing (66 gold) a potion of attraction (33 gold) a potion of magic (88 gold) a potion of curing (33 gold) a potion of might (44 gold) a potion of berserk rage (55 gold) a potion of berserk rage (55 gold) 2 potions of brilliance (88 gold) (0, 0, D:3) a +0 robe (6, -42, D:3) the +4 dagger of Ashenzari {distort, rF+ rCorr} rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. (14, -10, D:3) a +0 falchion (15, -26, D:3) a +0 club (16, -8, D:3) a +0 short sword (23, -22, D:3) a +0 dagger (36, -21, D:3) a +0 robe (39, -19, D:3) a +0 dagger (39, -14, D:3) a +0 morningstar (41, -39, D:3) a +0 ring mail (41, -18, D:3) a +0 club (42, -21, D:3) a +0 sling (49, -24, D:3) a +0 mace an orc corpse (skeletalised by now) (52, -23, D:3) a +0 mace a +0 ring mail (53, -23, D:3) a +0 short sword (56, -6, D:3) a potion of degeneration (58, -10, D:3) 4 poisoned darts Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (still there?) 6 poisoned darts (still there?) a +0 robe (still there?) (1, -1, D:4) a +0 whip 4 stones (21, -10, D:4) a +0 spear a gnoll skeleton (21, -8, D:4) a +0 spear a gnoll corpse (skeletalised by now) (22, -9, D:4) a +0 whip (24, -10, D:4) a +0 scale mail a +0 whip a gnoll skeleton (24, -9, D:4) a +0 leather armour a +0 dagger (25, -11, D:4) a +0 ring mail a +0 club (25, -9, D:4) a +0 scale mail a +0 mace a +0 dagger (28, -10, D:4) a +0 dagger (29, 23, D:4) a +0 morningstar a +0 leather armour a +0 short sword a +0 hand axe a +0 dagger Level 5 of the Dungeon [Shop] Wovier's Tremendous Tomes the Textbook on the Undead Mob (912 gold) Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Fugue of the Fallen Necromancy 3 c - Vampiric Draining Necromancy 3 d - Summon Blazeheart Golem Fire/Summoning 4 e - Animate Dead Necromancy 4 f - Dispel Undead Necromancy 4 g - Summon Lightning Spire Summoning/Air 4 h - Spellforged Servitor Conjuration/Summoning 7 the Parchment of the Salamander (960 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Scorch Fire 2 c - Inner Flame Hexes/Fire 3 d - Ignite Poison Fire/Alchemy 4 e - Sticky Flame Fire/Alchemy 4 f - Fireball Conjuration/Fire 5 g - Plasma Beam Fire/Air 6 h - Hellfire Mortar Fire/Earth 7 Sif Muna's Volume of Polar Combat Magic (1080 gold) Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Ozocubu's Armour Ice 3 d - Iskenderun's Mystic Blast Conjuration/Translocation 4 e - Fulminant Prism Conjuration/Alchemy 4 f - Permafrost Eruption Ice/Earth 6 g - Lehudib's Crystal Spear Conjuration/Earth 8 h - Chain Lightning Conjuration/Air 9 the Cyclopedia of Isometric Pollution (936 gold) Spells Type Level a - Sting Conjuration/Alchemy 1 b - Maxwell's Portable Piledriver Translocation 3 c - Olgreb's Toxic Radiance Alchemy 4 d - Leda's Liquefaction Alchemy/Earth 4 e - Ignite Poison Fire/Alchemy 4 f - Dimensional Bullseye Hexes/Translocation 4 g - Yara's Violent Unravelling Hexes/Alchemy 5 h - Eringya's Noxious Bog Alchemy 6 the Book of Earth (936 gold) Spells Type Level a - Sandblast Earth 1 b - Passwall Earth 3 c - Leda's Liquefaction Alchemy/Earth 4 d - Petrify Alchemy/Earth 4 e - Brom's Barrelling Boulder Conjuration/Earth 4 f - Animate Armour Summoning/Earth 4 g - Lee's Rapid Deconstruction Earth 5 h - Permafrost Eruption Ice/Earth 6 Imoagav's Folio of the Familiar (1316 gold) Spells Type Level a - Summon Blazeheart Golem Fire/Summoning 4 b - Animate Armour Summoning/Earth 4 c - Summon Mana Viper Hexes/Summoning 5 d - Summon Cactus Giant Summoning 6 e - Spellforged Servitor Conjuration/Summoning 7 f - Monstrous Menagerie Summoning 7 g - Summon Hydra Summoning 7 h - Dragon's Call Summoning 9 the Anthology of the Valley (1267 gold) Spells Type Level a - Sandblast Earth 1 b - Leda's Liquefaction Alchemy/Earth 4 c - Petrify Alchemy/Earth 4 d - Permafrost Eruption Ice/Earth 6 e - Magnavolt Earth/Air 7 f - Hellfire Mortar Fire/Earth 7 g - Lehudib's Crystal Spear Conjuration/Earth 8 h - Shatter Earth 9 Sif Muna's Anthology of the Burnt Iceberg (1284 gold) Spells Type Level a - Volatile Blastmotes Fire/Translocation 3 b - Inner Flame Hexes/Fire 3 c - Freezing Cloud Conjuration/Ice/Air 5 d - Metabolic Englaciation Hexes/Ice 5 e - Plasma Beam Fire/Air 6 f - Rimeblight Ice/Necromancy 7 g - Fire Storm Conjuration/Fire 9 h - Polar Vortex Ice 9 (0, 0, D:5) 3 poisoned darts (2, 5, D:5) a +0 club (15, -23, D:5) 8 stones (16, -21, D:5) a +0 giant club (24, 5, D:5) a +0 spear (25, 6, D:5) a +0 flail a +2 whip of draining a +0 robe (25, 7, D:5) a +0 whip (25, 8, D:5) a +0 club (38, -1, D:5) a +0 giant spiked club an ogre corpse (skeletalised by now) (50, -35, D:5) a +0 short sword a +0 leather armour (55, -23, D:5) a +3 sling Level 6 of the Dungeon (0, 0, D:6) the +0 mace of Innocence {pain, +Blink Str+3 Dex+3} Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). +Blink: It lets you blink. (8, -15, D:6) a +0 cloak (9, -13, D:6) a +0 spear (10, -18, D:6) 3 stones (10, -13, D:6) a +0 spear (10, 4, D:6) a +3 leather armour (11, -14, D:6) a +0 whip (11, -13, D:6) a +0 club a +0 robe (12, -13, D:6) a +0 spear (25, -11, D:6) a +0 shortbow (27, -11, D:6) a +0 leather armour (29, -6, D:6) a +0 leather armour (36, -11, D:6) a +0 hand axe Level 7 of the Dungeon [Shop] Boesec's General Store a potion of mutation (104 gold) a +0 spear (39 gold) the +2 leather armour of Xezyugh {Stlth+} (283 gold) Stlth+: It makes you more stealthy. 5 stones (6 gold) a +1 vampiric falchion (208 gold) a scroll of teleportation (39 gold) [Shop] Xodeiguh's Weapon Boutique a stone (1 gold) 5 stones (6 gold) a +1 dagger of venom (112 gold) a +0 flail (42 gold) 6 stones (7 gold) a +0 trident (42 gold) a +0 dagger (24 gold) 6 silver javelins (648 gold) a +3 glaive of protection (297 gold) 5 stones (6 gold) [Shop] Boill's Jewellery Boutique a ring of protection from cold (375 gold) a ring of positive energy (300 gold) a ring of resist corrosion (300 gold) a ring of poison resistance (300 gold) a ring of willpower (375 gold) the amulet of Licwibramif {Acrobat rCorr Int+3 SInv} (796 gold) [amulet of the acrobat] Acrobat: It increases your evasion while moving and waiting. Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. a ring of magical power (300 gold) a ring of flight (262 gold) a ring of ice (375 gold) a maw talisman (450 gold) a serpent talisman (450 gold) [Shop] Xigi's Jewellery Boutique a ring of flight (245 gold) a ring of resist corrosion (280 gold) a ring of protection from cold (350 gold) a +6 ring of intelligence (504 gold) a blade talisman (420 gold) a ring of resist corrosion (280 gold) a ring of magical power (280 gold) an amulet of reflection (420 gold) (0, 0, D:7) a +0 whip (9, -7, D:7) a +1 flail of protection (19, -7, D:7) a +0 falchion (20, -8, D:7) a +0 chain mail a +0 trident (20, -7, D:7) a +0 short sword a +0 robe a +0 dagger (21, -20, D:7) a scroll of noise (21, -7, D:7) a +0 mace a +0 chain mail (26, -17, D:7) a +0 plate armour a +0 flail (27, -17, D:7) a +0 robe a +0 dagger (28, -16, D:7) a +0 robe (still there?) a +2 trident of freezing (still there?) (29, -17, D:7) a +0 club (29, -16, D:7) a +0 robe a +0 dagger (30, -19, D:7) a +3 dagger (still there?) a +0 robe (still there?) (30, -16, D:7) a +0 robe a +3 falchion of freezing a +0 robe a +0 dagger a +0 short sword a +0 robe a +0 hand axe (32, 4, D:7) a scarf of repulsion (35, -23, D:7) a +0 leather armour (38, -4, D:7) 2 stones (45, -8, D:7) 5 stones (46, 6, D:7) a +0 robe a +0 dagger (46, 7, D:7) a +0 club (48, 6, D:7) a +0 hand axe (48, 7, D:7) a +0 whip (50, -17, D:7) 5 gold pieces (53, -18, D:7) a +0 rapier Level 8 of the Dungeon [Shop] Jemeuna's Antique Armour Shoppe a +0 buckler (135 gold) a +0 scale mail (120 gold) a +3 scale mail of willpower (780 gold) the +0 scale mail of Dramatic Exits {Will++} (750 gold) Will++: It greatly increases your willpower. a +0 robe of willpower (231 gold) an orb of wrath (390 gold) a +0 pair of gloves (135 gold) a +1 leather armour of fire resistance (420 gold) a +0 chain mail (135 gold) [Shop] Afir's Antique Weapon Boutique a +0 long sword (94 gold) a +0 morningstar (108 gold) a +0 whip (67 gold) a +0 war axe (94 gold) a +0 hand axe (81 gold) a +6 dagger of venom (928 gold) a +0 falchion (81 gold) a +0 whip (67 gold) (0, 0, D:8) a +0 war axe (8, 12, D:8) a +0 short sword (9, 11, D:8) a +0 short sword a +0 leather armour (9, 12, D:8) a +0 dagger a +0 robe (9, 13, D:8) a +0 short sword (9, 14, D:8) a +0 demon whip of venom (still there?) a wand of iceblast (8) (still there?) (13, 31, D:8) 3 stones (14, 26, D:8) a +0 whip of flaming a +0 robe of fire resistance (17, -1, D:8) a +0 war axe (18, 22, D:8) a +0 leather armour (19, -6, D:8) 9 gold pieces (24, -9, D:8) a +0 dagger a +0 robe (25, -9, D:8) a +0 hand axe (26, -8, D:8) a +0 flail a +0 chain mail (26, -6, D:8) 13 gold pieces (34, 10, D:8) 15 gold pieces Level 9 of the Dungeon (0, 0, D:9) a +0 mace (5, 34, D:9) a +0 dagger a +0 robe (5, 40, D:9) a +0 ring mail (6, 31, D:9) a +0 club a +0 ring mail (6, 32, D:9) the +4 leather armour of Filth {Int+2} Int+2: It affects your intelligence (+2). a +0 whip (7, 3, D:9) a +0 quarterstaff (14, -1, D:9) a +1 dagger of holy wrath (14, 1, D:9) a +2 cloak (15, 10, D:9) a +0 dire flail a +0 giant spiked club (15, 30, D:9) a +0 spear (15, 31, D:9) a +0 flail (15, 32, D:9) a +0 spear a +0 scale mail (15, 41, D:9) 7 stones (16, 31, D:9) a +0 club a +0 whip (16, 32, D:9) a +0 spear (20, 8, D:9) 13 gold pieces (51, 28, D:9) 6 stones Level 10 of the Dungeon [Shop] Coinn's Hydra Hut a +2 orcbow of freezing (237 gold) a +0 scimitar of flaming (119 gold) a +2 shortbow of freezing (226 gold) a +1 arbalest of freezing (196 gold) a +0 lajatang of flaming (377 gold) a +0 great sword of flaming (178 gold) a +1 lajatang of flaming (442 gold) (0, 0, D:10) 6 stones (2, -8, D:10) 4 large rocks (8, 3, D:10) a +0 rapier (24, 25, D:10) a +0 flail (25, 10, D:10) a +0 ring mail a +0 sling a +0 quarterstaff (26, 24, D:10) a +2 short sword of venom (34, 20, D:10) a +0 orcbow (36, 41, D:10) 4 stones (57, -5, D:10) a +0 pair of gloves (57, -3, D:10) a +0 war axe a +0 orcbow a +1 great mace of protection a +0 giant spiked club Level 11 of the Dungeon [Shop] Lypsumm's Weapon Boutique 5 silver javelins (585 gold) a +2 morningstar of distortion (286 gold) the +6 arbalest "Jiame" {flame, rCorr Int+2} (713 gold) Int+2: It affects your intelligence (+2). rCorr: It protects you from acid and corrosion. the +10 great mace "Sausch" {venom, ^Drain rPois Str+3 Dex+3} (988 gold) Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). rPois: It protects you from poison. ^Drain: It drains your maximum health when unequipped. the +4 shortbow of Recklessness {drain, +Blink Int+3 Dex-5} (457 gold) Int+3: It affects your intelligence (+3). Dex-5: It affects your dexterity (-5). +Blink: It lets you blink. a +0 orcbow (45 gold) a +0 dagger (26 gold) a +0 trident of pain (139 gold) a +0 war axe (45 gold) a +1 antimagic war axe (227 gold) (0, 0, D:11) a +0 leather armour (9, -18, D:11) 9 gold pieces (28, -18, D:11) a +0 orcbow (35, -17, D:11) a +0 orcbow (39, -2, D:11) a +0 orcbow (42, -5, D:11) a +0 shortbow (42, -3, D:11) a +0 orcbow (43, -3, D:11) a +0 orcbow a +0 orcbow (43, -2, D:11) a +0 shortbow Level 12 of the Dungeon (0, 0, D:12) 5 large rocks (2, 6, D:12) a +0 orcbow (2, 23, D:12) a +0 club (3, 5, D:12) a +0 orcbow (3, 8, D:12) a +0 shortbow (4, 7, D:12) a +0 orcbow (25, 0, D:12) 6 stones (26, 2, D:12) a scroll of teleportation (27, 1, D:12) the +6 long sword "Zenlief" {freeze, rPois} rPois: It protects you from poison. (unseen) (27, 3, D:12) 15 gold pieces (30, -5, D:12) 7 stones (50, 16, D:12) a +0 chain mail Level 13 of the Dungeon (0, 0, D:13) a potion of curing (6, -7, D:13) a +0 shortbow (6, -6, D:13) a +0 shortbow a +0 orcbow (6, -4, D:13) a +0 shortbow (7, -7, D:13) a +0 orcbow