Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 15651960516988700114 40 tswn the Changeling (level 3, 0/26 HPs) Began as a Merfolk Hexslinger on Jan 3, 2025. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:01:09 (753 turns). tswn the Changeling (Merfolk Hexslinger) Turns: 753, Time: 00:01:09 Health: 0/26 AC: 2 Str: 10 XL: 3 Next: 50% Magic: 13/13 EV: 12 Int: 12 God: Gold: 105 SH: 0 Dex: 16 Spells: 4/4 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + i - ring of magical power HPRegen 0.24/turn f - ring of wizardry MPRegen 0.13/turn %: wizardry (x1) @: lethally poisoned (0 -> -2) A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 105 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) b - a +0 short sword Armour c - a +0 robe (worn) h - a +0 ring mail Jewellery f - a ring of wizardry (right hand) i - a ring of magical power (left hand) Talismans d - a maw talisman Scrolls g - a scroll of poison Skills: - Level 1.1 Fighting - Level 1.5 Ranged Weapons - Level 2.6 Dodging - Level 1.0 Spellcasting - Level 3.0 Hexes - Level 0.6 Fire Magic + Level 3.7 Shapeshifting You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 14% N/A 5% 2 Sigil of Binding Hex 7% N/A 11% 3 Blink Tloc 0% N/A 17% 2 Lesser Beckoning Tloc 0% N/A 17% 2 Momentum Strike Conj/Tloc 0% 3d8 17% 2 Inner Flame Hex/Fire 4% N/A 17% 3 Cause Fear Hex 3% N/A 32% 4 Dimensional Bullseye Hex/Tloc 2% N/A 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History i - a ring of magical power An adder comes into view. You feel your magic capacity increase. i - a ring of magical power (left hand) f - a ring of wizardry (right hand) You shoot a sling bullet. The sling bullet completely misses the adder. The adder hisses angrily. The adder bites you. You are poisoned. The adder poisons you! You shoot a sling bullet. The sling bullet misses the adder. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! The adder bites you. You shoot a sling bullet. The sling bullet barely misses the adder. You feel very sick. The adder bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! It was a potion of magic. Magic courses through your body. You feel sick. The adder barely misses you. The adder closely misses you. You shoot a sling bullet. The sling bullet closely misses the adder. You feel sick. The adder bites you but does no damage. You shoot a sling bullet. The sling bullet misses the adder. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder bites you. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet hits the adder. The adder is moderately wounded. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder closely misses you. You shoot a sling bullet. The sling bullet closely misses the adder. You die... .†..........####># #...........# #.. #...........#####. #.....########.... # #..#..#######..### ###. #..#.............. .....##..#.#.##....).... ...............(...†)... ......S@..........[..... ..?..................... ...##.............†..... .. #...[............... #.......###......... ##.#.#### #####..... #..$# #...## ..... #...## .....# You could see an adder. Vanquished Creatures 2 adders (D:2) A dart slug (D:2) 6 ball pythons (D:1) 3 bats 3 frilled lizards 2 goblins (D:1) 3 kobolds 3 rats 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tswn the Merfolk Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 201 | D:1 | Reached skill level 1 in Shapeshifting 324 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 695 | D:2 | Reached XP level 3. HP: 26/26 MP: 4/4 752 | D:2 | HP: 1/26 [adder (3)] 753 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_ternary, layout_loops_ring D:2: layout_rooms Skill XL: | 1 2 | ---------------+-------+----- Shapeshifting | 1 3 | 3.7 Fighting | | 1.1 Ranged Weapons | | 1.5 Dodging | | 2.6 Spellcasting | | 1.0 Hexes | | 3.0 Fire Magic | | 0.6 Action || total ---------------------------++------- Fire: Sling || 45 Use: Potion || 1 Armour: Robe || 11 Dodge: Dodged || 6