Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 8673921652802480399 31 tswn the Insei (level 3, -1/26 HPs) Began as a Merfolk Hexslinger on Jan 3, 2025. Slain by an adder (3 damage) ... on level 2 of the Dungeon. The game lasted 00:00:46 (496 turns). tswn the Insei (Merfolk Hexslinger) Turns: 496, Time: 00:00:47 Health: -1/26 AC: 3 Str: 10 XL: 3 Next: 22% Magic: 4/4 EV: 12 Int: 12 God: Gold: 69 SH: 0 Dex: 16 Spells: 4/4 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . i - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: lethally poisoned (-1 -> -8) A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 69 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) i - a +0 cloak (worn) Scrolls b - a scroll of poison d - a scroll of vulnerability {unknown} g - a scroll of noise {unknown} Potions e - 2 potions of degeneration {unknown} f - 2 potions of invisibility {unknown} h - a potion of cancellation {unknown} j - 2 potions of heal wounds {unknown} Skills: - Level 1.1 Fighting - Level 1.5 Ranged Weapons - Level 2.6 Dodging + Level 3.1 Unarmed Combat - Level 1.0 Spellcasting - Level 3.0 Hexes - Level 0.6 Fire Magic You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 14% N/A 13% 2 Sigil of Binding Hex 7% N/A 26% 3 Inner Flame Hex/Fire 4% N/A 41% 3 Cause Fear Hex 3% N/A 65% 4 Dimensional Bullseye Hex/Tloc 2% N/A 85% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The sling bullet hits the hobgoblin. The hobgoblin is moderately wounded. The adder closely misses you. You shoot a sling bullet. The sling bullet barely misses the adder. The sling bullet hits the hobgoblin. The hobgoblin is heavily wounded. The adder bites you. You are poisoned. The adder poisons you! The adder bites you but does no damage. The hobgoblin hits you. You shoot a sling bullet. The sling bullet hits the adder. The adder is almost dead. You feel sick. The adder closely misses you. The hobgoblin closely misses you. The adder misses you. You shoot a sling bullet. The sling bullet misses the adder. You feel sick. The adder bites you. The hobgoblin barely misses you. You shoot a sling bullet. The sling bullet completely misses the adder. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The adder barely misses you. The hobgoblin barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet closely misses the adder. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you but does no damage. The hobgoblin closely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! You shoot a sling bullet. The sling bullet misses the adder. * * * LOW HITPOINT WARNING * * * You feel sick. The adder barely misses you. The hobgoblin hits you but does no damage. The adder bites you. You die... # ##.##.###### ..<...S@...## ......g.....## #####.####...## #. #.....# # #.~~..## # #.~⌠...# ....###.~~...# .............# ##.##.##..##.# You could see an adder and a hobgoblin. Vanquished Creatures An adder (D:2) 2 endoplasms (D:1) A giant cockroach (D:1) A goblin (D:2) 2 hobgoblins (D:1) 4 jackals (D:1) 3 ball pythons (D:1) 2 bats 2 frilled lizards (D:1) A kobold (D:2) A rat (D:2) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tswn the Merfolk Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 39 | D:1 | Reached skill level 1 in Unarmed Combat 48 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 451 | D:2 | Reached XP level 3. HP: 18/26 MP: 4/4 496 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_circles, layout_loops_ring D:2: layout_loops_ring, corexii_leaking_fountain, uniq_sigmund, uniq_crazy_yiuf_cottage, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Unarmed Combat | 1 3 | 3.1 Fighting | | 1.1 Ranged Weapons | | 1.5 Dodging | | 2.6 Spellcasting | | 1.0 Hexes | | 3.0 Fire Magic | | 0.6 Action || total ---------------------------++------- Fire: Sling || 71 Armour: Robe || 28 Dodge: Dodged || 35