Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 11409257428872384301 0 tswn the Vexing (level 1, 0/15 HPs) Began as a Merfolk Hexslinger on Jan 3, 2025. Slain by a kobold ... wielding a +0 dagger (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:05 (11 turns). tswn the Vexing (Merfolk Hexslinger) Turns: 11, Time: 00:00:06 Health: 0/15 AC: 2 Str: 8 XL: 1 Next: 0% Magic: 2/2 EV: 12 Int: 12 God: Gold: 11 SH: 0 Dex: 16 Spells: 2/2 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Scrolls b - a scroll of poison Skills: - Level 1.1 Fighting + Level 0.0 Long Blades - Level 1.5 Ranged Weapons - Level 2.6 Dodging - Level 1.0 Spellcasting - Level 3.0 Hexes - Level 0.6 Fire Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 14% N/A 13% 2 Sigil of Binding Hex 7% N/A 26% 3 Inner Flame Hex/Fire 4% N/A 41% 3 Cause Fear Hex 3% N/A 65% 4 Dimensional Bullseye Hex/Tloc 2% N/A 85% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Welcome, tswn the Merfolk Hexslinger. The heart of this dungeon contains the terrific artefact, the Orb of Zot. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. There is an open door here. Found a club. You now have 11 gold pieces. A gnoll comes into view. It is wielding a +0 flail. A gnoll is nearby! A gnoll is nearby! You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. The gnoll shouts! A kobold comes into view. It is wielding a +0 dagger. You shoot a sling bullet. The kobold shouts! The sling bullet hits the gnoll. The gnoll is lightly wounded. You shoot a sling bullet. The sling bullet completely misses the gnoll. You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. The gnoll is lightly wounded. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is moderately wounded. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 flail! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The kobold hits you with a +0 dagger. You die... ......... #######......). ............... ............. ............ ###.......... ##.##..K...... #...#.@g...... +.<.'..#.##### #...#..# # ##.##..# ###...# ....# ..... ......# ####### You could see a gnoll and a kobold. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tswn the Merfolk Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 11 | D:1 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shelter, layout_basic, ebering_ecumenical_altar_sacrificial Action || total ---------------------------++------- Fire: Sling || 6 Armour: Robe || 2