Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 10524116092078414481 8 tswn the Magician (level 2, -2/15 HPs) Began as a Gargoyle Hedge Wizard on Jan 6, 2025. Frozen to death by an endoplasm (3 damage) ... on level 3 of the Dungeon. The game lasted 00:00:38 (203 turns). tswn the Magician (Gargoyle Hedge Wizard) Turns: 203, Time: 00:00:39 Health: -2/15 AC: 5 Str: 13 XL: 2 Next: 8% Magic: 2/6 EV: 10 Int: 14 God: Gold: 31 SH: 0 Dex: 9 Spells: 6/7 levels left rFire . . . b - +0 whip rCold . . . (no shield) rNeg + . . f - +0 robe rPois ∞ c - +0 hat rElec + g - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 31 gold pieces. Inventory: Hand Weapons a - a +0 dagger b - a +0 whip (weapon) Armour c - a +0 hat (worn) f - a +0 robe (worn) g - a +0 cloak (worn) Scrolls e - a scroll of identify {unknown} h - a scroll of vulnerability {unknown} Potions d - a potion of magic Skills: - Level 1.5 Dodging - Level 2.1 Stealth + Level 1.6 Unarmed Combat - Level 3.0 Spellcasting - Level 2.1 Conjurations - Level 0.8 Summonings - Level 0.7 Necromancy - Level 0.8 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 32% 1d4 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 8% N/A 22% 2 Call Imp Summ 8% N/A 22% 2 Grave Claw Necr 8% 2d7 24% 2 Mephitic Cloud Conj/Alch/Air 4% N/A 43% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History The jackal bites you but does no damage. There is a stone staircase leading up here. The endoplasm quivers. The jackal barks! The jackal bites you but does no damage. You climb upwards. There is a stone staircase leading down here. You closely miss the jackal. The jackal barely misses you. x2 You hit the jackal but do no damage. The jackal bites you. Your magical contamination has completely faded away. You hit the jackal but do no damage. The jackal bites you but does no damage. x2 You closely miss the jackal. The jackal bites you but does no damage. You barely miss the jackal. The jackal bites you. The jackal barely misses you. You hit the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. x2 You hit the jackal. You kill the jackal! You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is a stone staircase leading down here. You climb downwards. The jackal bites you but does no damage. x2 The endoplasm freezes you. You are frozen. The jackal barely misses you. The jackal closely misses you. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. There is a stone staircase leading up here. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The endoplasm barely misses you. The endoplasm freezes you. You are frozen. You die... . ...^......# ..####.#..$....# ...............# .......#.......# ...............# ........#......### #.....†.h..#.... .......###hJ.?.... #.).... #@##.#### ..##... #.# # . #... ..# #.h. ##.. #... #.. .... .... ##.. #.# You could see an endoplasm and 2 jackals. Vanquished Creatures A bat (D:1) A giant cockroach (D:3) 2 jackals A frilled lizard (D:2) 2 kobolds 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tswn the Gargoyle Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 58 | D:1 | Reached skill level 1 in Unarmed Combat 186 | D:3 | Reached XP level 2. HP: 10/15 MP: 0/6 203 | D:3 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_farm, layout_loops_corners, serial_shops, nicolae_diamond_shop, st_stairs_4, minmay_misc_feat_square D:2: layout_rooms, uniq_terence D:3: layout_rooms, grunt_ministairs_2 Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 1 | 1.6 Dodging | | 1.5 Stealth | | 2.1 Spellcasting | | 3.0 Conjurations | | 2.1 Summonings | | 0.8 Necromancy | | 0.7 Translocations | | 0.8 Action || total ---------------------------++------- Melee: Whip || 28 Dagger || 15 Cast: Magic Dart || 5 Stab: Sleeping || 1 Armour: Robe || 52 Dodge: Dodged || 53